Player Matchup

Merlin
Merlin
ISOLDI
Merlin
Level 129
God Stats
0W - 1L
1,342 SR
Queue Stats
150W - 135L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
IxIammerLock
Heimdallr
Level 149
God Stats
1W - 1L
1,591 SR
Queue Stats
75W - 54L
1,629 Elo+
Solo
Hades
Hades
OldLalo
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,560 Elo+
Party 2
Lancelot
Lancelot
Splingorp
Lancelot
Level 106
God Stats
7W - 5L
1,584 SR
Queue Stats
68W - 64L
1,625 Elo+
Party 1
Hercules
Hercules
Veldore
Hercules
Level 126
God Stats
2W - 3L
1,441 SR
Queue Stats
35W - 29L
1,547 Elo+
Party 1
Team Averages
Level 133
1,492 SR
1,602 Elo+

VS

Team Averages
Level 128
1,575 SR
1,591 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AmyOfStorms
Nu Wa
Level 129
God Stats
25W - 21L
1,543 SR
Queue Stats
29W - 25L
1,528 Elo+
Party 3
Ullr
Ullr
binkybaby
Ullr
Level 138
God Stats
5W - 0L
1,830 SR
Queue Stats
93W - 58L
1,652 Elo+
Party 3
Poseidon
Poseidon
sinthd
Poseidon
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 9L
1,774 Elo+
Party 3
Chaac
Chaac
theJoeMega
Chaac
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ISOLDI
Merlin
16
4 / 7 / 8
9,225
769
8,050
14,304
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
IxIammerLock
Heimdallr
18
5 / 4 / 4
10,238
853
8,696
15,131
7,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
OldLalo
Hades
16
5 / 3 / 7
9,289
774
11,258
16,611
15,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Splingorp
Lancelot
15
2 / 7 / 7
8,804
734
10,982
15,745
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Veldore
Hercules
16
5 / 4 / 6
9,436
786
9,571
13,146
11,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 2 / 10
9,458
788
9,455
14,975
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 9
9,667
806
14,443
10,480
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
6 / 5 / 6
10,184
849
13,881
13,709
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
sinthd
Poseidon
18
5 / 5 / 11
10,624
885
14,394
10,988
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
6 / 5 / 9
10,156
846
13,095
19,947
18,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
21
Kills
25
25
Deaths
21
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
10
4.5
W
4
4
9
2.13
L
Merlin
ISOLDI
Merlin
4
7
8
1.14
L
Heimdallr
IxIammerLock
Heimdallr
5
4
4
1.75
L
Hades
OldLalo
Hades
5
3
7
2.83
L
Lancelot
Splingorp
Lancelot
2
7
7
0.79
L
Hercules
Veldore
Hercules
5
4
6
2
W
Ullr
6
5
6
1.8
W
Poseidon
sinthd
Poseidon
5
5
11
2.1
W
Chaac
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,557
Damage
65,268
74,937
Taken
70,099
49,518
Mitigated
42,042
9,829
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,455
5,572
0
3,208
14,975
8,010
40
2,581
12,394
0
24,384
W
14,443
4,684
0
1,022
10,480
4,619
1,445
4,093
6,387
29,388
0
L
Merlin
ISOLDI
Merlin
8,050
820
0
375
14,304
6,804
759
3,610
10,382
40,361
0
L
Heimdallr
IxIammerLock
Heimdallr
8,696
2,808
0
3,286
15,131
7,550
0
5,272
9,579
0
54,945
L
Hades
OldLalo
Hades
11,258
592
393
3,035
16,611
15,926
0
4,883
11,211
23,122
0
L
Lancelot
Splingorp
Lancelot
10,982
849
0
556
15,745
7,490
0
5,831
9,707
104
25,001
L
Hercules
Veldore
Hercules
9,571
2,892
0
2,184
13,146
11,748
0
7,641
4,974
0
15,145
W
Ullr
13,881
5,622
0
710
13,709
6,662
367
4,701
9,008
0
40,991
W
Poseidon
sinthd
Poseidon
14,394
2,652
0
384
10,988
4,549
1,349
3,486
7,502
58,825
0
W
Chaac
13,095
3,428
0
4,667
19,947
18,202
559
4,551
15,396
0
28,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
50,089
236
Minions Killed
250
0
Camps Cleared
0
1,235,033
Distance Traveled
1,367,993
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,458
788
21
2
0
305,658
3
W
Nu Wa
9,667
806
34
3
0
261,694
2
L
Merlin
9,225
769
67
6
0
238,274
3
L
Heimdallr
10,238
853
84
7
0
248,126
4
L
Hades
9,289
774
30
3
0
245,618
4
L
Lancelot
8,804
734
35
3
0
270,294
0
L
Hercules
9,436
786
20
2
0
232,721
0
W
Ullr
10,184
849
61
5
0
240,052
2
W
Poseidon
10,624
885
94
8
0
298,236
0
W
Chaac
10,156
846
40
3
0
262,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role