Player Matchup

Aphrodite
Aphrodite
MENACE_30below1
Aphrodite
Level 156
God Stats
40W - 47L
1,506 SR
Queue Stats
320W - 431L
1,403 Elo+
Solo
Atlas
Atlas
TheLoneLllama
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,659 Elo+
Party 2
Ullr
Ullr
TheScottMcGee
Ullr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,547 Elo+
Party 2
Team Averages
Level 87
1,502 SR
1,536 Elo+

VS

Team Averages
Level 96
1,658 SR
1,615 Elo+
Kali
Kali
PhatBlueberry
Kali
Level 137
God Stats
70W - 43L
1,751 SR
Queue Stats
242W - 144L
1,625 Elo+
Party 1
Ymir
Ymir
PhatRaspberry
Ymir
Level 25
God Stats
78W - 25L
1,724 SR
Queue Stats
79W - 25L
1,706 Elo+
Party 1
Janus
Janus
Saucy Hustler
Janus
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 45L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MENACE_30below1
Aphrodite
9
1 / 5 / 3
6,572
657
5,543
11,077
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 1
6,882
688
9,139
14,894
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 1
7,142
714
6,001
9,054
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
9,437
944
11,999
15,437
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 2 / 11
8,386
839
8,924
11,629
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 2 / 9
7,930
793
9,788
5,756
2,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
MENACE_30below1
Aphrodite
1
5
3
0.5
W
10
0
3
11.5
W
3
2
11
4.25
W
3
2
9
3.75
L
1
6
1
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,683
Damage
30,711
35,025
Taken
32,822
19,796
Mitigated
24,436
8,389
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
MENACE_30below1
Aphrodite
5,543
507
2,807
3,920
11,077
5,186
148
6,148
4,929
13,385
0
W
11,999
6,195
0
9,637
15,437
9,876
391
7,895
7,542
0
41,285
W
8,924
2,865
0
2,760
11,629
12,119
118
5,147
6,482
19,210
0
W
9,788
883
116
907
5,756
2,441
461
2,756
3,000
25,075
0
L
9,139
4,025
0
1,615
14,894
11,158
66
7,993
6,901
18,457
0
L
6,001
1,371
0
47
9,054
3,452
0
4,815
4,239
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
25,753
95
Minions Killed
113
1
Camps Cleared
9
495,630
Distance Traveled
601,007
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,572
657
18
2
0
153,160
0
W
Kali
9,437
944
53
5
8
230,127
1
W
Ymir
8,386
839
21
2
0
182,198
3
W
Janus
7,930
793
39
4
1
188,682
2
L
Atlas
6,882
688
24
2
1
170,092
1
L
Ullr
7,142
714
53
5
0
172,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role