Player Matchup

Olorun
Olorun
QueenBwolf18
Olorun
Level 115
God Stats
2W - 1L
1,747 SR
Queue Stats
335W - 334L
1,567 Elo+
Solo
Raijin
Raijin
Roxas119
Raijin
Level 137
God Stats
1W - 3L
1,287 SR
Queue Stats
195W - 180L
1,496 Elo+
Party 2
Charybdis
Charybdis
TheUwUlet
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Osiris
Osiris
TheZdog319
Osiris
Level 128
God Stats
2W - 2L
1,437 SR
Queue Stats
202W - 186L
1,508 Elo+
Party 2
Neith
Neith
locoshaba
Neith
Level 126
God Stats
8W - 8L
1,487 SR
Queue Stats
401W - 438L
1,524 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,519 Elo+

VS

Team Averages
Level 114
1,475 SR
1,539 Elo+
King Arthur
King Arthur
ASAP_Monte
King Arthur
Level 121
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Chernobog
Chernobog
CNorton33
Chernobog
Level 123
God Stats
1W - 3L
1,524 SR
Queue Stats
103W - 122L
1,520 Elo+
Solo
Cabrakan
Cabrakan
TRUCKER_JOHNNY
Cabrakan
Level 127
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 8L
1,540 Elo+
Party 1
Thoth
Thoth
Wanted-_-Chaos
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,545 Elo+
Party 1
Shiva
Shiva
X12-_-SUPERHUMAN
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
5 / 4 / 22
11,073
852
16,245
17,619
9,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Roxas119
Raijin
20
16 / 3 / 11
12,924
994
22,286
14,770
7,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TheUwUlet
Charybdis
17
5 / 4 / 16
10,454
804
11,122
11,556
5,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
TheZdog319
Osiris
18
5 / 5 / 19
11,207
862
10,070
18,181
27,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
locoshaba
Neith
15
1 / 3 / 17
9,559
735
14,607
10,790
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASAP_Monte
King Arthur
16
2 / 7 / 9
9,175
706
12,234
21,668
26,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
CNorton33
Chernobog
15
2 / 7 / 7
9,149
704
9,668
13,562
6,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
18
9 / 6 / 3
10,963
843
16,266
21,838
24,087
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 5 / 8
9,583
737
14,689
10,071
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 5
9,378
721
7,293
18,200
13,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
51
32
Kills
19
19
Deaths
33
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASAP_Monte
King Arthur
2
7
9
0.93
L
Chernobog
CNorton33
Chernobog
2
7
7
0.79
W
Olorun
5
4
22
4
W
Raijin
Roxas119
Raijin
16
3
11
7.17
L
Cabrakan
9
6
3
1.75
W
Charybdis
TheUwUlet
Charybdis
5
4
16
3.25
W
Osiris
TheZdog319
Osiris
5
5
19
2.9
L
3
5
8
1.4
L
3
8
5
0.69
W
Neith
locoshaba
Neith
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,330
Damage
60,150
72,916
Taken
85,339
55,075
Mitigated
74,142
32,199
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASAP_Monte
King Arthur
12,234
793
1,935
2,409
21,668
26,545
114
8,214
13,454
370
24,084
L
Chernobog
CNorton33
Chernobog
9,668
4,322
0
837
13,562
6,648
0
6,993
6,569
0
21,331
W
Olorun
16,245
9,935
5,068
6,459
17,619
9,879
3,308
8,727
8,892
38,322
0
W
Raijin
Roxas119
Raijin
22,286
4,899
2,020
4,015
14,770
7,739
890
7,047
7,723
42,348
0
L
Cabrakan
16,266
2,336
1,270
4,677
21,838
24,087
227
9,540
12,298
23,940
0
W
Charybdis
TheUwUlet
Charybdis
11,122
5,198
1,475
1,147
11,556
5,564
867
4,348
7,208
0
26,174
W
Osiris
TheZdog319
Osiris
10,070
2,685
3,247
2,846
18,181
27,017
0
6,309
11,872
0
21,755
L
14,689
1,034
1,566
1,419
10,071
3,791
288
4,730
5,341
26,968
0
L
7,293
2,313
1,834
2,426
18,200
13,071
241
9,054
9,146
0
14,977
W
Neith
locoshaba
Neith
14,607
4,477
2,643
3,279
10,790
4,876
3,082
4,888
5,902
0
29,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,217
Gold Earned
48,248
169
Minions Killed
106
0
Camps Cleared
0
1,169,509
Distance Traveled
984,224
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,175
706
21
2
0
219,515
3
L
Chernobog
9,149
704
23
2
0
146,304
1
W
Olorun
11,073
852
43
3
0
217,743
1
W
Raijin
12,924
994
48
4
0
216,735
1
L
Cabrakan
10,963
843
19
1
0
207,062
1
W
Charybdis
10,454
804
26
2
0
221,339
0
W
Osiris
11,207
862
16
1
0
257,800
1
L
Thoth
9,583
737
21
2
0
213,731
0
L
Shiva
9,378
721
22
2
0
197,612
0
W
Neith
9,559
735
36
3
0
255,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role