Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BlueCross347
Ratatoskr
Level 58
God Stats
0W - 1L
1,238 SR
Queue Stats
3W - 8L
1,274 Elo+
Party 1
Fenrir
Fenrir
IIALESSOII
Fenrir
Level 127
God Stats
0W - 1L
1,377 SR
Queue Stats
13W - 19L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
ObscureHercules
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,479 Elo+
Party 1
Horus
Horus
warriorfiry
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,398 Elo+
Party 1
Team Averages
Level 100
1,423 SR
1,414 Elo+

VS

Team Averages
Level 104
1,484 SR
1,491 Elo+
Ares
Ares
AHighSnorlax348
Ares
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,485 Elo+
Party 2
Discordia
Discordia
Grumpy Canadian
Discordia
Level 128
God Stats
3W - 3L
1,385 SR
Queue Stats
312W - 344L
1,475 Elo+
Solo
Sol
Sol
H4LO3M4STER
Sol
Level 120
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 24L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItzInsaneYuh
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,496 Elo+
Party 2
Terra
Terra
Shadowz Chan
Terra
Level 108
God Stats
5W - 0L
1,743 SR
Queue Stats
114W - 112L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 3 / 6
7,991
615
8,054
17,544
28,944
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
BlueCross347
Ratatoskr
15
3 / 7 / 4
8,836
680
12,372
14,164
11,604
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
IIALESSOII
Fenrir
14
4 / 8 / 1
8,990
692
11,240
15,891
7,831
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
13
2 / 7 / 4
8,455
650
14,057
18,878
14,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 6 / 6
7,729
595
4,092
18,344
22,880
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 27
9,827
756
8,899
18,994
22,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Grumpy Canadian
Discordia
18
6 / 1 / 16
10,495
807
17,124
9,310
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
12 / 2 / 15
11,459
881
25,951
11,879
7,456
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
ItzInsaneYuh
Ah Muzen Cab
16
6 / 2 / 13
10,054
773
14,170
11,324
7,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 20
10,257
789
9,672
16,979
18,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
10
Kills
30
31
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
6
1.33
W
1
3
27
4.83
L
Ratatoskr
BlueCross347
Ratatoskr
3
7
4
0.71
W
Discordia
Grumpy Canadian
Discordia
6
1
16
14
W
12
2
15
9.75
L
Fenrir
IIALESSOII
Fenrir
4
8
1
0.56
W
Ah Muzen Cab
ItzInsaneYuh
Ah Muzen Cab
6
2
13
6.25
L
Ao Kuang
2
7
4
0.57
W
5
3
20
5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
75,816
84,821
Taken
68,486
86,117
Mitigated
61,171
26,618
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,054
2,536
1,773
7,937
17,544
28,944
0
13,160
4,384
15,909
0
W
8,899
1,247
582
1,387
18,994
22,343
693
6,650
12,344
11,829
0
L
Ratatoskr
BlueCross347
Ratatoskr
12,372
2,114
338
219
14,164
11,604
0
10,859
3,305
411
21,675
W
Discordia
Grumpy Canadian
Discordia
17,124
2,205
1,817
1,466
9,310
6,246
573
3,306
6,004
33,851
0
W
25,951
10,470
2,354
3,663
11,879
7,456
4,581
3,453
8,426
49,513
0
L
Fenrir
IIALESSOII
Fenrir
11,240
2,080
433
1,494
15,891
7,831
0
11,274
4,617
123
19,980
W
Ah Muzen Cab
ItzInsaneYuh
Ah Muzen Cab
14,170
5,421
1,394
2,718
11,324
7,066
1,786
4,248
7,076
0
30,924
L
Ao Kuang
14,057
3,298
666
5,633
18,878
14,858
0
11,475
7,403
19,974
1,644
W
9,672
1,133
6,440
3,855
16,979
18,060
460
3,876
13,103
19,458
0
L
4,092
1,436
3,451
4,674
18,344
22,880
0
14,878
3,466
0
9,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
52,092
92
Minions Killed
137
0
Camps Cleared
0
1,159,595
Distance Traveled
1,260,569
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,991
615
25
2
0
242,189
2
W
Ares
9,827
756
3
0
0
260,669
4
L
Ratatoskr
8,836
680
23
2
0
227,290
0
W
Discordia
10,495
807
43
3
0
243,034
0
W
Sol
11,459
881
53
4
0
256,884
0
L
Fenrir
8,990
692
24
2
0
231,759
0
W
Ah Muzen Cab
10,054
773
26
2
0
252,610
0
L
Ao Kuang
8,455
650
17
1
0
224,157
0
W
Terra
10,257
789
12
1
0
247,372
1
L
Horus
7,729
595
3
0
0
234,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role