Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ANTONIOIAM
Kumbhakarna
Level 160
God Stats
8W - 13L
1,351 SR
Queue Stats
340W - 310L
1,549 Elo+
Party 2
Awilix
Awilix
Kikee13bw
Awilix
Level 87
God Stats
27W - 47L
1,411 SR
Queue Stats
54W - 92L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
Snr Presidente
Erlang Shen
Level 142
God Stats
2W - 3L
1,570 SR
Queue Stats
277W - 246L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trashmin
Morgan Le Fay
Level 11
God Stats
1W - 2L
1,305 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 2
Team Averages
Level 112
1,427 SR
1,475 Elo+

VS

Team Averages
Level 102
1,547 SR
1,555 Elo+
Atlas
Atlas
DrakeDaring
Atlas
Level 122
God Stats
12W - 5L
1,661 SR
Queue Stats
45W - 29L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
JinxeyisRainbow
Gilgamesh
Level 155
God Stats
4W - 3L
1,270 SR
Queue Stats
175W - 201L
1,458 Elo+
Solo
Thoth
Thoth
SirKipAlot
Thoth
Level 98
God Stats
23W - 16L
1,755 SR
Queue Stats
154W - 123L
1,684 Elo+
Party 1
Medusa
Medusa
TheCasual
Medusa
Level 68
God Stats
1W - 3L
1,512 SR
Queue Stats
67W - 53L
1,571 Elo+
Party 1
Da Ji
Da Ji
YaBoyMarx
Da Ji
Level 68
God Stats
6W - 2L
1,539 SR
Queue Stats
26W - 24L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 11 / 3
9,290
664
6,383
17,896
7,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
ANTONIOIAM
Kumbhakarna
15
0 / 6 / 7
9,453
675
5,556
21,759
22,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Kikee13bw
Awilix
17
3 / 11 / 4
10,381
742
11,248
21,278
8,033
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Snr Presidente
Erlang Shen
17
8 / 9 / 4
10,696
764
13,959
27,289
26,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
trashmin
Morgan Le Fay
15
0 / 9 / 7
9,234
660
12,325
18,717
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 27
12,344
882
12,364
18,470
27,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JinxeyisRainbow
Gilgamesh
18
5 / 4 / 26
11,595
828
12,225
15,679
18,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
20
19 / 2 / 19
13,470
962
33,342
12,010
6,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TheCasual
Medusa
18
5 / 1 / 16
11,351
811
15,008
12,211
7,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
YaBoyMarx
Da Ji
19
11 / 4 / 24
12,361
883
19,377
14,476
8,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
158
13
Kills
46
46
Deaths
13
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
11
3
0.32
L
Kumbhakarna
ANTONIOIAM
Kumbhakarna
0
6
7
0.58
W
6
2
27
9.75
W
Gilgamesh
JinxeyisRainbow
Gilgamesh
5
4
26
4.5
L
Awilix
Kikee13bw
Awilix
3
11
4
0.45
W
Thoth
19
2
19
14.25
L
Erlang Shen
Snr Presidente
Erlang Shen
8
9
4
1.11
W
Medusa
TheCasual
Medusa
5
1
16
13
W
Da Ji
YaBoyMarx
Da Ji
11
4
24
5.75
L
Morgan Le Fay
trashmin
Morgan Le Fay
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
92,316
106,939
Taken
72,846
72,404
Mitigated
67,483
8,609
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,383
1,057
330
731
17,896
7,413
0
6,087
11,809
0
15,590
L
Kumbhakarna
ANTONIOIAM
Kumbhakarna
5,556
173
0
977
21,759
22,760
0
9,159
12,600
16,480
0
W
12,364
4,701
0
3,113
18,470
27,688
716
4,936
13,534
24,462
0
W
Gilgamesh
JinxeyisRainbow
Gilgamesh
12,225
3,312
279
522
15,679
18,494
1,109
3,159
12,520
0
28,523
L
Awilix
Kikee13bw
Awilix
11,248
5,325
385
1,119
21,278
8,033
0
11,740
9,538
0
26,133
W
Thoth
33,342
1,125
236
2,466
12,010
6,107
2,425
5,041
6,969
65,121
0
L
Erlang Shen
Snr Presidente
Erlang Shen
13,959
7,121
0
3,460
27,289
26,789
0
9,746
17,543
0
33,293
W
Medusa
TheCasual
Medusa
15,008
6,958
0
1,236
12,211
7,029
3,415
1,903
10,308
0
44,246
W
Da Ji
YaBoyMarx
Da Ji
19,377
6,654
0
1,454
14,476
8,165
630
2,842
11,634
0
42,043
L
Morgan Le Fay
trashmin
Morgan Le Fay
12,325
1,125
0
1,607
18,717
7,409
0
8,974
9,743
31,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,054
Gold Earned
61,121
162
Minions Killed
229
0
Camps Cleared
0
1,181,607
Distance Traveled
1,538,668
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,290
664
25
2
0
205,766
1
L
Kumbhakarna
9,453
675
23
2
0
222,332
3
W
Atlas
12,344
882
26
2
0
299,465
0
W
Gilgamesh
11,595
828
33
2
0
305,347
0
L
Awilix
10,381
742
38
3
0
264,292
0
W
Thoth
13,470
962
64
5
0
327,222
2
L
Erlang Shen
10,696
764
31
2
0
253,871
0
W
Medusa
11,351
811
73
5
0
289,959
0
W
Da Ji
12,361
883
33
2
0
316,675
1
L
Morgan Le Fay
9,234
660
45
3
0
235,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role