Player Matchup

Amaterasu
Amaterasu
I WR3STLE BEARS
Amaterasu
Level 69
God Stats
2W - 2L
1,346 SR
Queue Stats
184W - 147L
1,568 Elo+
Party 2
Bacchus
Bacchus
JESUSF33TZ
Bacchus
Level 109
God Stats
2W - 1L
1,600 SR
Queue Stats
92W - 83L
1,507 Elo+
Party 2
Terra
Terra
Kushblazer357
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,473 Elo+
Party 2
Persephone
Persephone
iZines
Persephone
Level 135
God Stats
2W - 0L
1,509 SR
Queue Stats
122W - 114L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
iiMooses
Kukulkan
Level 69
God Stats
3W - 3L
1,165 SR
Queue Stats
339W - 312L
1,389 Elo+
Party 2
Team Averages
Level 98
1,424 SR
1,483 Elo+

VS

Team Averages
Level 67
1,436 SR
1,420 Elo+
Medusa
Medusa
Elron1337
Medusa
Level 59
God Stats
5W - 3L
1,429 SR
Queue Stats
160W - 180L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
IKoksII
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
Kenooby
Ne Zha
Level 53
God Stats
0W - 2L
1,252 SR
Queue Stats
631W - 641L
1,480 Elo+
Solo
Chang'e
Chang'e
Sky-T-Lands420
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 137L
1,370 Elo+
Party 1
King Arthur
King Arthur
Weedoow_
King Arthur
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
842W - 854L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I WR3STLE BEARS
Amaterasu
20
11 / 2 / 25
13,423
839
18,139
30,226
25,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JESUSF33TZ
Bacchus
19
4 / 1 / 36
12,275
767
10,806
26,244
49,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 29
11,206
700
5,576
18,726
30,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
iZines
Persephone
20
12 / 2 / 27
13,467
842
30,259
16,401
9,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
iiMooses
Kukulkan
20
15 / 3 / 26
13,310
832
23,502
14,864
11,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elron1337
Medusa
14
2 / 9 / 2
8,754
547
15,092
18,560
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
IKoksII
Heimdallr
18
1 / 7 / 7
10,299
644
12,953
17,403
7,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Kenooby
Ne Zha
17
1 / 12 / 4
9,908
619
17,259
22,822
9,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 10 / 3
9,637
602
11,423
18,244
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Weedoow_
King Arthur
17
4 / 7 / 3
10,834
677
15,258
19,097
28,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
29
45
Kills
10
12
Deaths
45
143
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Elron1337
Medusa
2
9
2
0.33
W
Amaterasu
I WR3STLE BEARS
Amaterasu
11
2
25
11.75
L
Heimdallr
IKoksII
Heimdallr
1
7
7
0.64
W
Bacchus
JESUSF33TZ
Bacchus
4
1
36
22
L
Ne Zha
Kenooby
Ne Zha
1
12
4
0.25
W
3
4
29
4.38
L
2
10
3
0.35
L
King Arthur
Weedoow_
King Arthur
4
7
3
0.79
W
Persephone
iZines
Persephone
12
2
27
12.75
W
Kukulkan
iiMooses
Kukulkan
15
3
26
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,282
Damage
71,985
106,461
Taken
96,126
127,052
Mitigated
61,256
52,521
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Elron1337
Medusa
15,092
7,455
352
2,651
18,560
7,751
0
13,969
4,418
0
26,223
W
Amaterasu
I WR3STLE BEARS
Amaterasu
18,139
6,035
5,165
11,172
30,226
25,340
1,772
2,867
27,350
0
27,513
L
Heimdallr
IKoksII
Heimdallr
12,953
7,432
319
2,295
17,403
7,922
0
13,618
3,638
0
28,515
W
Bacchus
JESUSF33TZ
Bacchus
10,806
1,532
4,901
5,816
26,244
49,859
568
2,958
23,286
16,962
0
L
Ne Zha
Kenooby
Ne Zha
17,259
3,974
1,149
4,280
22,822
9,467
0
15,530
6,982
0
32,708
W
5,576
563
9,181
4,833
18,726
30,830
1,265
2,776
15,950
8,457
0
L
11,423
1,495
2,144
2,478
18,244
7,414
0
14,145
3,842
18,885
0
L
King Arthur
Weedoow_
King Arthur
15,258
1,006
510
671
19,097
28,702
0
11,706
7,103
0
24,564
W
Persephone
iZines
Persephone
30,259
1,235
1,711
4,755
16,401
9,893
3,827
919
15,480
58,984
0
W
Kukulkan
iiMooses
Kukulkan
23,502
3,804
2,784
2,203
14,864
11,130
1,813
1,903
12,961
52,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,681
Gold Earned
49,432
159
Minions Killed
120
0
Camps Cleared
0
1,755,482
Distance Traveled
1,164,996
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,754
547
31
2
0
237,696
1
W
Amaterasu
13,423
839
12
1
0
408,974
0
L
Heimdallr
10,299
644
33
2
0
228,633
0
W
Bacchus
12,275
767
15
1
0
387,513
0
L
Ne Zha
9,908
619
29
2
0
234,459
2
W
Terra
11,206
700
6
0
0
334,145
0
L
Chang'e
9,637
602
15
1
0
231,652
0
L
King Arthur
10,834
677
12
1
0
232,556
0
W
Persephone
13,467
842
59
4
0
337,243
0
W
Kukulkan
13,310
832
67
4
0
287,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role