Player Matchup

Chiron
Chiron
A Striped Tiger
Chiron
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,452 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Branland95
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,161 Elo+
Party 3
Skadi
Skadi
Maker Himself
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Medusa
Medusa
TheCW1
Medusa
Level 151
God Stats
0W - 1L
1,749 SR
Queue Stats
149W - 163L
1,447 Elo+
Party 1
The Morrigan
The Morrigan
UnseenRam
The Morrigan
Level 154
God Stats
1W - 3L
1,213 SR
Queue Stats
248W - 229L
1,454 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,351 Elo+

VS

Team Averages
Level 85
1,592 SR
1,459 Elo+
Atlas
Atlas
Grapejelly6969
Atlas
Level 49
God Stats
10W - 7L
1,824 SR
Queue Stats
217W - 170L
1,544 Elo+
Party 2
Rama
Rama
Hilian69
Rama
Level 143
God Stats
2W - 0L
1,720 SR
Queue Stats
187W - 194L
1,426 Elo+
Solo
Tiamat
Tiamat
TenCurve23
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 25L
1,365 Elo+
Party 2
Athena
Athena
Tommy2Times007
Athena
Level 85
God Stats
8W - 4L
1,453 SR
Queue Stats
443W - 438L
1,540 Elo+
Party 2
Neith
Neith
ben3121990
Neith
Level 121
God Stats
2W - 3L
1,462 SR
Queue Stats
152W - 184L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 9
11,498
676
19,848
20,036
9,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Branland95
Cu Chulainn
18
2 / 8 / 10
10,507
618
11,875
34,462
25,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 8 / 7
11,098
653
12,517
17,459
7,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
TheCW1
Medusa
17
3 / 8 / 9
10,785
634
21,000
19,599
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
UnseenRam
The Morrigan
19
6 / 6 / 5
12,012
707
14,891
10,829
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 21
13,442
791
18,550
27,624
46,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
20
11 / 5 / 12
13,063
768
31,524
20,764
12,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TenCurve23
Tiamat
19
6 / 6 / 14
12,141
714
12,642
15,213
13,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 3 / 27
12,856
756
11,624
29,398
44,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
20
10 / 2 / 19
13,078
769
21,122
11,460
6,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
132
18
Kills
39
39
Deaths
19
40
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
L
Cu Chulainn
Branland95
Cu Chulainn
2
8
10
0.88
W
7
3
21
5.83
W
Rama
11
5
12
3.4
L
3
8
7
0.81
W
Tiamat
TenCurve23
Tiamat
6
6
14
2.17
L
Medusa
TheCW1
Medusa
3
8
9
0.94
W
5
3
27
6.17
L
The Morrigan
UnseenRam
The Morrigan
6
6
5
1.42
W
Neith
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,131
Damage
95,462
102,385
Taken
104,459
58,050
Mitigated
124,048
24,877
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,848
6,608
3,569
2,827
20,036
9,648
0
9,161
10,865
0
30,746
L
Cu Chulainn
Branland95
Cu Chulainn
11,875
2,084
722
8,453
34,462
25,412
0
12,858
21,604
4,603
16,505
W
18,550
8,273
4,875
7,018
27,624
46,830
968
2,724
24,900
42,942
0
W
Rama
31,524
18,355
2,392
5,098
20,764
12,734
3,763
3,265
17,499
0
60,991
L
12,517
3,948
1,550
2,279
17,459
7,680
0
7,767
9,692
0
35,394
W
Tiamat
TenCurve23
Tiamat
12,642
947
1,083
2,187
15,213
13,014
390
1,715
13,498
29,804
0
L
Medusa
TheCW1
Medusa
21,000
9,320
1,027
2,632
19,599
9,918
0
8,599
11,000
0
37,484
W
11,624
2,671
2,201
8,010
29,398
44,787
621
4,409
24,989
19,345
0
L
The Morrigan
UnseenRam
The Morrigan
14,891
4,454
1,028
790
10,829
5,392
0
4,422
6,407
21,021
3,714
W
Neith
21,122
5,077
999
3,502
11,460
6,683
2,837
2,278
9,182
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,900
Gold Earned
64,580
166
Minions Killed
195
0
Camps Cleared
0
1,205,363
Distance Traveled
1,472,333
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,498
676
32
2
0
241,290
0
L
Cu Chulainn
10,507
618
17
1
0
280,241
1
W
Atlas
13,442
791
35
2
0
314,316
0
W
Rama
13,063
768
56
3
0
252,844
2
L
Skadi
11,098
653
38
2
0
249,622
0
W
Tiamat
12,141
714
41
2
0
292,325
0
L
Medusa
10,785
634
46
3
0
238,515
0
W
Athena
12,856
756
15
1
0
325,473
1
L
The Morrigan
12,012
707
33
2
0
195,695
1
W
Neith
13,078
769
48
3
0
287,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role