Player Matchup

Morgan Le Fay
Morgan Le Fay
Briictom
Morgan Le Fay
Level 129
God Stats
1W - 7L
1,396 SR
Queue Stats
99W - 109L
1,403 Elo+
Party 4
Neith
Neith
NotAGirl
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
SenpaiNayNay
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,700 Elo+
Party 2
Nemesis
Nemesis
TyrPeluchito
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,763 Elo+
Party 4
Ymir
Ymir
s3x3njoyer69
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,479 SR
1,573 Elo+

VS

Team Averages
Level 75
1,582 SR
1,416 Elo+
Hades
Hades
Israelisftw
Hades
Level 86
God Stats
10W - 3L
1,557 SR
Queue Stats
20W - 9L
1,483 Elo+
Solo
Ymir
Ymir
SaintGrendell
Ymir
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
86W - 85L
1,341 Elo+
Party 3
Cliodhna
Cliodhna
dcrain1991
Cliodhna
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 207L
1,267 Elo+
Party 1
Charybdis
Charybdis
number1cern
Charybdis
Level 46
God Stats
2W - 1L
1,481 SR
Queue Stats
39W - 18L
1,706 Elo+
Party 3
Lancelot
Lancelot
velocidactyl
Lancelot
Level 48
God Stats
5W - 5L
1,873 SR
Queue Stats
195W - 259L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Briictom
Morgan Le Fay
12
2 / 6 / 1
7,073
472
5,817
11,441
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
NotAGirl
Neith
9
0 / 8 / 1
5,621
375
8,037
11,376
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
12
1 / 0 / 0
7,279
485
5,561
9,097
5,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
TyrPeluchito
Nemesis
13
3 / 2 / 2
8,194
546
7,439
16,075
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 8 / 1
6,123
408
4,116
17,433
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,280
619
11,869
13,860
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
6 / 1 / 8
9,682
645
10,387
12,299
12,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
dcrain1991
Cliodhna
14
0 / 1 / 0
8,855
590
4,062
7,463
4,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
number1cern
Charybdis
16
11 / 1 / 5
10,362
691
20,038
14,392
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
velocidactyl
Lancelot
13
0 / 2 / 4
7,850
523
3,702
11,272
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
24
24
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Briictom
Morgan Le Fay
2
6
1
0.42
W
7
1
3
8.5
L
Neith
NotAGirl
Neith
0
8
1
0.06
W
6
1
8
10
L
Vamana
1
0
0
1
L
Nemesis
TyrPeluchito
Nemesis
3
2
2
2
W
Cliodhna
dcrain1991
Cliodhna
0
1
0
0
W
Charybdis
number1cern
Charybdis
11
1
5
13.5
L
0
8
1
0.06
W
Lancelot
velocidactyl
Lancelot
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
50,058
65,422
Taken
59,286
36,253
Mitigated
36,050
9,913
Healing
28,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Briictom
Morgan Le Fay
5,817
374
0
1,889
11,441
5,269
0
6,710
4,731
50,964
0
W
11,869
2,560
679
7,310
13,860
8,171
1,277
4,231
9,629
67,167
0
L
Neith
NotAGirl
Neith
8,037
3,069
0
1,211
11,376
3,944
0
2,916
8,460
0
28,690
W
10,387
2,600
0
2,276
12,299
12,535
119
1,193
11,106
38,779
0
L
Vamana
5,561
1,585
0
2,701
9,097
5,239
684
860
8,237
0
45,751
L
Nemesis
TyrPeluchito
Nemesis
7,439
3,085
0
3,046
16,075
6,997
0
5,930
10,145
0
56,065
W
Cliodhna
dcrain1991
Cliodhna
4,062
202
0
3,547
7,463
4,533
324
0
7,463
0
58,576
W
Charybdis
number1cern
Charybdis
20,038
12,043
0
9,228
14,392
6,348
950
2,083
12,309
0
94,417
L
4,116
779
0
1,066
17,433
14,804
0
5,840
11,593
16,955
0
W
Lancelot
velocidactyl
Lancelot
3,702
581
0
4,960
11,272
4,463
575
2,426
8,846
0
49,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
46,029
309
Minions Killed
542
0
Camps Cleared
0
1,452,327
Distance Traveled
1,500,543
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,073
472
86
6
0
272,359
1
W
Hades
9,280
619
130
9
0
277,549
3
L
Neith
5,621
375
48
3
0
246,464
2
W
Ymir
9,682
645
38
3
0
310,876
7
L
Vamana
7,279
485
80
5
0
337,227
2
L
Nemesis
8,194
546
83
6
0
339,528
2
W
Cliodhna
8,855
590
129
9
0
277,411
0
W
Charybdis
10,362
691
160
11
0
264,528
2
L
Ymir
6,123
408
12
1
0
256,749
1
W
Lancelot
7,850
523
85
6
0
370,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role