Player Matchup

Da Ji
Da Ji
Badlands_Butcher
Da Ji
Level 104
God Stats
16W - 26L
1,316 SR
Queue Stats
188W - 326L
1,358 Elo+
Solo
Terra
Terra
IMMANUELYT2156
Terra
Level 42
God Stats
13W - 12L
1,428 SR
Queue Stats
259W - 342L
1,247 Elo+
Party 2
Anubis
Anubis
SMOKENUNDERCUT
Anubis
Level 28
God Stats
2W - 9L
1,570 SR
Queue Stats
215W - 269L
1,342 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,316 Elo+

VS

Team Averages
Level 78
1,451 SR
1,426 Elo+
Sylvanus
Sylvanus
FreddyOtterson
Sylvanus
Level 149
God Stats
4W - 2L
1,580 SR
Queue Stats
211W - 203L
1,478 Elo+
Party 1
Atlas
Atlas
Omnishade00
Atlas
Level 76
God Stats
2W - 2L
1,418 SR
Queue Stats
11W - 19L
1,348 Elo+
Solo
Neith
Neith
packerine
Neith
Level 8
God Stats
6W - 2L
1,356 SR
Queue Stats
15W - 20L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 0
10,697
669
12,923
15,236
7,166
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 3
8,753
547
5,167
16,833
13,197
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 2
10,141
634
12,295
15,672
8,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 1 / 9
11,117
695
11,973
18,026
21,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 12
11,431
714
12,132
17,500
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
packerine
Neith
17
8 / 2 / 4
11,965
748
15,304
13,230
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
13
13
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Sylvanus
4
1
9
8.5
L
0
3
3
0.5
W
1
2
12
3.5
L
1
4
2
0.5
W
Neith
packerine
Neith
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
39,409
47,741
Taken
48,756
28,929
Mitigated
48,938
8,682
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,923
3,413
0
488
15,236
7,166
0
6,635
8,601
0
34,132
W
Sylvanus
11,973
1,962
3,774
5,082
18,026
21,289
182
6,371
11,655
23,444
0
L
5,167
1,293
1,042
2,060
16,833
13,197
0
10,145
6,688
13,290
0
W
12,132
3,954
0
3,886
17,500
21,318
14
6,237
11,263
30,624
0
L
12,295
609
106
4,986
15,672
8,566
0
7,860
7,812
62,177
0
W
Neith
packerine
Neith
15,304
4,576
0
2,848
13,230
6,331
2,171
5,164
8,066
0
65,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
34,513
172
Minions Killed
154
8
Camps Cleared
4
776,465
Distance Traveled
798,151
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,697
669
53
3
3
259,297
1
W
Sylvanus
11,117
695
22
1
1
253,833
4
L
Terra
8,753
547
15
1
1
276,376
1
W
Atlas
11,431
714
28
2
0
270,562
3
L
Anubis
10,141
634
104
7
4
240,792
1
W
Neith
11,965
748
104
7
3
273,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role