Player Matchup

Ares
Ares
CFEyeCare
Ares
Level 89
God Stats
12W - 6L
1,817 SR
Queue Stats
84W - 63L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
JustZane20
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 1
Apollo
Apollo
UwUHairyHorseUwU
Apollo
Level 67
God Stats
2W - 0L
1,652 SR
Queue Stats
15W - 23L
1,417 Elo+
Party 1
The Morrigan
The Morrigan
Uzumaki675
The Morrigan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 141L
1,452 Elo+
Solo
Lancelot
Lancelot
ZoraTheMaster
Lancelot
Level 68
God Stats
4W - 8L
1,409 SR
Queue Stats
30W - 41L
1,368 Elo+
Party 1
Team Averages
Level 78
1,576 SR
1,430 Elo+

VS

Team Averages
Level 100
1,543 SR
1,450 Elo+
Agni
Agni
AxelFenixYT
Agni
Level 124
God Stats
19W - 13L
1,650 SR
Queue Stats
175W - 179L
1,430 Elo+
Solo
Cupid
Cupid
TacoSandwich
Cupid
Level 109
God Stats
5W - 3L
1,634 SR
Queue Stats
130W - 116L
1,485 Elo+
Solo
Arachne
Arachne
jerrymaguire1979
Arachne
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 244L
1,484 Elo+
Party 2
Geb
Geb
jlgjfo
Geb
Level 87
God Stats
0W - 3L
1,616 SR
Queue Stats
70W - 111L
1,353 Elo+
Solo
King Arthur
King Arthur
lI-MrCookies-lI
King Arthur
Level 92
God Stats
10W - 24L
1,315 SR
Queue Stats
193W - 213L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 0 / 13
9,785
544
10,997
12,562
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
JustZane20
Gilgamesh
17
4 / 0 / 3
9,726
540
9,114
14,136
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 4 / 2
10,080
560
14,479
16,539
7,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Uzumaki675
The Morrigan
15
5 / 2 / 5
9,419
523
9,403
11,769
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
ZoraTheMaster
Lancelot
14
3 / 2 / 9
8,945
497
10,279
13,831
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
9,689
538
10,944
11,771
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 1
9,721
540
11,757
18,566
8,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
8,126
451
6,275
16,579
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
jlgjfo
Geb
10
1 / 5 / 1
7,454
414
4,006
17,620
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
lI-MrCookies-lI
King Arthur
16
1 / 2 / 0
9,487
527
10,039
11,634
13,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
8
8
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Ares
3
0
13
9.5
W
Gilgamesh
JustZane20
Gilgamesh
4
0
3
5.5
L
3
6
1
0.58
W
7
4
2
2
W
The Morrigan
Uzumaki675
The Morrigan
5
2
5
3.75
W
Lancelot
ZoraTheMaster
Lancelot
3
2
9
3.75
L
0
4
1
0.13
L
Geb
jlgjfo
Geb
1
5
1
0.3
L
King Arthur
lI-MrCookies-lI
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,272
Damage
43,021
68,837
Taken
76,170
43,821
Mitigated
51,996
17,128
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,944
1,154
0
2,000
11,771
4,953
0
5,118
6,653
84,136
0
W
Ares
10,997
819
0
2,247
12,562
12,924
0
3,099
9,463
29,779
0
W
Gilgamesh
JustZane20
Gilgamesh
9,114
3,503
0
5,066
14,136
10,673
471
1,171
12,965
0
79,857
L
11,757
7,313
543
7,734
18,566
8,103
758
2,707
15,859
0
77,017
W
14,479
7,072
0
6,884
16,539
7,757
468
712
15,827
0
76,003
W
The Morrigan
Uzumaki675
The Morrigan
9,403
1,777
0
2,001
11,769
5,258
0
6,280
5,489
71,953
831
W
Lancelot
ZoraTheMaster
Lancelot
10,279
2,578
0
930
13,831
7,209
92
3,688
10,143
0
74,035
L
6,275
3,768
0
5,609
16,579
11,186
0
3,536
13,043
0
70,296
L
Geb
jlgjfo
Geb
4,006
581
0
3,719
17,620
14,577
0
5,755
11,865
15,933
0
L
King Arthur
lI-MrCookies-lI
King Arthur
10,039
1,210
0
2,200
11,634
13,177
165
2,875
8,759
0
81,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
44,477
528
Minions Killed
551
0
Camps Cleared
0
1,761,233
Distance Traveled
1,681,249
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,689
538
148
8
0
292,476
4
W
Ares
9,785
544
38
2
0
345,821
7
W
Gilgamesh
9,726
540
147
8
0
366,319
1
L
Cupid
9,721
540
132
7
0
287,961
6
W
Apollo
10,080
560
113
6
0
310,164
7
W
The Morrigan
9,419
523
130
7
0
338,221
5
W
Lancelot
8,945
497
100
6
0
400,708
5
L
Arachne
8,126
451
111
6
0
419,171
3
L
Geb
7,454
414
14
1
0
328,688
4
L
King Arthur
9,487
527
146
8
0
352,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role