Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AriannnaGrande
Khepri
Level 122
God Stats
5W - 5L
1,532 SR
Queue Stats
13W - 14L
1,393 Elo+
Party 1
Scylla
Scylla
IMagaeI
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
TheDrunkMonkey9
Jing Wei
Level 76
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wareamazing
Tsukuyomi
Level 70
God Stats
15W - 18L
1,603 SR
Queue Stats
128W - 118L
1,538 Elo+
Party 1
Team Averages
Level 83
1,596 SR
1,440 Elo+

VS

Team Averages
Level 97
1,502 SR
1,562 Elo+
King Arthur
King Arthur
ElarepaEhuevo
King Arthur
Level 146
God Stats
39W - 34L
1,595 SR
Queue Stats
143W - 146L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Padillale
Baron Samedi
Level 129
God Stats
9W - 8L
1,582 SR
Queue Stats
104W - 114L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XelaHtok
Kumbhakarna
Level 128
God Stats
2W - 2L
1,465 SR
Queue Stats
187W - 170L
1,497 Elo+
Party 3
Lancelot
Lancelot
Zenkibo
Lancelot
Level 43
God Stats
34W - 33L
1,368 SR
Queue Stats
131W - 125L
1,463 Elo+
Party 3
Neith
Neith
moynito723
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 5 / 1
9,899
471
11,304
18,519
9,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 3
8,544
407
4,427
12,984
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
IMagaeI
Scylla
12
0 / 10 / 2
7,611
362
5,145
13,703
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
14
3 / 5 / 2
9,209
439
7,233
11,127
6,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Wareamazing
Tsukuyomi
15
2 / 5 / 2
9,443
450
10,582
19,408
9,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElarepaEhuevo
King Arthur
20
10 / 0 / 6
13,268
632
22,345
20,327
30,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Padillale
Baron Samedi
17
12 / 0 / 8
12,126
577
21,343
10,836
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
XelaHtok
Kumbhakarna
14
3 / 2 / 10
10,709
510
2,510
21,562
22,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Zenkibo
Lancelot
15
1 / 3 / 3
9,896
471
7,267
18,427
9,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Neith
16
2 / 1 / 5
10,782
513
6,002
10,359
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
5
Kills
28
28
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
1
0.1
L
0
3
3
0.5
W
King Arthur
ElarepaEhuevo
King Arthur
10
0
6
13
L
Scylla
IMagaeI
Scylla
0
10
2
0.1
W
Baron Samedi
Padillale
Baron Samedi
12
0
8
16
L
Jing Wei
3
5
2
0.8
L
Tsukuyomi
Wareamazing
Tsukuyomi
2
5
2
0.6
W
Kumbhakarna
XelaHtok
Kumbhakarna
3
2
10
4
W
Lancelot
Zenkibo
Lancelot
1
3
3
0.83
W
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
59,467
75,741
Taken
81,511
48,498
Mitigated
72,460
16,724
Healing
27,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,304
5,209
0
5,053
18,519
9,102
924
2,465
15,927
0
92,766
L
4,427
264
488
2,660
12,984
17,759
0
5,785
7,059
35,600
0
W
King Arthur
ElarepaEhuevo
King Arthur
22,345
2,186
0
4,327
20,327
30,318
0
2,130
18,197
0
118,612
L
Scylla
IMagaeI
Scylla
5,145
448
0
1,259
13,703
5,708
88
6,275
6,889
41,088
0
W
Baron Samedi
Padillale
Baron Samedi
21,343
1,906
3,638
5,741
10,836
6,256
212
3,392
7,444
70,879
0
L
Jing Wei
7,233
5,721
0
952
11,127
6,552
0
2,217
8,830
0
56,380
L
Tsukuyomi
Wareamazing
Tsukuyomi
10,582
1,561
0
6,312
19,408
9,377
0
5,814
13,183
0
75,321
W
Kumbhakarna
XelaHtok
Kumbhakarna
2,510
436
3,127
4,649
21,562
22,002
104
5,856
15,706
18,581
0
W
Lancelot
Zenkibo
Lancelot
7,267
1,662
395
3,025
18,427
9,304
324
2,398
16,029
0
84,868
W
Neith
6,002
3,790
0
2,666
10,359
4,580
2,686
1,511
8,848
0
82,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
56,781
472
Minions Killed
568
0
Camps Cleared
0
2,022,780
Distance Traveled
2,046,848
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,899
471
164
8
0
447,074
3
L
Khepri
8,544
407
41
2
0
387,613
2
W
King Arthur
13,268
632
197
9
0
456,356
10
L
Scylla
7,611
362
62
3
0
358,025
2
W
Baron Samedi
12,126
577
108
5
0
357,671
6
L
Jing Wei
9,209
439
100
5
0
391,911
3
L
Tsukuyomi
9,443
450
105
5
0
438,157
5
W
Kumbhakarna
10,709
510
21
1
0
412,823
5
W
Lancelot
9,896
471
108
5
0
455,744
1
W
Neith
10,782
513
134
6
0
364,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role