Player Matchup

Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Chee12
Vulcan
Level 93
God Stats
4W - 3L
1,645 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 2
Arachne
Arachne
KrispyKreamKoala
Arachne
Level 28
God Stats
5W - 2L
1,944 SR
Queue Stats
32W - 34L
1,483 Elo+
Party 2
Mulan
Mulan
suicidexReaper94
Mulan
Level 26
God Stats
2W - 3L
1,736 SR
Queue Stats
15W - 10L
1,539 Elo+
Party 2
Team Averages
Level 48
1,665 SR
1,522 Elo+

VS

Team Averages
Level 61
1,535 SR
1,529 Elo+
Lancelot
Lancelot
Animamusik
Lancelot
Level 118
God Stats
47W - 22L
1,461 SR
Queue Stats
833W - 854L
1,464 Elo+
Party 3
Mulan
Mulan
Goblinslayer902
Mulan
Level 29
God Stats
9W - 8L
1,564 SR
Queue Stats
144W - 126L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
Vaedra
Sylvanus
Level 28
God Stats
8W - 4L
1,694 SR
Queue Stats
48W - 35L
1,572 Elo+
Party 3
Hou Yi
Hou Yi
badawarrior
Hou Yi
Level 81
God Stats
7W - 6L
1,551 SR
Queue Stats
123W - 89L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
saumamon
Kukulkan
Level 49
God Stats
3W - 3L
1,408 SR
Queue Stats
109W - 119L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 1
9,569
504
8,954
15,485
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
 
Yemoja
13
2 / 1 / 3
9,254
487
5,131
15,583
15,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Chee12
Vulcan
13
1 / 3 / 0
8,708
458
6,653
11,056
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 3
8,627
454
6,311
17,252
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 6 / 1
7,772
409
5,103
13,185
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Animamusik
Lancelot
16
6 / 1 / 1
9,982
525
11,583
13,038
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 6
10,730
565
17,293
20,521
17,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Vaedra
Sylvanus
16
0 / 2 / 5
8,951
471
7,353
15,105
13,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
16
4 / 2 / 2
9,316
490
7,481
7,991
2,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
saumamon
Kukulkan
16
1 / 1 / 1
9,896
521
8,352
8,286
4,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
17
17
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
1
1.5
L
Yemoja
 
Yemoja
2
1
3
3.5
W
Lancelot
Animamusik
Lancelot
6
1
1
6.5
L
Vulcan
Chee12
Vulcan
1
3
0
0.33
W
6
2
6
4.5
L
1
4
3
0.63
W
Sylvanus
Vaedra
Sylvanus
0
2
5
1.25
W
Hou Yi
4
2
2
2.5
W
Kukulkan
saumamon
Kukulkan
1
1
1
1.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
52,062
72,561
Taken
64,941
42,989
Mitigated
44,573
17,400
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,954
3,920
0
2,852
15,485
5,152
864
3,023
12,462
0
74,044
L
Yemoja
 
Yemoja
5,131
1,357
4,017
5,356
15,583
15,446
0
5,096
10,245
24,755
0
W
Lancelot
Animamusik
Lancelot
11,583
1,651
0
1,266
13,038
6,486
25
1,295
11,684
0
99,014
L
Vulcan
Chee12
Vulcan
6,653
919
0
1,290
11,056
5,193
0
4,102
6,954
54,303
0
W
17,293
2,797
0
8,633
20,521
17,326
37
3,131
16,935
0
83,862
L
6,311
4,874
0
2,033
17,252
7,454
0
1,851
15,401
0
56,415
W
Sylvanus
Vaedra
Sylvanus
7,353
2,420
1,799
5,638
15,105
13,734
1,253
2,969
12,136
53,210
14,193
W
Hou Yi
7,481
3,285
0
1,807
7,991
2,843
2,766
976
6,980
0
54,035
W
Kukulkan
saumamon
Kukulkan
8,352
1,161
0
500
8,286
4,184
1,680
3,413
4,873
99,131
0
L
5,103
800
0
1,852
13,185
9,744
0
1,394
11,791
0
37,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
48,875
388
Minions Killed
665
0
Camps Cleared
0
1,778,006
Distance Traveled
1,773,070
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,569
504
106
6
0
305,221
0
L
Yemoja
9,254
487
38
2
0
349,927
7
W
Lancelot
9,982
525
146
8
0
437,283
2
L
Vulcan
8,708
458
89
5
0
344,714
6
W
Mulan
10,730
565
151
8
0
329,514
7
L
Arachne
8,627
454
77
4
0
446,620
6
W
Sylvanus
8,951
471
82
4
0
308,592
0
W
Hou Yi
9,316
490
104
5
0
370,359
5
W
Kukulkan
9,896
521
182
10
0
327,322
4
L
Mulan
7,772
409
78
4
0
331,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role