Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HaggardOrange
Ra
Level 154
God Stats
4W - 3L
1,617 SR
Queue Stats
69W - 54L
1,620 Elo+
Party 2
Apollo
Apollo
HerpinUrDerpin
Apollo
Level 154
God Stats
2W - 2L
1,582 SR
Queue Stats
47W - 30L
1,641 Elo+
Party 2
Da Ji
Da Ji
Vertabreak92
Da Ji
Level 144
God Stats
3W - 2L
1,735 SR
Queue Stats
73W - 73L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
WallaWalla35
Xing Tian
Level 155
God Stats
2W - 4L
1,198 SR
Queue Stats
194W - 173L
1,587 Elo+
Party 2
Team Averages
Level 143
1,526 SR
1,575 Elo+

VS

Team Averages
Level 121
1,578 SR
1,509 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChromeSausage
Baron Samedi
Level 127
God Stats
4W - 4L
1,613 SR
Queue Stats
64W - 57L
1,499 Elo+
Party 1
Ra
Ra
DavidLavigne
Ra
Level 121
God Stats
0W - 1L
1,604 SR
Queue Stats
156W - 170L
1,445 Elo+
Solo
Lancelot
Lancelot
Plangelier
Lancelot
Level 89
God Stats
14W - 13L
1,567 SR
Queue Stats
75W - 71L
1,502 Elo+
Party 1
Medusa
Medusa
camfyffe
Medusa
Level 124
God Stats
3W - 6L
1,606 SR
Queue Stats
345W - 283L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 4
8,087
539
11,133
14,245
11,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 5
8,726
582
8,130
6,134
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
5 / 0 / 5
9,612
641
10,888
12,115
4,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 2 / 1
8,903
594
9,272
11,908
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
WallaWalla35
Xing Tian
13
3 / 0 / 6
8,221
548
7,377
12,379
6,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 3 / 1
8,506
567
11,707
15,493
6,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ChromeSausage
Baron Samedi
9
1 / 6 / 0
6,920
461
3,863
12,953
9,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 5 / 0
7,307
487
3,993
11,207
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Plangelier
Lancelot
13
1 / 2 / 0
7,627
508
6,940
12,451
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
camfyffe
Medusa
12
0 / 5 / 0
6,934
462
7,522
12,281
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
5
5
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
4
0.67
L
Anhur
 
Anhur
3
3
1
1.17
L
Baron Samedi
ChromeSausage
Baron Samedi
1
6
0
0.17
L
0
5
0
0
W
3
0
5
5.5
W
5
0
5
7.5
L
Lancelot
Plangelier
Lancelot
1
2
0
0.5
W
9
2
1
4.75
W
Xing Tian
WallaWalla35
Xing Tian
3
0
6
6
L
Medusa
camfyffe
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
34,025
56,781
Taken
64,385
31,840
Mitigated
31,216
20,630
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,133
1,805
0
3,352
14,245
11,623
0
134
14,111
0
60,873
L
Anhur
 
Anhur
11,707
7,809
0
10,067
15,493
6,279
0
0
15,493
0
70,088
L
Baron Samedi
ChromeSausage
Baron Samedi
3,863
588
1,637
2,297
12,953
9,504
13
4,985
7,841
16,301
0
L
3,993
277
71
1,582
11,207
5,167
0
6,317
4,562
65,364
0
W
8,130
597
658
2,079
6,134
2,791
0
1,248
4,886
78,677
0
W
10,888
9,172
0
9,368
12,115
4,995
89
1,210
10,905
0
95,802
L
Lancelot
Plangelier
Lancelot
6,940
1,435
0
5,666
12,451
5,488
0
1,459
10,944
0
70,815
W
9,272
1,988
0
481
11,908
5,452
166
1,203
10,705
0
59,509
W
Xing Tian
WallaWalla35
Xing Tian
7,377
390
1,745
2,947
12,379
6,979
0
4,061
8,318
35,550
0
L
Medusa
camfyffe
Medusa
7,522
2,932
0
2,930
12,281
4,778
0
2,231
10,038
0
60,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
37,294
532
Minions Killed
470
0
Camps Cleared
0
1,545,583
Distance Traveled
1,423,178
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,087
539
94
6
0
281,613
2
L
Anhur
8,506
567
117
8
0
232,399
1
L
Baron Samedi
6,920
461
21
1
0
277,008
2
L
Ra
7,307
487
115
8
0
287,317
2
W
Ra
8,726
582
139
9
0
302,371
1
W
Apollo
9,612
641
156
10
0
301,125
3
L
Lancelot
7,627
508
120
8
0
375,009
4
W
Da Ji
8,903
594
94
6
0
336,053
0
W
Xing Tian
8,221
548
49
3
0
324,421
8
L
Medusa
6,934
462
97
6
0
251,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role