Player Matchup

Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
AnAct0fG0D
Rama
Silver II
Level 157
God Stats
0W - 1L
1,548 SR
Queue Stats
2W - 2L
1,549 MMR
Party 2
Ravana
Ravana
Gold III
Kizzjá
Ravana
Gold III
Level 127
God Stats
3W - 4L
1,782 SR
Queue Stats
83W - 78L
1,710 MMR
Solo
Mulan
Mulan
Silver I
UltimateSlayr11
Mulan
Silver I
Level 104
God Stats
0W - 1L
1,580 SR
Queue Stats
38W - 33L
1,596 MMR
Party 2
Atlas
Atlas
Platinum V
memordzzz
Atlas
Platinum V
Level 120
God Stats
20W - 23L
1,581 SR
Queue Stats
124W - 108L
1,661 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,598 SR
1,603 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,504 SR
1,739 MMR
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
 
Da Ji
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
Cückles
Ares
Platinum II
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 55L
1,924 MMR
Solo
Horus
Horus
Gold III
Ginseg
Horus
Gold III
Level 69
God Stats
1W - 2L
1,423 SR
Queue Stats
39W - 36L
1,602 MMR
Solo
Eset
Eset
Diamond III
StargirI
Eset
Diamond III
Level 93
God Stats
2W - 2L
1,598 SR
Queue Stats
159W - 141L
2,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 3
9,568
504
10,612
10,690
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 0
8,921
470
6,984
13,807
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Kizzjá
Ravana
14
3 / 7 / 3
9,303
490
8,540
14,297
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 9 / 1
9,037
476
7,134
22,796
15,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
memordzzz
Atlas
13
2 / 8 / 4
8,808
464
7,326
23,325
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneKaliThothNemesis

VS

Bans
King ArthurBakasuraShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 1 / 10
12,200
642
14,038
19,593
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
 
Da Ji
17
9 / 4 / 7
12,052
634
17,713
17,464
8,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
14
1 / 1 / 14
10,283
541
6,621
18,604
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
Ginseg
Horus
18
6 / 2 / 9
12,224
643
14,394
16,123
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
18
11 / 3 / 10
12,351
650
19,443
12,976
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
10
Kills
35
35
Deaths
11
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
3
0.9
W
Apollo
 
Apollo
8
1
10
13
W
Da Ji
 
Da Ji
9
4
7
3.13
L
2
6
0
0.33
W
Ares
1
1
14
8
W
Horus
Ginseg
Horus
6
2
9
5.25
L
Ravana
Kizzjá
Ravana
3
7
3
0.64
W
Eset
11
3
10
5.33
L
0
9
1
0.06
L
Atlas
memordzzz
Atlas
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,596
Damage
72,209
84,915
Taken
84,760
55,976
Mitigated
62,646
14,466
Healing
29,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,612
1,371
0
750
10,690
3,775
0
4,333
6,167
79,727
0
W
Apollo
 
Apollo
14,038
9,914
0
10,223
19,593
9,858
6,600
4,987
14,606
0
123,270
W
Da Ji
 
Da Ji
17,713
6,701
0
6,144
17,464
8,250
2,275
5,454
12,010
0
92,351
L
6,984
5,507
0
3,118
13,807
4,938
0
4,391
9,309
0
70,945
W
Ares
6,621
812
0
3,928
18,604
20,534
261
5,281
13,323
22,905
0
W
Horus
Ginseg
Horus
14,394
5,886
534
6,133
16,123
17,555
927
1,863
14,260
0
79,196
L
Ravana
Kizzjá
Ravana
8,540
2,549
0
3,234
14,297
6,359
0
5,228
8,718
0
50,705
W
Eset
19,443
928
791
1,834
12,976
6,449
214
4,133
8,843
99,072
0
L
7,134
1,351
0
5,102
22,796
15,250
602
3,786
18,193
0
74,682
L
Atlas
memordzzz
Atlas
7,326
2,607
0
2,262
23,325
25,654
0
7,522
15,484
20,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
59,110
513
Minions Killed
584
0
Camps Cleared
0
1,737,785
Distance Traveled
1,921,841
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,568
504
141
7
0
359,584
7
W
Apollo
12,200
642
162
9
0
381,690
6
W
Da Ji
12,052
634
116
6
0
392,995
1
L
Rama
8,921
470
139
7
0
314,526
0
W
Ares
10,283
541
15
1
0
392,341
7
W
Horus
12,224
643
147
8
0
383,051
4
L
Ravana
9,303
490
86
5
0
372,348
5
W
Eset
12,351
650
144
8
0
371,764
4
L
Mulan
9,037
476
130
7
0
318,178
5
L
Atlas
8,808
464
17
1
0
373,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role