Player Matchup

Bellona
Bellona
Ipposs
Bellona
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NicLee521
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Artio
Artio
Rysinity
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Neith
Neith
SuiDynasty
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Agni
Agni
firestorm64
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Team Averages
Level 25
1,443 SR
1,131 Elo+

VS

Team Averages
Level 90
1,457 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Darkarz
Baron Samedi
Level 31
God Stats
11W - 13L
1,526 SR
Queue Stats
57W - 48L
1,486 Elo+
Party 1
Odin
Odin
Jocheve
Odin
Level 143
God Stats
10W - 9L
1,355 SR
Queue Stats
173W - 181L
1,504 Elo+
Party 1
Chang'e
Chang'e
JohanOvO
Chang'e
Level 100
God Stats
8W - 10L
1,586 SR
Queue Stats
82W - 95L
1,455 Elo+
Party 1
Vulcan
Vulcan
chavakillyou
Vulcan
Level 129
God Stats
12W - 10L
1,373 SR
Queue Stats
40W - 44L
1,448 Elo+
Party 1
Neith
Neith
saumamon
Neith
Level 49
God Stats
6W - 2L
1,446 SR
Queue Stats
109W - 119L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ipposs
Bellona
13
4 / 6 / 3
8,976
449
14,343
25,198
22,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
NicLee521
Cu Chulainn
14
3 / 4 / 2
8,682
434
6,618
21,753
21,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Rysinity
Artio
12
0 / 3 / 2
8,039
402
4,170
17,676
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
2 / 4 / 0
8,696
435
9,512
17,398
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 1
8,294
415
7,513
12,869
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkarz
Baron Samedi
16
3 / 0 / 9
10,152
508
8,843
11,671
12,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
Jocheve
Odin
16
5 / 4 / 5
10,564
528
15,621
19,734
26,690
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
JohanOvO
Chang'e
18
6 / 1 / 3
11,255
563
11,919
14,619
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
4 / 3 / 7
10,381
519
20,146
9,741
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
saumamon
Neith
16
3 / 1 / 7
10,195
510
10,503
10,226
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
21
21
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Darkarz
Baron Samedi
3
0
9
7.5
L
Bellona
Ipposs
Bellona
4
6
3
0.92
W
Odin
Jocheve
Odin
5
4
5
1.88
W
Chang'e
JohanOvO
Chang'e
6
1
3
7.5
L
Cu Chulainn
NicLee521
Cu Chulainn
3
4
2
1
L
Artio
Rysinity
Artio
0
3
2
0.33
L
Neith
2
4
0
0.5
W
Vulcan
4
3
7
2.5
L
0
4
1
0.13
W
Neith
saumamon
Neith
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,156
Damage
67,032
94,894
Taken
65,991
73,861
Mitigated
55,636
19,150
Healing
25,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Darkarz
Baron Samedi
8,843
1,200
4,584
5,717
11,671
12,789
740
2,740
8,931
25,848
0
L
Bellona
Ipposs
Bellona
14,343
6,813
0
5,992
25,198
22,095
906
9,095
16,103
115
49,736
W
Odin
Jocheve
Odin
15,621
3,660
0
2,551
19,734
26,690
117
1,387
18,347
7,015
60,127
W
Chang'e
JohanOvO
Chang'e
11,919
1,271
1,433
5,462
14,619
5,644
1,006
2,899
11,720
97,570
0
L
Cu Chulainn
NicLee521
Cu Chulainn
6,618
1,234
0
254
21,753
21,221
90
8,974
12,779
0
57,391
L
Artio
Rysinity
Artio
4,170
623
424
3,781
17,676
17,157
0
9,238
8,438
17,823
0
L
Neith
9,512
4,357
0
7,683
17,398
7,639
0
7,646
9,752
0
75,285
W
Vulcan
20,146
5,264
241
2,056
9,741
5,033
2,663
4,127
5,614
83,717
0
L
7,513
778
0
1,016
12,869
5,749
0
8,305
4,564
73,067
0
W
Neith
saumamon
Neith
10,503
3,929
0
3,472
10,226
5,480
2,147
557
9,131
0
102,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
52,547
434
Minions Killed
577
0
Camps Cleared
0
1,826,876
Distance Traveled
1,857,885
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,152
508
25
1
0
379,716
4
L
Bellona
8,976
449
78
4
0
373,755
3
W
Odin
10,564
528
111
6
0
363,676
2
W
Chang'e
11,255
563
148
7
0
421,741
0
L
Cu Chulainn
8,682
434
92
5
0
369,854
0
L
Artio
8,039
402
35
2
0
430,328
0
L
Neith
8,696
435
114
6
0
315,764
0
W
Vulcan
10,381
519
127
6
0
375,474
4
L
Agni
8,294
415
115
6
0
337,175
4
W
Neith
10,195
510
166
8
0
317,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role