Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
MRustic
Cu Chulainn
Level 95
God Stats
4W - 13L
1,348 SR
Queue Stats
209W - 342L
1,364 Elo+
Party 1
Horus
Horus
TheLamoraBoy
Horus
Level 43
God Stats
5W - 8L
1,306 SR
Queue Stats
25W - 25L
1,433 Elo+
Party 4
Athena
Athena
temp-215357
Athena
Level 120
God Stats
7W - 6L
1,473 SR
Queue Stats
292W - 436L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
zKrOn1K-
Kukulkan
Level 62
God Stats
3W - 5L
1,281 SR
Queue Stats
418W - 564L
1,394 Elo+
Party 1
Team Averages
Level 96
1,382 SR
1,413 Elo+

VS

Team Averages
Level 53
1,485 SR
1,380 Elo+
Lancelot
Lancelot
Freakkj
Lancelot
Level 83
God Stats
6W - 9L
1,390 SR
Queue Stats
414W - 512L
1,414 Elo+
Party 3
Atlas
Atlas
KING_JACK2007
Atlas
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 2
Merlin
Merlin
KKawato
Merlin
Level 66
God Stats
10W - 14L
1,413 SR
Queue Stats
284W - 375L
1,387 Elo+
Party 3
Horus
Horus
Trxpeus
Horus
Level 63
God Stats
5W - 7L
1,476 SR
Queue Stats
176W - 216L
1,403 Elo+
Party 2
Charybdis
Charybdis
Yahiko11MS
Charybdis
Level 49
God Stats
5W - 4L
1,646 SR
Queue Stats
256W - 320L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 0 / 6
7,317
665
5,122
6,963
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MRustic
Cu Chulainn
12
0 / 0 / 2
6,828
621
5,271
7,226
6,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
6 / 1 / 7
6,927
630
7,865
6,705
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
10
3 / 1 / 3
6,164
560
2,966
9,947
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
zKrOn1K-
Kukulkan
11
2 / 3 / 2
6,308
573
3,634
7,167
2,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Freakkj
Lancelot
10
3 / 3 / 0
5,912
537
6,301
10,235
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 6 / 0
4,303
391
2,297
9,181
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
KKawato
Merlin
10
1 / 2 / 2
6,001
546
4,865
4,243
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Trxpeus
Horus
10
0 / 1 / 0
4,999
454
3,840
7,610
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Yahiko11MS
Charybdis
8
1 / 3 / 1
5,351
486
1,653
8,666
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
5
5
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
6
7
L
Lancelot
Freakkj
Lancelot
3
3
0
1
L
0
6
0
0
L
Merlin
KKawato
Merlin
1
2
2
1
W
Cu Chulainn
MRustic
Cu Chulainn
0
0
2
1
W
6
1
7
9.5
L
Horus
Trxpeus
Horus
0
1
0
0
L
Charybdis
Yahiko11MS
Charybdis
1
3
1
0.5
W
Athena
3
1
3
4.5
W
Kukulkan
zKrOn1K-
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,858
Damage
18,956
38,008
Taken
39,935
21,578
Mitigated
18,463
9,527
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,122
2,882
0
1,101
6,963
3,474
847
2,011
4,952
0
59,295
L
Lancelot
Freakkj
Lancelot
6,301
1,038
0
2,626
10,235
4,285
0
2,595
7,640
0
39,568
L
2,297
1,283
0
258
9,181
4,044
0
290
8,891
8,805
0
L
Merlin
KKawato
Merlin
4,865
440
0
500
4,243
1,692
0
1,988
2,255
38,847
0
W
Cu Chulainn
MRustic
Cu Chulainn
5,271
936
0
2,150
7,226
6,852
0
0
6,802
0
52,187
W
7,865
4,664
321
1,893
6,705
3,891
363
1,233
5,472
0
28,388
L
Horus
Trxpeus
Horus
3,840
1,536
280
3,412
7,610
6,087
0
165
7,445
0
27,803
L
Charybdis
Yahiko11MS
Charybdis
1,653
923
0
2,760
8,666
2,355
141
1,562
7,104
0
26,541
W
Athena
2,966
614
0
2,652
9,947
4,409
0
1,911
8,005
26,584
0
W
Kukulkan
zKrOn1K-
Kukulkan
3,634
686
0
1,410
7,167
2,952
0
2,007
5,160
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
26,566
370
Minions Killed
243
0
Camps Cleared
0
1,144,015
Distance Traveled
1,052,454
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,317
665
99
9
0
243,906
3
L
Lancelot
5,912
537
75
7
0
267,013
1
L
Atlas
4,303
391
9
1
0
173,635
0
L
Merlin
6,001
546
69
6
0
208,134
1
W
Cu Chulainn
6,828
621
92
8
0
221,587
1
W
Horus
6,927
630
41
4
0
233,955
4
L
Horus
4,999
454
41
4
0
226,185
0
L
Charybdis
5,351
486
49
4
0
177,487
0
W
Athena
6,164
560
64
6
0
237,555
1
W
Kukulkan
6,308
573
74
7
0
207,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role