Player Matchup

Atlas
Atlas
Gold V
GaurdianAngelv1
Atlas
Gold V
Level 148
God Stats
12W - 13L
1,499 SR
Queue Stats
76W - 81L
1,358 MMR
Party 1
Ra
Ra
Gold II
JONmBONILLA
Ra
Gold II
Level 144
God Stats
1W - 4L
1,464 SR
Queue Stats
136W - 154L
1,562 MMR
Solo
Chiron
Chiron
Gold III
MetalicaLOVG
Chiron
Gold III
Level 158
God Stats
5W - 8L
1,484 SR
Queue Stats
545W - 568L
1,559 MMR
Solo
Anubis
Anubis
Gold III
NyTe-_-WolF
Anubis
Gold III
Level 154
God Stats
7W - 7L
1,410 SR
Queue Stats
750W - 777L
1,501 MMR
Solo
Bakasura
Bakasura
Platinum V
joshzoom
Bakasura
Platinum V
Level 109
God Stats
15W - 7L
1,607 SR
Queue Stats
182W - 174L
1,614 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,493 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,609 SR
1,552 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
HvN EyroN
Hades
Gold I
Level 160
God Stats
27W - 11L
1,628 SR
Queue Stats
204W - 207L
1,591 MMR
Party 2
Poseidon
Poseidon
Gold II
J0N Streetz
Poseidon
Gold II
Level 158
God Stats
22W - 10L
1,626 SR
Queue Stats
92W - 102L
1,602 MMR
Solo
Tiamat
Tiamat
Silver I
johnwintchester
Tiamat
Silver I
Level 66
God Stats
9W - 3L
1,730 SR
Queue Stats
13W - 8L
1,536 MMR
Party 2
Apollo
Apollo
Gold III
ripliebe
Apollo
Gold III
Level 147
God Stats
12W - 14L
1,560 SR
Queue Stats
150W - 135L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,455
445
7,204
16,520
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 1
8,028
423
3,149
10,279
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
16
1 / 6 / 0
9,412
495
6,380
16,009
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
1 / 6 / 1
9,211
485
8,492
17,539
12,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
joshzoom
Bakasura
16
4 / 5 / 2
9,692
510
9,150
19,127
8,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshShivaCliodhna

VS

Bans
AthenaKing ArthurBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 8
9,847
518
3,993
15,044
13,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
HvN EyroN
Hades
17
4 / 3 / 6
10,638
560
12,315
12,488
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
J0N Streetz
Poseidon
18
4 / 1 / 2
10,986
578
7,535
8,544
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 7
10,826
570
17,011
14,647
11,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ripliebe
Apollo
18
11 / 1 / 4
11,950
629
17,138
14,095
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
22
22
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
8
5
L
1
2
1
0.75
W
Hades
HvN EyroN
Hades
4
3
6
2.33
W
Poseidon
J0N Streetz
Poseidon
4
1
2
5
L
0
3
1
0.17
L
Chiron
1
6
0
0.17
L
Anubis
1
6
1
0.25
W
2
2
7
2.75
L
Bakasura
joshzoom
Bakasura
4
5
2
1
W
Apollo
ripliebe
Apollo
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
57,992
79,474
Taken
64,818
48,825
Mitigated
41,761
20,072
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,993
1,560
3,387
5,631
15,044
13,451
403
6,065
8,814
0
21,396
L
7,204
2,898
0
2,959
16,520
17,877
76
8,770
7,750
35,597
0
W
Hades
HvN EyroN
Hades
12,315
846
143
4,398
12,488
7,065
0
3,491
8,034
69,981
0
W
Poseidon
J0N Streetz
Poseidon
7,535
1,412
0
1,110
8,544
3,453
560
1,980
6,564
106,580
0
L
3,149
359
497
2,318
10,279
4,393
0
5,480
4,799
70,296
0
L
Chiron
6,380
3,247
120
3,847
16,009
5,800
1,208
2,195
13,814
0
77,635
L
Anubis
8,492
559
0
6,531
17,539
12,028
585
12,722
4,817
72,963
0
W
17,011
1,071
0
5,992
14,647
11,958
553
8,914
5,138
95,038
0
L
Bakasura
joshzoom
Bakasura
9,150
6,137
0
3,800
19,127
8,727
0
7,694
11,433
0
71,596
W
Apollo
ripliebe
Apollo
17,138
11,408
0
5,892
14,095
5,834
2,795
1,820
11,785
0
107,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
54,247
549
Minions Killed
564
0
Camps Cleared
0
1,738,822
Distance Traveled
1,868,359
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,847
518
32
2
0
378,231
5
L
Atlas
8,455
445
52
3
0
347,517
4
W
Hades
10,638
560
117
6
0
367,796
1
W
Poseidon
10,986
578
151
8
0
412,670
3
L
Ra
8,028
423
117
6
0
370,128
9
L
Chiron
9,412
495
117
6
0
302,507
1
L
Anubis
9,211
485
132
7
0
297,055
8
W
Tiamat
10,826
570
138
7
0
364,698
1
L
Bakasura
9,692
510
131
7
0
421,615
1
W
Apollo
11,950
629
126
7
0
344,964
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role