Player Matchup

Sobek
Sobek
GenesisTrooper9
Sobek
Level 155
God Stats
2W - 1L
1,597 SR
Queue Stats
79W - 80L
1,564 Elo+
Party 2
Khepri
Khepri
Jagking68
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,521 Elo+
Solo
Nox
Nox
TickleDaMuffins
Nox
Level 95
God Stats
1W - 0L
1,332 SR
Queue Stats
26W - 35L
1,478 Elo+
Party 2
Merlin
Merlin
ZakFast12
Merlin
Level 65
God Stats
1W - 1L
1,470 SR
Queue Stats
22W - 28L
1,478 Elo+
Party 2
Hachiman
Hachiman
generalgrimm38
Hachiman
Level 128
God Stats
1W - 0L
1,434 SR
Queue Stats
29W - 17L
1,648 Elo+
Party 2
Team Averages
Level 118
1,467 SR
1,538 Elo+

VS

Team Averages
Level 106
1,517 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BlondePuccio
Anhur
Level 105
God Stats
0W - 3L
1,273 SR
Queue Stats
142W - 133L
1,512 Elo+
Party 1
Sol
Sol
Smoore11
Sol
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 116L
1,419 Elo+
Party 3
Zeus
Zeus
TheLurchNasty
Zeus
Level 127
God Stats
5W - 4L
1,627 SR
Queue Stats
258W - 270L
1,475 Elo+
Party 3
Chronos
Chronos
killerdude254
Chronos
Level 145
God Stats
1W - 1L
1,683 SR
Queue Stats
119W - 96L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
10,025
716
15,532
20,088
29,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Jagking68
Khepri
16
1 / 1 / 14
10,188
728
4,033
14,335
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 1 / 12
10,103
722
3,850
6,291
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ZakFast12
Merlin
15
3 / 2 / 8
9,367
669
6,694
6,708
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
12 / 3 / 5
11,496
821
21,911
11,283
7,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 4
8,910
636
5,319
8,907
12,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 6 / 4
8,236
588
4,971
12,640
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 3
9,170
655
8,060
13,585
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 6
9,095
650
16,630
7,836
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
15
2 / 5 / 3
8,493
607
12,171
15,372
8,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
21
Kills
10
10
Deaths
21
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
4
2
L
1
6
4
0.5
W
2
3
15
3.17
W
Khepri
Jagking68
Khepri
1
1
14
8
L
3
5
3
0.9
L
2
3
6
1.67
W
3
1
12
9
W
Merlin
ZakFast12
Merlin
3
2
8
3.5
W
Hachiman
12
3
5
4.83
L
Chronos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,020
Damage
47,151
58,705
Taken
58,340
64,623
Mitigated
37,632
28,456
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,319
571
849
2,344
8,907
12,753
0
4,543
4,364
0
12,350
L
4,971
3,130
1,185
1,957
12,640
6,274
43
6,366
6,274
0
14,022
W
15,532
419
3,051
7,960
20,088
29,210
432
9,818
10,270
27,589
0
W
Khepri
Jagking68
Khepri
4,033
92
1,207
1,930
14,335
19,911
404
9,488
4,847
10,274
0
L
8,060
3,200
503
3,943
13,585
6,458
0
6,769
6,816
24,469
0
L
16,630
1,821
1,478
686
7,836
4,062
0
4,612
3,224
29,295
0
W
3,850
322
847
645
6,291
3,871
1,110
4,433
1,858
18,496
0
W
Merlin
ZakFast12
Merlin
6,694
328
4,042
1,396
6,708
4,299
628
5,706
1,002
16,899
0
W
Hachiman
21,911
11,933
4,146
3,232
11,283
7,332
3,307
7,416
3,867
0
38,724
L
Chronos
12,171
2,202
515
3,576
15,372
8,085
388
7,819
7,553
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
43,904
140
Minions Killed
126
0
Camps Cleared
0
1,339,212
Distance Traveled
1,176,785
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,910
636
15
1
0
238,674
2
L
Anhur
8,236
588
20
1
0
221,893
0
W
Sobek
10,025
716
34
2
0
288,092
0
W
Khepri
10,188
728
11
1
0
287,202
0
L
Sol
9,170
655
41
3
0
224,766
1
L
Zeus
9,095
650
34
2
0
229,577
4
W
Nox
10,103
722
41
3
0
264,493
0
W
Merlin
9,367
669
23
2
0
258,852
0
W
Hachiman
11,496
821
31
2
0
240,573
2
L
Chronos
8,493
607
16
1
0
261,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role