Player Matchup

Cu Chulainn
Cu Chulainn
Anubis983948
Cu Chulainn
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 26L
1,198 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SGG Bigs
Tsukuyomi
Level 111
God Stats
4W - 8L
1,279 SR
Queue Stats
158W - 212L
1,261 Elo+
Party 1
Anubis
Anubis
luisroldankur354
Anubis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,346 Elo+
Solo
Team Averages
Level 80
1,426 SR
1,268 Elo+

VS

Team Averages
Level 67
1,389 SR
1,188 Elo+
Medusa
Medusa
CubanYork
Medusa
Level 160
God Stats
3W - 8L
1,168 SR
Queue Stats
348W - 506L
1,300 Elo+
Solo
Olorun
Olorun
TD BRAWL 7
Olorun
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,133 Elo+
Party 2
Cthulhu
Cthulhu
Vortex Sanity
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anubis983948
Cu Chulainn
16
9 / 3 / 6
11,401
760
14,430
15,365
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
SGG Bigs
Tsukuyomi
17
8 / 2 / 11
11,659
777
20,468
13,350
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 12
10,332
689
12,094
7,796
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CubanYork
Medusa
12
2 / 8 / 3
9,279
619
8,841
15,458
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
TD BRAWL 7
Olorun
14
2 / 7 / 3
9,524
635
6,674
13,619
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
14
1 / 4 / 5
9,792
653
5,439
23,145
16,087
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
5
6
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Anubis983948
Cu Chulainn
9
3
6
4
L
Medusa
CubanYork
Medusa
2
8
3
0.44
W
Tsukuyomi
SGG Bigs
Tsukuyomi
8
2
11
6.75
L
Olorun
TD BRAWL 7
Olorun
2
7
3
0.5
L
Cthulhu
1
4
5
0.88
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
20,954
36,511
Taken
52,222
25,128
Mitigated
28,573
8,718
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Anubis983948
Cu Chulainn
14,430
3,795
0
1,806
15,365
14,173
609
4,734
10,437
5,064
28,760
L
Medusa
CubanYork
Medusa
8,841
2,885
0
1,228
15,458
7,005
0
3,373
11,842
0
29,432
W
Tsukuyomi
SGG Bigs
Tsukuyomi
20,468
7,162
0
4,063
13,350
6,653
881
4,214
8,924
0
63,106
L
Olorun
TD BRAWL 7
Olorun
6,674
2,443
1,011
2,204
13,619
5,481
0
4,267
9,246
29,878
0
L
Cthulhu
5,439
977
395
5,712
23,145
16,087
0
7,143
15,696
10,415
0
W
12,094
403
0
2,849
7,796
4,302
468
3,242
4,368
36,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
28,595
151
Minions Killed
115
8
Camps Cleared
4
784,347
Distance Traveled
603,817
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,401
760
41
3
1
273,138
2
L
Medusa
9,279
619
43
3
2
181,768
1
W
Tsukuyomi
11,659
777
65
4
6
305,880
0
L
Olorun
9,524
635
59
4
2
205,099
0
L
Cthulhu
9,792
653
13
1
0
216,950
0
W
Anubis
10,332
689
45
3
1
205,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role