Player Matchup

Izanami
Izanami
D8OX
Izanami
Level 48
God Stats
3W - 3L
1,525 SR
Queue Stats
316W - 190L
1,702 Elo+
Party 1
Cerberus
Cerberus
GzUp Kiko
Cerberus
Level 15
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 4L
1,544 Elo+
Party 2
Lancelot
Lancelot
Mr ProdigyOG358
Lancelot
Level 129
God Stats
17W - 16L
1,372 SR
Queue Stats
127W - 123L
1,515 Elo+
Party 2
Bellona
Bellona
Nexo21
Bellona
Level 107
God Stats
6W - 3L
1,505 SR
Queue Stats
256W - 200L
1,628 Elo+
Party 1
Hel
Hel
trevorbears
Hel
Level 124
God Stats
14W - 11L
1,618 SR
Queue Stats
373W - 257L
1,698 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,617 Elo+

VS

Team Averages
Level 76
1,418 SR
1,583 Elo+
Olorun
Olorun
Basitin
Olorun
Level 159
God Stats
7W - 4L
1,461 SR
Queue Stats
500W - 264L
1,743 Elo+
Party 3
Cabrakan
Cabrakan
HATEONTHAT-
Cabrakan
Level 103
God Stats
5W - 5L
1,399 SR
Queue Stats
290W - 274L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jake_eldemoledor
Tsukuyomi
Level 106
God Stats
3W - 1L
1,446 SR
Queue Stats
235W - 255L
1,394 Elo+
Solo
Guan Yu
Guan Yu
SmiteRedditor
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
felicy
Izanami
Level 8
God Stats
5W - 0L
1,285 SR
Queue Stats
220W - 58L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D8OX
Izanami
13
1 / 4 / 1
7,757
456
5,282
9,701
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GzUp Kiko
Cerberus
12
3 / 4 / 1
7,405
436
5,905
17,851
15,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
12
5 / 5 / 4
8,050
474
12,663
20,361
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Nexo21
Bellona
13
3 / 4 / 3
8,535
502
14,541
20,134
16,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 6
7,516
442
8,161
12,378
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Basitin
Olorun
14
5 / 3 / 6
9,334
549
12,166
13,869
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
HATEONTHAT-
Cabrakan
11
0 / 2 / 13
8,247
485
7,968
13,168
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
12
3 / 4 / 9
7,957
468
4,424
12,522
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
16
5 / 1 / 6
10,124
596
16,745
16,992
21,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
felicy
Izanami
18
8 / 2 / 2
11,017
648
19,612
13,775
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
21
21
Deaths
12
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
Basitin
Olorun
5
3
6
2.67
L
Izanami
D8OX
Izanami
1
4
1
0.38
L
Cerberus
GzUp Kiko
Cerberus
3
4
1
0.88
W
Cabrakan
HATEONTHAT-
Cabrakan
0
2
13
3.25
W
Tsukuyomi
3
4
9
1.88
L
Lancelot
5
5
4
1.4
L
Bellona
Nexo21
Bellona
3
4
3
1.13
W
Guan Yu
5
1
6
8
W
Izanami
felicy
Izanami
8
2
2
4.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,552
Damage
60,915
80,425
Taken
70,326
47,563
Mitigated
54,845
25,743
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Basitin
Olorun
12,166
4,994
1,600
6,595
13,869
6,775
2,033
4,418
9,451
62,211
0
L
Izanami
D8OX
Izanami
5,282
3,461
0
3,212
9,701
2,980
0
1,438
8,263
0
56,539
L
Cerberus
GzUp Kiko
Cerberus
5,905
460
349
3,712
17,851
15,801
0
6,705
10,874
26,827
0
W
Cabrakan
HATEONTHAT-
Cabrakan
7,968
1,365
884
2,200
13,168
15,263
252
4,250
8,918
25,499
0
W
Tsukuyomi
4,424
1,629
0
1,107
12,522
5,015
836
1,811
10,515
0
42,021
L
Lancelot
12,663
2,496
0
2,814
20,361
7,591
0
3,894
16,209
0
55,043
L
Bellona
Nexo21
Bellona
14,541
7,257
0
8,177
20,134
16,418
0
2,825
17,172
0
73,815
W
Guan Yu
16,745
3,229
2,102
8,026
16,992
21,513
0
1,160
15,832
0
74,685
W
Izanami
felicy
Izanami
19,612
13,834
0
6,088
13,775
6,279
3,997
2,427
11,348
0
121,372
L
8,161
351
2,213
5,266
12,378
4,773
0
4,441
7,773
66,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
46,679
448
Minions Killed
514
0
Camps Cleared
0
1,645,224
Distance Traveled
1,644,916
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,334
549
101
6
0
315,177
1
L
Izanami
7,757
456
95
6
0
300,720
5
L
Cerberus
7,405
436
43
3
0
300,284
4
W
Cabrakan
8,247
485
43
3
0
302,896
5
W
Tsukuyomi
7,957
468
57
3
0
353,903
2
L
Lancelot
8,050
474
82
5
0
379,605
3
L
Bellona
8,535
502
123
7
0
326,221
4
W
Guan Yu
10,124
596
141
8
0
384,378
3
W
Izanami
11,017
648
172
10
0
288,562
3
L
Hel
7,516
442
105
6
0
338,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role