Player Matchup

Geb
Geb
ChiefOfTrash
Geb
Level 108
God Stats
6W - 2L
1,458 SR
Queue Stats
79W - 45L
1,600 Elo+
Solo
Arachne
Arachne
DaddyMuffin
Arachne
Level 149
God Stats
7W - 2L
1,733 SR
Queue Stats
121W - 120L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
Oceanta
Baron Samedi
Level 121
God Stats
3W - 0L
1,662 SR
Queue Stats
104W - 98L
1,579 Elo+
Party 2
Medusa
Medusa
TheSpelunker
Medusa
Level 81
God Stats
8W - 7L
1,523 SR
Queue Stats
78W - 76L
1,579 Elo+
Party 2
Mulan
Mulan
Zalbaag22
Mulan
Level 58
God Stats
2W - 6L
1,310 SR
Queue Stats
14W - 11L
1,618 Elo+
Party 2
Team Averages
Level 103
1,537 SR
1,594 Elo+

VS

Team Averages
Level 130
1,401 SR
1,491 Elo+
Discordia
Discordia
Banshee237
Discordia
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,354 Elo+
Solo
Terra
Terra
Bulat15
Terra
Level 149
God Stats
3W - 2L
1,330 SR
Queue Stats
274W - 287L
1,458 Elo+
Solo
Janus
Janus
Dorigant
Janus
Level 158
God Stats
0W - 7L
1,379 SR
Queue Stats
108W - 111L
1,578 Elo+
Party 1
Thanatos
Thanatos
GIGASHY
Thanatos
Level 139
God Stats
0W - 1L
1,594 SR
Queue Stats
104W - 97L
1,537 Elo+
Party 1
Artemis
Artemis
ZoomieSaiko
Artemis
Level 68
God Stats
1W - 3L
1,204 SR
Queue Stats
95W - 108L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 15
8,069
734
6,541
13,933
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
DaddyMuffin
Arachne
18
11 / 3 / 9
10,265
933
10,901
12,833
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Oceanta
Baron Samedi
16
7 / 3 / 13
9,169
834
17,459
13,490
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
4 / 3 / 14
8,697
791
10,978
11,603
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Zalbaag22
Mulan
14
2 / 2 / 13
7,994
727
7,482
12,830
7,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Banshee237
Discordia
16
5 / 2 / 2
8,887
808
9,784
6,858
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Bulat15
Terra
14
0 / 4 / 6
7,782
707
9,487
15,704
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Dorigant
Janus
14
0 / 5 / 6
7,923
720
6,631
9,360
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
GIGASHY
Thanatos
16
8 / 5 / 2
9,327
848
9,449
13,860
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ZoomieSaiko
Artemis
13
0 / 8 / 6
7,241
658
9,066
13,398
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
24
Kills
13
13
Deaths
24
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Banshee237
Discordia
5
2
2
3
L
Terra
Bulat15
Terra
0
4
6
0.75
W
0
2
15
3.75
W
Arachne
DaddyMuffin
Arachne
11
3
9
5.17
L
Janus
Dorigant
Janus
0
5
6
0.6
L
Thanatos
GIGASHY
Thanatos
8
5
2
1.8
W
Baron Samedi
Oceanta
Baron Samedi
7
3
13
4.5
W
Medusa
4
3
14
3.67
W
Mulan
Zalbaag22
Mulan
2
2
13
4.25
L
Artemis
ZoomieSaiko
Artemis
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,361
Damage
44,417
64,689
Taken
59,180
43,013
Mitigated
36,440
21,668
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Banshee237
Discordia
9,784
197
0
250
6,858
3,456
0
1,501
5,357
38,859
0
L
Terra
Bulat15
Terra
9,487
551
2,439
1,724
15,704
14,741
0
6,423
9,281
23,340
0
W
6,541
65
433
1,807
13,933
14,445
270
6,113
7,820
19,775
0
W
Arachne
DaddyMuffin
Arachne
10,901
6,793
0
4,320
12,833
8,127
473
5,099
7,734
0
35,844
L
Janus
Dorigant
Janus
6,631
188
0
887
9,360
3,934
165
3,539
5,821
27,836
0
L
Thanatos
GIGASHY
Thanatos
9,449
1,654
0
8,286
13,860
7,785
0
6,112
7,748
0
28,606
W
Baron Samedi
Oceanta
Baron Samedi
17,459
1,162
4,268
5,551
13,490
7,093
55
5,307
8,183
37,489
0
W
Medusa
10,978
4,504
0
2,722
11,603
5,465
1,363
4,963
6,640
0
31,660
W
Mulan
Zalbaag22
Mulan
7,482
330
672
1,895
12,830
7,883
130
4,420
8,410
0
12,901
L
Artemis
ZoomieSaiko
Artemis
9,066
2,609
0
746
13,398
6,524
0
6,425
6,973
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
41,160
173
Minions Killed
217
0
Camps Cleared
0
1,116,913
Distance Traveled
1,060,771
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,887
808
68
6
0
232,537
1
L
Terra
7,782
707
24
2
0
231,785
2
W
Geb
8,069
734
18
2
0
217,235
1
W
Arachne
10,265
933
50
5
0
245,436
1
L
Janus
7,923
720
55
5
0
199,264
1
L
Thanatos
9,327
848
52
5
0
224,320
3
W
Baron Samedi
9,169
834
44
4
0
222,440
2
W
Medusa
8,697
791
49
4
0
218,477
1
W
Mulan
7,994
727
12
1
0
213,325
1
L
Artemis
7,241
658
18
2
0
172,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role