Player Matchup

Neith
Neith
M_Olson
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 1
Odin
Odin
NEVERxFORGET
Odin
Level 87
God Stats
1W - 3L
1,114 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
cristianeche1234
Ao Kuang
Level 47
God Stats
4W - 8L
1,171 SR
Queue Stats
345W - 402L
1,407 Elo+
Solo
Team Averages
Level 50
1,262 SR
1,496 Elo+

VS

Team Averages
Level 76
1,508 SR
1,486 Elo+
Ymir
Ymir
FUCCHI_SALSA
Ymir
Level 106
God Stats
3W - 3L
1,523 SR
Queue Stats
117W - 98L
1,563 Elo+
Solo
Cthulhu
Cthulhu
GigaChadMstr
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Moist flabs
Ullr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M_Olson
Neith
10
0 / 2 / 0
5,935
594
5,258
4,557
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,405
641
2,710
12,084
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,937
594
2,337
10,162
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,019
802
8,650
5,379
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GigaChadMstr
Cthulhu
12
2 / 0 / 6
8,023
802
3,283
3,912
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 6
7,604
760
9,162
6,387
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Cthulhu
GigaChadMstr
Cthulhu
2
0
6
5
L
Neith
M_Olson
Neith
0
2
0
0
W
3
0
6
6
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,305
Damage
21,095
26,803
Taken
15,678
15,234
Mitigated
10,486
4,427
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,650
1,904
0
1,577
5,379
3,535
232
1,029
4,350
28,719
0
W
Cthulhu
GigaChadMstr
Cthulhu
3,283
288
0
915
3,912
3,822
121
422
3,490
10,901
0
L
Neith
M_Olson
Neith
5,258
1,663
0
1,032
4,557
2,132
0
1,163
3,364
0
19,044
W
9,162
4,070
0
2,005
6,387
3,129
818
957
5,430
0
37,010
L
2,710
425
0
1,328
12,084
8,604
0
5,413
6,478
0
15,833
L
2,337
558
0
2,067
10,162
4,498
0
5,184
4,716
12,505
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,277
Gold Earned
23,646
86
Minions Killed
140
1
Camps Cleared
9
521,019
Distance Traveled
562,288
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,019
802
65
7
6
171,141
2
W
Cthulhu
8,023
802
16
2
1
193,457
0
L
Neith
5,935
594
37
4
0
155,009
0
W
Ullr
7,604
760
59
6
2
197,690
2
L
Odin
6,405
641
19
2
0
183,253
3
L
Ao Kuang
5,937
594
30
3
1
182,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role