Player Matchup

Artemis
Artemis
Acooseo
Artemis
Level 114
God Stats
2W - 2L
1,752 SR
Queue Stats
46W - 50L
1,495 Elo+
Party 1
Vamana
Vamana
Hotstufff86
Vamana
Level 27
God Stats
3W - 6L
1,359 SR
Queue Stats
12W - 14L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kanine109
Morgan Le Fay
Level 103
God Stats
0W - 6L
1,131 SR
Queue Stats
52W - 58L
1,478 Elo+
Party 1
Da Ji
Da Ji
OZabawaO
Da Ji
Level 43
God Stats
0W - 1L
1,769 SR
Queue Stats
36W - 44L
1,463 Elo+
Party 1
Bacchus
Bacchus
mikemc92
Bacchus
Level 29
God Stats
0W - 1L
1,681 SR
Queue Stats
44W - 50L
1,459 Elo+
Party 1
Team Averages
Level 63
1,539 SR
1,463 Elo+

VS

Team Averages
Level 78
1,627 SR
1,472 Elo+
Charybdis
Charybdis
KidSwizz5318
Charybdis
Level 67
God Stats
46W - 41L
1,513 SR
Queue Stats
205W - 182L
1,459 Elo+
Party 2
Cerberus
Cerberus
KillerTedBoi
Cerberus
Level 62
God Stats
3W - 0L
1,819 SR
Queue Stats
160W - 158L
1,443 Elo+
Solo
Janus
Janus
NASHFREAK10
Janus
Level 71
God Stats
11W - 11L
1,500 SR
Queue Stats
79W - 68L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
OhNo Antibody
Jing Wei
Level 141
God Stats
7W - 4L
1,714 SR
Queue Stats
97W - 106L
1,433 Elo+
Solo
Lancelot
Lancelot
Teachinsmite
Lancelot
Level 47
God Stats
13W - 9L
1,589 SR
Queue Stats
217W - 176L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acooseo
Artemis
16
3 / 7 / 3
10,785
431
15,099
20,937
9,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
17
0 / 2 / 1
9,878
395
9,737
18,085
15,783
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Kanine109
Morgan Le Fay
16
1 / 4 / 0
10,275
411
17,145
13,464
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
OZabawaO
Da Ji
16
0 / 5 / 1
9,485
379
6,083
20,203
9,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mikemc92
Bacchus
16
4 / 3 / 2
11,024
441
11,759
21,537
35,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KidSwizz5318
Charybdis
18
3 / 3 / 7
12,478
499
10,087
17,152
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
KillerTedBoi
Cerberus
18
0 / 2 / 12
12,840
514
9,373
22,732
27,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 2 / 4
13,051
522
7,000
15,024
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
OhNo Antibody
Jing Wei
20
2 / 0 / 3
15,172
607
16,473
16,164
9,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Teachinsmite
Lancelot
20
13 / 1 / 5
14,657
586
23,002
23,215
13,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
20
21
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acooseo
Artemis
3
7
3
0.64
L
Vamana
0
2
1
0.25
L
Morgan Le Fay
Kanine109
Morgan Le Fay
1
4
0
0.25
W
Charybdis
KidSwizz5318
Charybdis
3
3
7
2.17
W
Cerberus
KillerTedBoi
Cerberus
0
2
12
3
W
2
2
4
2
L
Da Ji
OZabawaO
Da Ji
0
5
1
0.1
W
Jing Wei
OhNo Antibody
Jing Wei
2
0
3
3.5
W
Lancelot
Teachinsmite
Lancelot
13
1
5
15.5
L
Bacchus
mikemc92
Bacchus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,823
Damage
65,935
94,226
Taken
94,287
75,842
Mitigated
65,426
23,056
Healing
36,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acooseo
Artemis
15,099
8,974
0
7,723
20,937
9,283
1,584
3,177
17,590
0
86,341
L
Vamana
9,737
4,077
0
4,162
18,085
15,783
0
1,020
17,057
0
62,037
L
Morgan Le Fay
Kanine109
Morgan Le Fay
17,145
1,875
79
2,242
13,464
5,754
0
3,392
10,014
88,071
0
W
Charybdis
KidSwizz5318
Charybdis
10,087
6,457
0
6,612
17,152
7,657
3,590
4,372
12,748
0
95,687
W
Cerberus
KillerTedBoi
Cerberus
9,373
592
0
4,430
22,732
27,268
221
8,271
14,195
67,565
0
W
7,000
1,368
0
2,655
15,024
7,243
896
8,804
5,784
109,414
0
L
Da Ji
OZabawaO
Da Ji
6,083
1,143
0
7,316
20,203
9,795
0
2,321
17,710
0
77,804
W
Jing Wei
OhNo Antibody
Jing Wei
16,473
10,708
0
9,742
16,164
9,529
3,915
1,234
14,894
0
140,288
W
Lancelot
Teachinsmite
Lancelot
23,002
5,256
0
13,394
23,215
13,729
1,764
7,436
15,625
0
135,043
L
Bacchus
mikemc92
Bacchus
11,759
1,873
0
1,534
21,537
35,227
0
6,161
15,188
41,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
68,198
545
Minions Killed
811
0
Camps Cleared
0
2,173,548
Distance Traveled
2,414,591
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,785
431
123
5
0
361,422
3
L
Vamana
9,878
395
111
4
0
504,044
0
L
Morgan Le Fay
10,275
411
138
6
0
420,284
4
W
Charybdis
12,478
499
134
5
0
415,236
0
W
Cerberus
12,840
514
115
5
0
450,246
6
W
Janus
13,051
522
188
8
0
446,753
1
L
Da Ji
9,485
379
115
5
0
453,147
3
W
Jing Wei
15,172
607
211
8
0
490,163
4
W
Lancelot
14,657
586
163
7
0
612,193
2
L
Bacchus
11,024
441
58
2
0
434,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role