Player Matchup

Chaac
Chaac
BanChaac
Chaac
Level 126
God Stats
36W - 17L
1,700 SR
Queue Stats
208W - 145L
1,590 Elo+
Party 2
Atlas
Atlas
God King Agmar
Atlas
Level 100
God Stats
15W - 15L
1,549 SR
Queue Stats
33W - 47L
1,410 Elo+
Party 2
Olorun
Olorun
player420243
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,593 Elo+
Party 2
Team Averages
Level 110
1,583 SR
1,531 Elo+

VS

Team Averages
Level 91
1,470 SR
1,390 Elo+
Fafnir
Fafnir
Ceal_The_Cat
Fafnir
Level 59
God Stats
1W - 2L
1,391 SR
Queue Stats
38W - 44L
1,369 Elo+
Party 1
Sol
Sol
DiosPepi1
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,423 Elo+
Solo
Lancelot
Lancelot
EpochLegend
Lancelot
Level 124
God Stats
1W - 3L
1,519 SR
Queue Stats
139W - 187L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BanChaac
Chaac
14
3 / 3 / 4
9,466
676
18,073
17,688
11,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 5
9,962
712
9,746
14,754
19,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
3 / 2 / 4
9,468
676
9,846
9,281
4,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 1 / 5
9,288
663
4,992
17,157
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 2
9,295
664
13,145
12,345
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
EpochLegend
Lancelot
12
2 / 4 / 1
8,481
606
9,671
15,305
8,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
BanChaac
Chaac
3
3
4
1.67
L
Fafnir
0
1
5
2.5
L
2
3
2
1
L
Lancelot
EpochLegend
Lancelot
2
4
1
0.63
W
2
0
5
4.5
W
Olorun
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,665
Damage
27,808
41,723
Taken
44,807
35,088
Mitigated
39,638
15,479
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BanChaac
Chaac
18,073
3,484
0
8,245
17,688
11,111
904
7,576
10,112
0
54,626
L
Fafnir
4,992
1,509
0
5,278
17,157
24,825
138
9,495
7,662
9,053
0
L
13,145
3,840
0
3,310
12,345
6,507
1,073
4,538
7,807
43,895
3,555
L
Lancelot
EpochLegend
Lancelot
9,671
2,414
0
2,274
15,305
8,306
240
5,559
9,746
0
26,538
W
9,746
4,019
564
2,375
14,754
19,293
305
6,216
8,538
26,648
0
W
Olorun
9,846
5,606
1,482
2,813
9,281
4,684
957
4,233
5,048
34,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
27,064
158
Minions Killed
126
9
Camps Cleared
1
786,656
Distance Traveled
750,978
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,466
676
74
5
6
267,596
1
L
Fafnir
9,288
663
11
1
0
249,985
1
L
Sol
9,295
664
68
5
0
240,983
2
L
Lancelot
8,481
606
47
3
1
260,010
0
W
Atlas
9,962
712
21
2
1
279,533
1
W
Olorun
9,468
676
63
5
2
239,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role