Player Matchup

Fenrir
Fenrir
DeafXtheXkid
Fenrir
Level 26
God Stats
9W - 17L
1,401 SR
Queue Stats
55W - 96L
1,627 Elo+
Party 1
Baba Yaga
Baba Yaga
FAK3fakefake
Baba Yaga
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 157L
1,627 Elo+
Party 1
King Arthur
King Arthur
The_Cosmotect
King Arthur
Level 65
God Stats
14W - 20L
1,235 SR
Queue Stats
28W - 40L
1,285 Elo+
Solo
Team Averages
Level 54
1,379 SR
1,513 Elo+

VS

Team Averages
Level 107
1,302 SR
1,267 Elo+
Scylla
Scylla
Dragoboy_Doom
Scylla
Level 154
God Stats
1W - 1L
1,085 SR
Queue Stats
75W - 136L
1,206 Elo+
Solo
Osiris
Osiris
EvilMercury
Osiris
Level 108
God Stats
3W - 0L
1,304 SR
Queue Stats
53W - 62L
1,306 Elo+
Solo
Izanami
Izanami
Soggy_Monster
Izanami
Level 60
God Stats
3W - 4L
1,518 SR
Queue Stats
53W - 84L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 5 / 3
12,801
674
15,775
27,904
22,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
FAK3fakefake
Baba Yaga
17
1 / 3 / 7
11,676
615
14,729
12,588
5,229
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
The_Cosmotect
King Arthur
15
2 / 5 / 9
11,446
602
13,017
19,345
18,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
13,880
731
18,510
13,275
5,404
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
16
1 / 3 / 10
11,924
628
10,644
23,243
25,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
17
5 / 6 / 7
13,003
684
18,132
19,312
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
12
13
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
5
3
2.1
W
6
3
6
3
W
Osiris
1
3
10
2
L
Baba Yaga
FAK3fakefake
Baba Yaga
1
3
7
1.5
W
Izanami
5
6
7
1.42
L
King Arthur
The_Cosmotect
King Arthur
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
47,286
59,837
Taken
55,830
45,776
Mitigated
39,984
3,804
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,775
3,040
0
1,169
27,904
22,151
0
9,211
18,056
0
30,994
W
18,510
2,970
1,889
3,097
13,275
5,404
588
3,921
9,210
49,989
0
W
Osiris
10,644
3,816
865
5,151
23,243
25,052
441
7,002
15,074
0
30,003
L
Baba Yaga
FAK3fakefake
Baba Yaga
14,729
1,179
0
2,635
12,588
5,229
0
2,551
9,736
66,969
0
W
Izanami
18,132
13,086
0
3,509
19,312
9,528
1,919
4,280
14,618
0
65,436
L
King Arthur
The_Cosmotect
King Arthur
13,017
883
0
0
19,345
18,396
0
8,002
11,123
118
38,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
38,807
161
Minions Killed
194
6
Camps Cleared
8
952,743
Distance Traveled
925,566
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,801
674
27
1
1
330,188
0
W
Scylla
13,880
731
68
4
2
288,485
0
W
Osiris
11,924
628
40
2
2
331,549
3
L
Baba Yaga
11,676
615
99
5
3
318,991
0
W
Izanami
13,003
684
86
5
4
305,532
3
L
King Arthur
11,446
602
35
2
2
303,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role