Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HelsingHelshot
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 167L
1,510 Elo+
Party 2
Ares
Ares
I 808 Jedi I
Ares
Level 125
God Stats
10W - 7L
1,587 SR
Queue Stats
267W - 294L
1,439 Elo+
Solo
Neith
Neith
KaPowNow
Neith
Level 158
God Stats
17W - 19L
1,308 SR
Queue Stats
368W - 393L
1,401 Elo+
Party 2
Da Ji
Da Ji
SD-OPS
Da Ji
Level 105
God Stats
2W - 2L
1,530 SR
Queue Stats
74W - 72L
1,508 Elo+
Party 2
Olorun
Olorun
xHawkxx
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 275L
1,607 Elo+
Party 2
Team Averages
Level 128
1,485 SR
1,493 Elo+

VS

Team Averages
Level 76
1,496 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
Level 48
God Stats
2W - 4L
1,484 SR
Queue Stats
71W - 71L
1,471 Elo+
Party 1
Thor
Thor
SwitchM3X
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,377 Elo+
Party 3
Neith
Neith
TheSpiderFox714
Neith
Level 74
God Stats
1W - 5L
1,484 SR
Queue Stats
133W - 126L
1,502 Elo+
Party 1
Khepri
Khepri
XInfernalNinjaX
Khepri
Level 86
God Stats
13W - 12L
1,512 SR
Queue Stats
601W - 656L
1,399 Elo+
Solo
Tyr
Tyr
italiensenfeu
Tyr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HelsingHelshot
Ah Muzen Cab
17
2 / 1 / 6
11,774
512
14,368
15,591
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 7
11,361
494
4,950
20,181
25,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
KaPowNow
Neith
19
3 / 0 / 8
13,261
577
12,896
7,732
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
SD-OPS
Da Ji
20
11 / 2 / 3
13,486
586
15,946
17,798
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
xHawkxx
Olorun
20
4 / 0 / 3
14,115
614
13,464
18,981
9,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
15
1 / 5 / 1
9,666
420
10,216
15,419
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
1 / 7 / 3
8,841
384
5,780
20,390
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 2
9,229
401
14,574
14,439
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 3 / 3
9,402
409
4,384
17,115
21,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 2
8,831
384
4,998
16,352
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
4
4
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
1
5
1
0.3
W
Ah Muzen Cab
HelsingHelshot
Ah Muzen Cab
2
1
6
5
W
0
1
7
3.5
W
Neith
KaPowNow
Neith
3
0
8
7
W
Da Ji
SD-OPS
Da Ji
11
2
3
6.25
L
Thor
1
7
3
0.36
L
1
3
2
0.67
L
0
3
3
0.5
L
1
2
2
1
W
Olorun
xHawkxx
Olorun
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,624
Damage
39,952
80,283
Taken
83,715
57,330
Mitigated
57,461
28,926
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
10,216
399
0
844
15,419
5,536
0
1,131
14,288
74,488
0
W
Ah Muzen Cab
HelsingHelshot
Ah Muzen Cab
14,368
9,215
0
8,154
15,591
7,790
1,990
3,664
11,816
0
93,390
W
4,950
128
0
4,726
20,181
25,858
0
5,305
14,767
34,944
0
W
Neith
KaPowNow
Neith
12,896
3,489
0
3,060
7,732
4,028
2,520
3,146
4,546
0
103,619
W
Da Ji
SD-OPS
Da Ji
15,946
3,598
0
0
17,798
9,867
152
2,356
15,304
0
126,263
L
Thor
5,780
1,059
0
5,453
20,390
8,208
0
5,098
15,292
0
67,119
L
14,574
3,644
0
4,752
14,439
5,737
0
1,674
12,765
0
96,858
L
4,384
554
0
1,787
17,115
21,881
0
4,421
12,694
42,057
0
L
4,998
344
0
7,518
16,352
16,099
0
6,257
10,095
0
47,210
W
Olorun
xHawkxx
Olorun
13,464
8,230
66
12,920
18,981
9,787
6,804
2,208
16,548
139,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,997
Gold Earned
45,969
675
Minions Killed
527
0
Camps Cleared
0
2,192,156
Distance Traveled
2,073,602
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,666
420
122
5
0
427,852
2
W
Ah Muzen Cab
11,774
512
153
7
0
418,169
2
W
Ares
11,361
494
38
2
0
463,118
11
W
Neith
13,261
577
165
7
0
425,879
5
W
Da Ji
13,486
586
143
6
0
486,755
4
L
Thor
8,841
384
101
4
0
388,036
0
L
Neith
9,229
401
170
7
0
395,326
2
L
Khepri
9,402
409
51
2
0
422,100
0
L
Tyr
8,831
384
83
4
0
440,288
2
W
Olorun
14,115
614
176
8
0
398,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role