Player Matchup

Lancelot
Lancelot
Boldschlager
Lancelot
Level 157
God Stats
1W - 3L
1,410 SR
Queue Stats
124W - 161L
1,422 Elo+
Party 2
Zeus
Zeus
IR0NWEINER
Zeus
Level 154
God Stats
15W - 16L
1,450 SR
Queue Stats
65W - 90L
1,421 Elo+
Party 2
Cupid
Cupid
PrivateTouch
Cupid
Level 126
God Stats
2W - 7L
1,321 SR
Queue Stats
31W - 54L
1,362 Elo+
Party 2
Chaac
Chaac
QuickCalf978493
Chaac
Level 142
God Stats
5W - 7L
1,469 SR
Queue Stats
115W - 152L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Titan Frd
Kukulkan
Level 68
God Stats
1W - 7L
1,038 SR
Queue Stats
40W - 72L
1,364 Elo+
Party 2
Team Averages
Level 129
1,338 SR
1,403 Elo+

VS

Team Averages
Level 116
1,480 SR
1,377 Elo+
Sol
Sol
BILLYBOON
Sol
Level 126
God Stats
4W - 0L
1,717 SR
Queue Stats
6W - 5L
1,476 Elo+
Solo
King Arthur
King Arthur
BloodRust
King Arthur
Level 121
God Stats
1W - 2L
1,305 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1
Tyr
Tyr
Forinthry
Tyr
Level 129
God Stats
2W - 1L
1,521 SR
Queue Stats
39W - 36L
1,363 Elo+
Party 1
Chaac
Chaac
Kurzahan
Chaac
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,310 Elo+
Party 1
Izanami
Izanami
MrZooby
Izanami
Level 141
God Stats
1W - 0L
1,357 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boldschlager
Lancelot
17
2 / 7 / 6
10,513
701
10,318
19,268
12,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 5 / 2
10,504
700
18,974
12,273
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 3
9,864
658
3,993
13,183
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 3
10,171
678
6,889
20,852
25,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Titan Frd
Kukulkan
15
1 / 4 / 3
9,377
625
10,646
10,283
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 9
12,296
820
15,030
12,443
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
BloodRust
King Arthur
18
5 / 4 / 8
11,424
762
16,207
14,876
8,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 2 / 13
10,903
727
13,482
15,870
11,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Kurzahan
Chaac
17
3 / 3 / 5
10,799
720
8,637
14,767
11,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
MrZooby
Izanami
19
5 / 1 / 7
11,731
782
10,310
11,906
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
10
Kills
22
22
Deaths
10
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
King Arthur
BloodRust
King Arthur
5
4
8
2.25
L
Lancelot
Boldschlager
Lancelot
2
7
6
0.71
W
2
2
13
4.25
L
6
5
2
1.4
W
Chaac
Kurzahan
Chaac
3
3
5
1.83
W
Izanami
MrZooby
Izanami
5
1
7
8.5
L
0
4
3
0.38
L
1
2
3
1.25
L
Kukulkan
Titan Frd
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,820
Damage
63,666
75,859
Taken
69,862
53,147
Mitigated
43,155
11,433
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,030
6,110
0
7,573
12,443
5,943
7,134
4,044
8,357
47,760
0
W
King Arthur
BloodRust
King Arthur
16,207
2,968
0
250
14,876
8,286
662
4,943
9,754
0
37,979
L
Lancelot
Boldschlager
Lancelot
10,318
1,388
0
3,406
19,268
12,350
0
3,312
15,675
0
26,380
W
13,482
2,400
0
2,675
15,870
11,818
455
6,920
8,844
0
30,609
L
18,974
367
0
922
12,273
4,862
0
2,523
9,714
42,897
0
W
Chaac
Kurzahan
Chaac
8,637
379
0
1,668
14,767
11,484
518
7,419
7,227
0
20,902
W
Izanami
MrZooby
Izanami
10,310
7,583
0
3,635
11,906
5,624
3,977
5,716
6,060
0
50,470
L
3,993
2,063
86
2,271
13,183
6,048
2,810
1,052
11,957
0
39,471
L
6,889
605
0
4,748
20,852
25,486
0
5,738
14,951
0
39,380
L
Kukulkan
Titan Frd
Kukulkan
10,646
810
0
0
10,283
4,401
0
2,229
8,022
35,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
57,153
291
Minions Killed
254
0
Camps Cleared
0
1,473,439
Distance Traveled
1,431,775
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,296
820
65
4
0
300,606
1
W
King Arthur
11,424
762
52
3
0
281,580
2
L
Lancelot
10,513
701
27
2
0
307,487
1
W
Tyr
10,903
727
35
2
0
315,004
4
L
Zeus
10,504
700
64
4
0
285,990
3
W
Chaac
10,799
720
28
2
0
278,443
0
W
Izanami
11,731
782
74
5
0
256,142
3
L
Cupid
9,864
658
71
5
0
264,230
1
L
Chaac
10,171
678
76
5
0
320,957
1
L
Kukulkan
9,377
625
53
4
0
294,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role