Player Matchup

Yu Huang
Yu Huang
AsalamiLakum
Yu Huang
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 33L
1,591 Elo+
Party 2
Lancelot
Lancelot
SobektheNile
Lancelot
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 29L
1,647 Elo+
Party 2
Artemis
Artemis
XAGAM3MN0NK1NGX
Artemis
Level 89
God Stats
1W - 2L
1,518 SR
Queue Stats
30W - 32L
1,543 Elo+
Solo
Team Averages
Level 112
1,506 SR
1,594 Elo+

VS

Team Averages
Level 121
1,534 SR
1,502 Elo+
Atlas
Atlas
DefacedManga
Atlas
Level 116
God Stats
33W - 35L
1,482 SR
Queue Stats
171W - 195L
1,426 Elo+
Party 1
Merlin
Merlin
Icylongshot
Merlin
Level 147
God Stats
7W - 10L
1,619 SR
Queue Stats
237W - 210L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
KDOGFRESH001
Danzaburou
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AsalamiLakum
Yu Huang
12
1 / 2 / 0
7,828
602
9,661
9,352
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
SobektheNile
Lancelot
10
0 / 3 / 1
7,099
546
5,011
8,839
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 2 / 1
7,567
582
8,635
9,924
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,964
613
4,456
9,956
8,654
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
15
3 / 0 / 3
8,830
679
10,817
6,190
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KDOGFRESH001
Danzaburou
13
4 / 0 / 1
8,629
664
7,649
10,413
3,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AsalamiLakum
Yu Huang
1
2
0
0.5
W
0
1
6
3
W
Merlin
3
0
3
4.5
W
Danzaburou
KDOGFRESH001
Danzaburou
4
0
1
4.5
L
Lancelot
SobektheNile
Lancelot
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
22,922
28,115
Taken
26,559
13,141
Mitigated
14,983
6,335
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AsalamiLakum
Yu Huang
9,661
494
0
2,806
9,352
4,092
0
6,010
3,342
30,953
0
W
4,456
1,516
0
500
9,956
8,654
39
2,807
6,891
16,827
0
W
Merlin
10,817
507
212
2,447
6,190
2,389
160
2,620
3,537
45,034
0
W
Danzaburou
KDOGFRESH001
Danzaburou
7,649
2,024
0
1,743
10,413
3,940
164
4,565
5,752
0
24,794
L
Lancelot
SobektheNile
Lancelot
5,011
420
0
1,320
8,839
4,638
0
4,892
3,947
0
11,713
L
8,635
3,587
0
2,209
9,924
4,411
0
4,745
5,179
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,494
Gold Earned
25,423
138
Minions Killed
164
3
Camps Cleared
8
655,235
Distance Traveled
702,710
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,828
602
64
5
0
226,058
2
W
Atlas
7,964
613
30
2
1
229,847
4
W
Merlin
8,830
679
79
6
4
239,673
2
W
Danzaburou
8,629
664
55
4
3
233,190
2
L
Lancelot
7,099
546
17
1
0
237,875
5
L
Artemis
7,567
582
57
4
3
191,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role