Player Matchup

Zeus
Zeus
DustyMomma4566
Zeus
Level 88
God Stats
18W - 8L
1,637 SR
Queue Stats
80W - 64L
1,480 Elo+
Party 2
The Morrigan
The Morrigan
Monsterkam11
The Morrigan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,329 Elo+
Party 1
King Arthur
King Arthur
NewImg
King Arthur
Level 60
God Stats
18W - 18L
1,399 SR
Queue Stats
181W - 213L
1,405 Elo+
Party 1
Tyr
Tyr
TNSxProdigy
Tyr
Level 86
God Stats
21W - 18L
1,958 SR
Queue Stats
33W - 28L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
g_jungleman
Morgan Le Fay
Level 159
God Stats
24W - 21L
1,347 SR
Queue Stats
791W - 828L
1,370 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,423 Elo+

VS

Team Averages
Level 84
1,466 SR
1,434 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GameTeamBrasil
Scylla
Level 90
God Stats
0W - 1L
1,320 SR
Queue Stats
42W - 42L
1,551 Elo+
Solo
Chernobog
Chernobog
MrC95
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,474 Elo+
Solo
Yemoja
Yemoja
Mrpoprocks17
Yemoja
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 18L
1,286 Elo+
Solo
Hera
Hera
shadow21650
Hera
Level 59
God Stats
13W - 12L
1,511 SR
Queue Stats
174W - 230L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
10,207
1,021
17,068
4,421
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Monsterkam11
The Morrigan
16
7 / 0 / 5
11,505
1,151
12,955
2,997
1,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NewImg
King Arthur
16
6 / 0 / 5
10,253
1,025
8,630
10,642
12,305
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 10
9,916
992
11,752
13,297
15,537
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
g_jungleman
Morgan Le Fay
15
0 / 0 / 3
9,558
956
5,442
6,808
3,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

292

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 1 / 0
8,943
894
9,873
15,165
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 3 / 0
9,365
937
3,213
9,947
4,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MrC95
Chernobog
14
0 / 2 / 0
8,904
890
6,756
10,552
5,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
14
0 / 2 / 0
8,800
880
2,951
10,579
9,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 8 / 0
8,973
897
8,358
12,434
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
16
Kills
0
0
Deaths
16
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
2
0
9
6.5
L
0
3
0
0
W
The Morrigan
Monsterkam11
The Morrigan
7
0
5
9.5
L
Chernobog
MrC95
Chernobog
0
2
0
0
L
Yemoja
0
2
0
0
W
King Arthur
NewImg
King Arthur
6
0
5
8.5
W
1
0
10
6
W
Morgan Le Fay
g_jungleman
Morgan Le Fay
0
0
3
1.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,847
Damage
31,151
38,165
Taken
58,677
34,633
Mitigated
42,984
6,557
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,873
965
0
632
15,165
16,185
0
8,144
7,021
0
24,204
W
17,068
854
0
0
4,421
1,955
0
1,514
2,875
41,019
0
L
3,213
703
0
1,556
9,947
4,868
0
5,114
4,833
37,162
0
W
The Morrigan
Monsterkam11
The Morrigan
12,955
2,623
0
1,027
2,997
1,520
0
766
2,231
29,708
0
L
Chernobog
MrC95
Chernobog
6,756
2,851
0
617
10,552
5,880
0
6,627
3,925
0
18,855
L
Yemoja
2,951
865
1,224
657
10,579
9,535
0
8,587
1,992
10,810
0
W
King Arthur
NewImg
King Arthur
8,630
522
0
0
10,642
12,305
0
4,437
5,801
0
19,328
W
11,752
1,049
45
3,763
13,297
15,537
0
5,526
7,509
0
17,826
W
Morgan Le Fay
g_jungleman
Morgan Le Fay
5,442
849
166
1,556
6,808
3,316
0
2,279
4,459
29,746
0
L
8,358
2,006
0
132
12,434
6,516
0
6,993
5,441
25,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
44,985
196
Minions Killed
192
7
Camps Cleared
7
978,558
Distance Traveled
833,944
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,943
894
24
2
2
187,815
0
W
Zeus
10,207
1,021
67
7
1
203,829
0
L
Scylla
9,365
937
76
8
3
165,767
0
W
The Morrigan
11,505
1,151
34
3
3
191,077
0
L
Chernobog
8,904
890
30
3
0
166,438
1
L
Yemoja
8,800
880
17
2
1
143,988
1
W
King Arthur
10,253
1,025
20
2
1
211,593
0
W
Tyr
9,916
992
5
1
1
209,937
0
W
Morgan Le Fay
9,558
956
70
7
1
162,122
2
L
Hera
8,973
897
45
5
1
169,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role