Player Matchup

Ganesha
Ganesha
MiceCheese
Ganesha
Level 127
God Stats
22W - 3L
1,903 SR
Queue Stats
511W - 33L
2,214 Elo+
Party 1
Lancelot
Lancelot
Ratmilk
Lancelot
Level 160
God Stats
64W - 3L
2,025 SR
Queue Stats
1,745W - 104L
2,098 Elo+
Party 1
Freya
Freya
TouchMeTimmy
Freya
Level 27
God Stats
8W - 0L
2,101 SR
Queue Stats
193W - 8L
2,171 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wayveyyy
Cu Chulainn
Level 149
God Stats
14W - 0L
2,167 SR
Queue Stats
1,207W - 81L
2,166 Elo+
Party 1
Rama
Rama
ìnternet
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,571 Elo+
Party 1
Team Averages
Level 114
1,939 SR
2,044 Elo+

VS

Team Averages
Level 94
1,648 SR
1,653 Elo+
Set
Set
 
Set
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Elmersucks
Gilgamesh
Level 15
God Stats
8W - 1L
1,500 SR
Queue Stats
84W - 30L
1,752 Elo+
Party 2
Janus
Janus
Rheuma519
Janus
Level 159
God Stats
82W - 58L
1,795 SR
Queue Stats
217W - 160L
1,695 Elo+
Party 2
Khepri
Khepri
Sappyjoe
Khepri
Level 88
God Stats
21W - 10L
1,827 SR
Queue Stats
168W - 114L
1,667 Elo+
Party 2
Neith
Neith
Unit_257
Neith
Level 146
God Stats
3W - 2L
1,617 SR
Queue Stats
79W - 49L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MiceCheese
Ganesha
13
0 / 1 / 11
8,279
517
4,501
11,491
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Ratmilk
Lancelot
17
7 / 0 / 1
9,974
623
10,436
10,266
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 3 / 2
9,048
566
14,418
15,438
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
wayveyyy
Cu Chulainn
15
5 / 0 / 1
9,359
585
9,178
12,309
12,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
0 / 1 / 3
8,649
541
5,377
9,808
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 9 / 2
6,008
376
3,664
15,721
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Elmersucks
Gilgamesh
12
1 / 2 / 0
6,705
419
4,337
12,993
6,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Rheuma519
Janus
13
2 / 4 / 0
7,299
456
5,207
9,335
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Sappyjoe
Khepri
9
1 / 4 / 2
6,518
407
4,504
13,876
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Unit_257
Neith
13
1 / 1 / 1
7,881
493
7,205
6,483
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
5
5
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
9
2
0.11
L
Gilgamesh
Elmersucks
Gilgamesh
1
2
0
0.5
W
Ganesha
MiceCheese
Ganesha
0
1
11
5.5
W
Lancelot
Ratmilk
Lancelot
7
0
1
7.5
L
Janus
Rheuma519
Janus
2
4
0
0.5
L
Khepri
Sappyjoe
Khepri
1
4
2
0.5
W
8
3
2
3
L
Neith
Unit_257
Neith
1
1
1
1.5
W
Cu Chulainn
wayveyyy
Cu Chulainn
5
0
1
5.5
W
Rama
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
24,917
59,312
Taken
58,408
40,883
Mitigated
33,030
23,340
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,664
1,640
0
1,152
15,721
6,550
0
4,387
11,334
0
33,913
L
Gilgamesh
Elmersucks
Gilgamesh
4,337
1,082
0
2,359
12,993
6,908
0
2,431
10,562
0
44,958
W
Ganesha
MiceCheese
Ganesha
4,501
592
0
2,379
11,491
12,031
0
1,792
9,613
21,557
0
W
Lancelot
Ratmilk
Lancelot
10,436
2,236
0
7,496
10,266
5,232
354
656
9,606
0
100,874
L
Janus
Rheuma519
Janus
5,207
475
0
760
9,335
4,384
0
4,553
4,782
54,615
0
L
Khepri
Sappyjoe
Khepri
4,504
1,192
0
2,092
13,876
11,681
0
7,016
6,860
18,328
0
W
14,418
5,722
0
5,573
15,438
7,666
297
5,037
10,133
80,601
0
L
Neith
Unit_257
Neith
7,205
2,255
0
1,697
6,483
3,507
465
532
5,951
0
63,853
W
Cu Chulainn
wayveyyy
Cu Chulainn
9,178
1,823
0
3,919
12,309
12,266
0
200
12,109
0
80,142
W
Rama
5,377
4,566
0
3,973
9,808
3,688
1,374
1,634
8,140
0
73,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
34,411
588
Minions Killed
357
0
Camps Cleared
0
1,727,946
Distance Traveled
1,560,672
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,008
376
51
3
0
313,770
0
L
Gilgamesh
6,705
419
65
4
0
297,529
6
W
Ganesha
8,279
517
9
1
0
334,502
6
W
Lancelot
9,974
623
159
10
0
427,832
0
L
Janus
7,299
456
107
7
0
327,563
6
L
Khepri
6,518
407
18
1
0
321,893
3
W
Freya
9,048
566
130
8
0
311,502
5
L
Neith
7,881
493
116
7
0
299,917
2
W
Cu Chulainn
9,359
585
142
9
0
343,973
4
W
Rama
8,649
541
148
9
0
310,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role