Player Matchup

Kumbhakarna
Kumbhakarna
MikeyyCM
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sir_flibbles_II
Ah Muzen Cab
Level 120
God Stats
49W - 56L
1,539 SR
Queue Stats
86W - 128L
1,318 Elo+
Solo
Tiamat
Tiamat
xMa1r1m
Tiamat
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 1
Team Averages
Level 82
1,580 SR
1,300 Elo+

VS

Team Averages
Level 73
1,429 SR
1,282 Elo+
Morgan Le Fay
Morgan Le Fay
Akuser
Morgan Le Fay
Level 97
God Stats
3W - 1L
1,593 SR
Queue Stats
65W - 71L
1,333 Elo+
Solo
Lancelot
Lancelot
Arvin Drox
Lancelot
Level 104
God Stats
3W - 2L
1,210 SR
Queue Stats
59W - 101L
1,307 Elo+
Party 2
Ares
Ares
Krofskey
Ares
Level 17
God Stats
3W - 2L
1,483 SR
Queue Stats
15W - 28L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MikeyyCM
Kumbhakarna
15
1 / 2 / 4
11,064
615
8,509
24,606
31,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Sir_flibbles_II
Ah Muzen Cab
16
3 / 5 / 3
11,154
620
15,901
18,350
7,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
xMa1r1m
Tiamat
16
2 / 4 / 4
11,065
615
14,272
15,052
8,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akuser
Morgan Le Fay
18
3 / 3 / 6
12,681
705
22,093
19,582
11,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Arvin Drox
Lancelot
19
7 / 1 / 4
13,314
740
22,415
13,911
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
16
1 / 2 / 5
12,097
672
5,439
15,291
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
11
11
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akuser
Morgan Le Fay
3
3
6
2
W
Lancelot
Arvin Drox
Lancelot
7
1
4
9
W
Ares
1
2
5
1.75
L
Kumbhakarna
MikeyyCM
Kumbhakarna
1
2
4
1.5
L
Ah Muzen Cab
Sir_flibbles_II
Ah Muzen Cab
3
5
3
0.9
L
Tiamat
xMa1r1m
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,682
Damage
49,947
58,008
Taken
48,784
47,754
Mitigated
41,635
9,340
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akuser
Morgan Le Fay
22,093
2,166
0
7,236
19,582
11,112
900
9,363
9,703
83,055
0
W
Lancelot
Arvin Drox
Lancelot
22,415
5,758
626
2,552
13,911
11,159
1,023
6,258
7,451
0
66,097
W
Ares
5,439
437
0
1,791
15,291
19,364
0
6,969
7,780
17,194
0
L
Kumbhakarna
MikeyyCM
Kumbhakarna
8,509
1,493
657
1,445
24,606
31,735
0
12,334
11,693
20,637
0
L
Ah Muzen Cab
Sir_flibbles_II
Ah Muzen Cab
15,901
9,480
0
4,284
18,350
7,522
0
7,839
10,203
0
57,492
L
Tiamat
xMa1r1m
Tiamat
14,272
1,206
65
2,889
15,052
8,497
0
7,836
7,016
37,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
38,092
169
Minions Killed
252
7
Camps Cleared
10
981,643
Distance Traveled
1,013,141
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,681
705
129
7
1
315,564
3
W
Lancelot
13,314
740
103
6
9
374,737
0
W
Ares
12,097
672
20
1
0
322,840
1
L
Kumbhakarna
11,064
615
18
1
0
340,122
4
L
Ah Muzen Cab
11,154
620
75
4
6
318,550
3
L
Tiamat
11,065
615
76
4
1
322,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role