Player Matchup

Poseidon
Poseidon
Gold I
MonGoLoko312
Poseidon
Gold I
Level 89
God Stats
14W - 8L
1,606 SR
Queue Stats
358W - 368L
1,712 MMR
Party 2
Xbalanque
Xbalanque
Gold II
TeddyBearCarter
Xbalanque
Gold II
Level 153
God Stats
2W - 4L
1,601 SR
Queue Stats
331W - 309L
1,461 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Trap_Mansion
Cu Chulainn
Gold III
Level 158
God Stats
25W - 27L
1,606 SR
Queue Stats
603W - 602L
1,522 MMR
Solo
Artemis
Artemis
Gold V
XSX-SKRILLEX-BOS
Artemis
Gold V
Level 159
God Stats
26W - 25L
1,618 SR
Queue Stats
393W - 399L
1,510 MMR
Solo
Hun Batz
Hun Batz
Silver I
drduartecastillo
Hun Batz
Silver I
Level 157
God Stats
10W - 9L
1,500 SR
Queue Stats
565W - 588L
1,290 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,586 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,471 SR
1,551 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
MeLLoSp14
Mercury
Gold III
Level 160
God Stats
18W - 15L
1,670 SR
Queue Stats
350W - 354L
1,581 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Nxutted
Kuzenbo
Gold V
Level 109
God Stats
3W - 3L
1,384 SR
Queue Stats
16W - 16L
1,544 MMR
Solo
Ullr
Ullr
Gold I
ShirouHikari
Ullr
Gold I
Level 126
God Stats
16W - 16L
1,525 SR
Queue Stats
112W - 98L
1,515 MMR
Solo
Set
Set
Gold III
sexykoala22
Set
Gold III
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
85W - 78L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MonGoLoko312
Poseidon
19
5 / 4 / 3
13,077
467
26,041
17,507
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
TeddyBearCarter
Xbalanque
20
1 / 6 / 4
13,199
471
22,915
28,052
11,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Trap_Mansion
Cu Chulainn
20
1 / 5 / 0
14,683
524
12,334
25,643
33,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 4
11,472
410
11,310
25,041
25,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 4 / 2
12,818
458
7,905
21,504
10,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabKing ArthurBellonaNemesis

VS

Bans
LokiBakasuraGilgameshPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 3 / 6
15,137
541
14,972
17,597
11,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MeLLoSp14
Mercury
20
5 / 3 / 4
15,555
556
11,720
28,686
15,191
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Nxutted
Kuzenbo
18
1 / 1 / 12
14,145
505
8,950
31,814
53,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 9
16,539
591
26,279
25,102
13,187
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 2 / 5
16,988
607
21,265
29,405
24,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
11
Kills
25
25
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
6
3.33
W
Mercury
MeLLoSp14
Mercury
5
3
4
2.33
L
Poseidon
MonGoLoko312
Poseidon
5
4
3
1.63
W
Kuzenbo
Nxutted
Kuzenbo
1
1
12
7
W
6
2
9
5.25
L
Xbalanque
TeddyBearCarter
Xbalanque
1
6
4
0.5
L
Cu Chulainn
Trap_Mansion
Cu Chulainn
1
5
0
0.2
L
1
6
4
0.5
L
3
4
2
1
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,505
Damage
83,186
117,747
Taken
132,604
87,770
Mitigated
118,291
26,437
Healing
39,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,972
451
2,937
4,491
17,597
11,548
1,503
9,326
8,271
101,041
0
W
Mercury
MeLLoSp14
Mercury
11,720
4,728
0
9,888
28,686
15,191
1,992
5,756
22,930
0
161,397
L
Poseidon
MonGoLoko312
Poseidon
26,041
3,664
0
838
17,507
7,219
0
4,870
12,637
129,838
0
W
Kuzenbo
Nxutted
Kuzenbo
8,950
3,192
0
7,585
31,814
53,794
932
7,175
23,989
46,180
0
W
26,279
11,794
0
6,293
25,102
13,187
8,122
2,389
22,713
0
188,435
L
Xbalanque
TeddyBearCarter
Xbalanque
22,915
11,488
0
7,870
28,052
11,946
0
6,885
21,167
0
141,835
L
Cu Chulainn
Trap_Mansion
Cu Chulainn
12,334
3,326
0
4,101
25,643
33,425
0
1,419
24,224
253
160,967
L
11,310
2,065
3,288
4,212
25,041
25,175
0
8,937
16,104
0
34,913
L
7,905
1,483
0
6,128
21,504
10,005
0
1,811
19,693
0
116,795
W
21,265
9,352
0
8,033
29,405
24,571
2,434
6,523
22,882
0
158,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,249
Gold Earned
78,364
856
Minions Killed
801
0
Camps Cleared
0
2,668,244
Distance Traveled
2,874,911
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,137
541
162
6
0
488,573
3
W
Mercury
15,555
556
171
6
0
738,141
9
L
Poseidon
13,077
467
174
6
0
601,408
3
W
Kuzenbo
14,145
505
38
1
0
533,770
6
W
Ullr
16,539
591
220
8
0
554,401
7
L
Xbalanque
13,199
471
209
7
0
487,937
10
L
Cu Chulainn
14,683
524
249
9
0
506,915
1
L
Artemis
11,472
410
37
1
0
503,724
4
L
Hun Batz
12,818
458
187
7
0
568,260
6
W
Set
16,988
607
210
8
0
560,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role