Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlueBuffBandit
Morgan Le Fay
Level 145
God Stats
10W - 3L
1,663 SR
Queue Stats
176W - 128L
1,648 Elo+
Party 1
Medusa
Medusa
Rambosilly
Medusa
Level 126
God Stats
15W - 7L
1,589 SR
Queue Stats
167W - 121L
1,676 Elo+
Party 1
King Arthur
King Arthur
RedBuffRebel
King Arthur
Level 160
God Stats
52W - 48L
1,504 SR
Queue Stats
889W - 734L
1,631 Elo+
Party 1
Merlin
Merlin
YoungRutabaga
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 47L
1,487 Elo+
Party 1
Team Averages
Level 123
1,551 SR
1,588 Elo+

VS

Team Averages
Level 44
1,477 SR
1,539 Elo+
Shiva
Shiva
A2002HondaCivic
Shiva
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 50L
1,653 Elo+
Party 2
Neith
Neith
BraeBrae9335
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
FizzyyMilk
Nemesis
Level 121
God Stats
4W - 9L
1,195 SR
Queue Stats
119W - 107L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThatGuy153
Morgan Le Fay
Level 44
God Stats
18W - 22L
1,723 SR
Queue Stats
168W - 183L
1,552 Elo+
Solo
Nu Wa
Nu Wa
kityycatjones
Nu Wa
Level 8
God Stats
3W - 8L
1,466 SR
Queue Stats
11W - 13L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 1 / 3
6,889
689
3,485
8,417
5,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
BlueBuffBandit
Morgan Le Fay
16
5 / 0 / 3
8,210
821
7,898
4,968
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Rambosilly
Medusa
15
2 / 1 / 5
7,700
770
10,295
8,450
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RedBuffRebel
King Arthur
15
4 / 1 / 4
8,082
808
10,235
11,201
8,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 1 / 5
7,201
720
7,339
4,231
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,095
710
6,751
10,983
6,502
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
6,538
654
2,856
9,128
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
FizzyyMilk
Nemesis
13
2 / 2 / 0
7,036
704
3,661
9,144
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ThatGuy153
Morgan Le Fay
14
1 / 3 / 2
7,265
727
6,511
8,393
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 0
6,982
698
5,402
8,881
3,727
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
3
2.5
L
1
2
2
1
W
Morgan Le Fay
BlueBuffBandit
Morgan Le Fay
5
0
3
6.5
L
0
2
1
0.25
L
Nemesis
FizzyyMilk
Nemesis
2
2
0
1
W
Medusa
Rambosilly
Medusa
2
1
5
4.5
W
King Arthur
RedBuffRebel
King Arthur
4
1
4
6
L
Morgan Le Fay
ThatGuy153
Morgan Le Fay
1
3
2
0.67
W
0
1
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,252
Damage
25,181
37,267
Taken
46,529
21,859
Mitigated
23,352
4,105
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,485
266
0
1,365
8,417
5,715
232
2,123
6,294
0
7,002
L
6,751
1,067
62
1,476
10,983
6,502
123
4,835
6,148
0
16,820
W
Morgan Le Fay
BlueBuffBandit
Morgan Le Fay
7,898
420
0
857
4,968
2,281
708
896
4,072
32,421
0
L
2,856
435
0
326
9,128
4,929
552
2,085
7,043
0
15,672
L
Nemesis
FizzyyMilk
Nemesis
3,661
508
0
1,304
9,144
4,445
220
3,753
5,391
0
14,110
W
Medusa
Rambosilly
Medusa
10,295
4,459
0
1,508
8,450
3,410
1,749
2,132
6,318
0
32,856
W
King Arthur
RedBuffRebel
King Arthur
10,235
1,087
0
375
11,201
8,839
0
5,084
6,117
0
34,605
L
Morgan Le Fay
ThatGuy153
Morgan Le Fay
6,511
522
0
1,921
8,393
3,749
0
3,390
5,003
21,138
0
W
7,339
475
0
0
4,231
1,614
293
1,678
2,553
33,114
0
L
5,402
3,022
0
1,655
8,881
3,727
835
1,174
7,707
30,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
34,916
237
Minions Killed
164
0
Camps Cleared
0
1,047,598
Distance Traveled
1,024,895
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,889
689
17
2
0
222,850
1
L
Shiva
7,095
710
34
3
0
225,800
3
W
Morgan Le Fay
8,210
821
52
5
0
219,375
4
L
Neith
6,538
654
17
2
0
181,286
0
L
Nemesis
7,036
704
30
3
0
234,846
2
W
Medusa
7,700
770
61
6
0
205,027
2
W
King Arthur
8,082
808
53
5
0
211,096
0
L
Morgan Le Fay
7,265
727
44
4
0
199,361
1
W
Merlin
7,201
720
54
5
0
189,250
0
L
Nu Wa
6,982
698
39
4
0
183,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role