Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KSIMP83
Vulcan
Level 121
God Stats
9W - 8L
1,573 SR
Queue Stats
43W - 67L
1,340 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ricfuel
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,310 SR
Queue Stats
30W - 43L
1,395 Elo+
Party 1
Team Averages
Level 131
1,461 SR
1,412 Elo+

VS

Team Averages
Level 40
1,453 SR
1,479 Elo+
Kukulkan
Kukulkan
ArysenDarkness
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,628 Elo+
Party 2
Chaac
Chaac
Bob-Saget-Did911
Chaac
Level 66
God Stats
3W - 2L
1,360 SR
Queue Stats
64W - 69L
1,393 Elo+
Party 2
Bakasura
Bakasura
cabbagpatchkid1
Bakasura
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 0 / 1
10,868
639
12,835
16,616
18,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
KSIMP83
Vulcan
15
0 / 2 / 5
9,915
583
7,568
7,214
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ricfuel
Ah Muzen Cab
14
1 / 5 / 5
10,324
607
11,700
10,887
5,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 0 / 6
10,950
644
13,651
7,795
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 1 / 4
10,528
619
6,801
14,195
15,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
15
3 / 5 / 4
10,308
606
8,787
15,257
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
7
7
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
0
1
5.5
W
Kukulkan
1
0
6
4
W
3
1
4
5
L
Vulcan
KSIMP83
Vulcan
0
2
5
1.25
W
Bakasura
3
5
4
1
L
Ah Muzen Cab
ricfuel
Ah Muzen Cab
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
29,239
34,717
Taken
37,247
27,469
Mitigated
24,911
5,526
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,835
2,298
0
3,865
16,616
18,772
63
6,247
9,954
6,406
28,785
W
Kukulkan
13,651
1,278
0
0
7,795
3,544
0
2,607
4,900
65,174
0
W
6,801
1,893
0
3,453
14,195
15,370
0
3,588
10,188
0
26,798
L
Vulcan
KSIMP83
Vulcan
7,568
2,493
0
266
7,214
3,656
0
3,389
3,825
28,683
0
W
Bakasura
8,787
6,234
0
895
15,257
5,997
132
4,382
10,502
0
32,361
L
Ah Muzen Cab
ricfuel
Ah Muzen Cab
11,700
3,531
0
1,395
10,887
5,041
0
4,335
6,247
0
49,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
31,786
183
Minions Killed
245
7
Camps Cleared
8
929,440
Distance Traveled
995,814
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,868
639
47
3
2
311,730
2
W
Kukulkan
10,950
644
140
8
4
319,623
1
W
Chaac
10,528
619
51
3
1
327,525
2
L
Vulcan
9,915
583
61
4
3
320,634
4
W
Bakasura
10,308
606
54
3
3
348,666
2
L
Ah Muzen Cab
10,324
607
75
4
2
297,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role