Player Matchup

Lancelot
Lancelot
Cap Swag
Lancelot
Level 160
God Stats
3W - 0L
1,740 SR
Queue Stats
88W - 65L
1,624 Elo+
Party 1
Neith
Neith
Insidious Gaara
Neith
Level 114
God Stats
17W - 10L
1,534 SR
Queue Stats
111W - 88L
1,535 Elo+
Party 1
Sol
Sol
KirstenDark
Sol
Level 15
God Stats
11W - 12L
1,601 SR
Queue Stats
20W - 23L
1,490 Elo+
Party 1
Loki
Loki
PhoenixsTears
Loki
Level 132
God Stats
2W - 5L
1,804 SR
Queue Stats
109W - 107L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
REDRUMKILL
Zhong Kui
Level 160
God Stats
29W - 26L
1,910 SR
Queue Stats
590W - 646L
1,454 Elo+
Solo
Team Averages
Level 116
1,718 SR
1,520 Elo+

VS

Team Averages
Level 42
1,516 SR
1,419 Elo+
Kuzenbo
Kuzenbo
Bodkinnator
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 2
Achilles
Achilles
Carlext
Achilles
Level 18
God Stats
13W - 11L
1,531 SR
Queue Stats
15W - 17L
1,401 Elo+
Party 2
Ra
Ra
Redfyer598
Ra
Level 36
God Stats
21W - 29L
1,508 SR
Queue Stats
112W - 153L
1,368 Elo+
Party 3
Serqet
Serqet
SlimeyZim
Serqet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,535 Elo+
Party 2
Anubis
Anubis
TotemicBee4978
Anubis
Level 34
God Stats
20W - 20L
1,540 SR
Queue Stats
112W - 156L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cap Swag
Lancelot
18
5 / 4 / 13
12,678
1,057
21,489
16,573
12,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 0 / 13
14,538
1,212
19,974
9,434
4,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 2 / 8
11,317
943
5,227
9,653
3,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 4 / 14
13,353
1,113
16,495
14,092
5,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
REDRUMKILL
Zhong Kui
19
8 / 5 / 13
14,318
1,193
23,914
21,655
15,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bodkinnator
Kuzenbo
17
0 / 4 / 7
11,976
998
12,356
22,937
41,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Carlext
Achilles
18
4 / 3 / 8
12,184
1,015
10,248
16,960
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 8 / 10
13,031
1,086
18,701
20,301
8,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
SlimeyZim
Serqet
17
3 / 7 / 9
12,077
1,006
12,567
17,581
8,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 5 / 10
12,242
1,020
10,038
17,990
8,805
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
27
Kills
14
15
Deaths
27
61
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bodkinnator
Kuzenbo
0
4
7
0.88
W
Lancelot
Cap Swag
Lancelot
5
4
13
2.88
L
Achilles
Carlext
Achilles
4
3
8
2.67
W
9
0
13
15.5
W
1
2
8
2.5
W
4
4
14
2.75
W
Zhong Kui
REDRUMKILL
Zhong Kui
8
5
13
2.9
L
5
8
10
1.25
L
Serqet
SlimeyZim
Serqet
3
7
9
1.07
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,099
Damage
63,910
71,407
Taken
95,769
42,237
Mitigated
83,799
17,396
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bodkinnator
Kuzenbo
12,356
3,700
0
1,062
22,937
41,259
0
7,038
15,899
31,566
0
W
Lancelot
Cap Swag
Lancelot
21,489
5,276
0
2,022
16,573
12,562
0
9,736
6,293
0
35,749
L
Achilles
Carlext
Achilles
10,248
1,214
0
591
16,960
17,276
0
4,528
12,432
0
14,823
W
19,974
8,816
0
2,997
9,434
4,442
0
4,755
4,547
0
49,834
W
5,227
1,695
0
2,329
9,653
3,898
0
6,974
2,646
17,701
0
W
16,495
4,964
0
1,288
14,092
5,923
0
5,713
8,224
0
40,010
W
Zhong Kui
REDRUMKILL
Zhong Kui
23,914
2,313
0
8,760
21,655
15,412
0
13,917
7,465
60,650
0
L
18,701
1,004
1,340
2,753
20,301
8,011
0
8,232
12,069
45,027
0
L
Serqet
SlimeyZim
Serqet
12,567
3,937
0
709
17,581
8,448
0
4,365
13,216
0
29,329
L
10,038
58
634
2,199
17,990
8,805
0
4,978
13,012
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,204
Gold Earned
61,510
269
Minions Killed
190
12
Camps Cleared
5
1,040,274
Distance Traveled
1,057,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,976
998
35
3
0
211,458
0
W
Lancelot
12,678
1,057
39
3
0
232,777
0
L
Achilles
12,184
1,015
6
1
0
169,597
0
W
Neith
14,538
1,212
53
4
2
216,378
0
W
Sol
11,317
943
37
3
0
191,142
0
W
Loki
13,353
1,113
41
3
10
225,161
0
W
Zhong Kui
14,318
1,193
99
8
0
174,816
0
L
Ra
13,031
1,086
63
5
2
238,688
0
L
Serqet
12,077
1,006
53
4
3
218,285
0
L
Anubis
12,242
1,020
33
3
0
219,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role