Player Matchup

Agni
Agni
Dinotron2000778
Agni
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 53L
1,401 Elo+
Party 1
King Arthur
King Arthur
Tonicgymnast
King Arthur
Level 100
God Stats
5W - 7L
1,346 SR
Queue Stats
355W - 371L
1,361 Elo+
Solo
Cthulhu
Cthulhu
TwoCanine313554
Cthulhu
Level 61
God Stats
4W - 1L
1,652 SR
Queue Stats
8W - 4L
1,498 Elo+
Party 1
Bakasura
Bakasura
jdgrjdrggd
Bakasura
Level 86
God Stats
3W - 4L
1,228 SR
Queue Stats
56W - 47L
1,440 Elo+
Party 1
Apollo
Apollo
xWantACookiex
Apollo
Level 139
God Stats
2W - 2L
1,528 SR
Queue Stats
181W - 177L
1,422 Elo+
Solo
Team Averages
Level 95
1,451 SR
1,424 Elo+

VS

Team Averages
Level 91
1,388 SR
1,409 Elo+
Yemoja
Yemoja
MHT Yugi SZ
Yemoja
Level 92
God Stats
20W - 17L
1,598 SR
Queue Stats
198W - 236L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
MHTMEGKNIGHT
Heimdallr
Level 101
God Stats
22W - 26L
1,535 SR
Queue Stats
204W - 240L
1,392 Elo+
Party 2
Loki
Loki
Manzano198
Loki
Level 72
God Stats
0W - 3L
1,046 SR
Queue Stats
82W - 67L
1,441 Elo+
Solo
Hel
Hel
SilverBullets000
Hel
Level 128
God Stats
15W - 18L
1,450 SR
Queue Stats
139W - 158L
1,405 Elo+
Solo
Hercules
Hercules
Yxngmil
Hercules
Level 64
God Stats
10W - 20L
1,310 SR
Queue Stats
198W - 187L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,554
711
464
717
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Tonicgymnast
King Arthur
5
0 / 1 / 0
3,416
683
659
2,366
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,437
687
1,061
3,157
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
jdgrjdrggd
Bakasura
5
0 / 0 / 0
3,345
669
233
3,576
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 0 / 0
3,113
623
620
2,934
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 0 / 0
3,120
624
1,526
1,309
411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
MHTMEGKNIGHT
Heimdallr
4
0 / 0 / 0
2,874
575
1,878
1,692
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
915
183
0
0
0
1
0 / 0 / 0
915
183
0
0
0
Hercules
Yxngmil
Hercules
5
1 / 0 / 0
3,512
702
1,203
2,485
980
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Yemoja
0
0
0
0
L
Heimdallr
MHTMEGKNIGHT
Heimdallr
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
King Arthur
Tonicgymnast
King Arthur
0
1
0
0
W
0
0
0
0
L
Hercules
Yxngmil
Hercules
1
0
0
1
W
Bakasura
jdgrjdrggd
Bakasura
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,037
Damage
4,607
12,750
Taken
5,486
4,595
Mitigated
1,936
5,366
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
464
84
0
112
717
205
996
105
612
15,811
0
L
Yemoja
1,526
258
803
548
1,309
411
0
584
725
7,855
0
L
Heimdallr
MHTMEGKNIGHT
Heimdallr
1,878
1,014
0
361
1,692
545
0
941
751
0
11,909
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Tonicgymnast
King Arthur
659
343
0
222
2,366
1,079
0
0
2,366
0
11,641
W
1,061
87
0
1,146
3,157
1,397
0
1,037
2,120
8,446
0
L
Hercules
Yxngmil
Hercules
1,203
335
0
604
2,485
980
0
0
2,432
0
10,029
W
Bakasura
jdgrjdrggd
Bakasura
233
105
0
2,456
3,576
1,102
0
0
3,576
0
8,310
W
620
369
0
1,430
2,934
812
0
384
2,550
0
13,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,865
Gold Earned
11,336
119
Minions Killed
51
0
Camps Cleared
0
468,489
Distance Traveled
238,970
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,554
711
32
6
0
78,853
0
L
Yemoja
3,120
624
6
1
0
70,114
1
L
Heimdallr
2,874
575
27
5
0
74,867
2
L
Loki
915
183
0
0
0
0
0
L
Hel
915
183
0
0
0
0
0
W
King Arthur
3,416
683
19
4
0
113,328
0
W
Cthulhu
3,437
687
8
2
0
84,541
0
L
Hercules
3,512
702
18
4
0
93,989
0
W
Bakasura
3,345
669
32
6
0
106,597
1
W
Apollo
3,113
623
28
6
0
85,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role