Player Matchup

Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Beatsoffbilly
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,533 Elo+
Party 3
Medusa
Medusa
KevinTheHaymaker
Medusa
Level 32
God Stats
16W - 7L
1,278 SR
Queue Stats
165W - 177L
1,481 Elo+
Solo
Hel
Hel
marlins4594
Hel
Level 140
God Stats
4W - 4L
1,629 SR
Queue Stats
359W - 349L
1,567 Elo+
Party 3
Bellona
Bellona
mnoa7227
Bellona
Level 132
God Stats
17W - 10L
1,630 SR
Queue Stats
712W - 688L
1,490 Elo+
Party 3
Team Averages
Level 115
1,507 SR
1,514 Elo+

VS

Team Averages
Level 40
1,668 SR
1,804 Elo+
Loki
Loki
BlackReaper3047
Loki
Level 76
God Stats
106W - 66L
1,655 SR
Queue Stats
370W - 341L
1,559 Elo+
Party 1
Chaac
Chaac
Glizzyknight101
Chaac
Level 42
God Stats
12W - 14L
1,559 SR
Queue Stats
197W - 192L
1,538 Elo+
Party 1
Freya
Freya
Myrexx
Freya
Level 54
God Stats
24W - 4L
2,128 SR
Queue Stats
280W - 85L
1,985 Elo+
Party 2
Nemesis
Nemesis
Sit_0n_myface1
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
2,048 Elo+
Party 2
Khepri
Khepri
leonoxeno
Khepri
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 6L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 4 / 1
4,125
413
1,779
8,242
4,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Beatsoffbilly
Bakasura
8
1 / 2 / 0
4,774
477
2,708
7,387
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,482
448
1,551
5,556
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,516
452
4,064
6,708
1,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
mnoa7227
Bellona
9
0 / 2 / 0
5,295
530
4,306
7,313
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,106
611
2,508
4,241
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
4,975
498
6,155
6,679
3,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
Myrexx
Freya
11
3 / 0 / 3
6,305
631
6,405
3,618
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 0 / 4
5,370
537
5,990
6,873
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
leonoxeno
Khepri
9
2 / 0 / 3
5,843
584
1,960
4,672
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
L
Bakasura
Beatsoffbilly
Bakasura
1
2
0
0.5
W
3
0
0
3
W
1
1
2
2
L
0
2
0
0
W
Freya
Myrexx
Freya
3
0
3
4.5
W
3
0
4
5
W
Khepri
leonoxeno
Khepri
2
0
3
3.5
L
0
2
0
0
L
Bellona
mnoa7227
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
23,018
35,206
Taken
26,083
17,581
Mitigated
11,835
9,934
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,779
492
310
659
8,242
4,366
0
2,858
5,384
11,939
0
L
Bakasura
Beatsoffbilly
Bakasura
2,708
2,023
0
1,233
7,387
2,642
0
480
6,907
0
22,722
W
2,508
618
0
1,500
4,241
1,506
0
376
3,865
0
38,662
W
6,155
1,882
78
2,427
6,679
3,474
0
2,630
3,850
0
35,952
L
1,551
863
0
914
5,556
1,864
0
4,309
1,247
0
22,888
W
Freya
Myrexx
Freya
6,405
3,281
0
2,330
3,618
1,350
0
255
3,363
50,731
0
W
5,990
2,680
0
1,344
6,873
2,563
0
1,610
5,040
0
31,095
W
Khepri
leonoxeno
Khepri
1,960
556
0
1,471
4,672
2,942
0
826
3,772
15,687
0
L
4,064
572
812
2,806
6,708
1,910
0
445
6,263
29,880
0
L
Bellona
mnoa7227
Bellona
4,306
2,036
0
3,200
7,313
6,799
13
273
7,040
0
39,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
28,599
236
Minions Killed
294
0
Camps Cleared
0
935,631
Distance Traveled
988,989
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,125
413
16
2
0
193,384
0
L
Bakasura
4,774
477
63
6
0
222,110
0
W
Loki
6,106
611
74
7
0
225,262
4
W
Chaac
4,975
498
59
6
0
201,744
1
L
Medusa
4,482
448
38
4
0
147,420
0
W
Freya
6,305
631
97
10
0
162,043
0
W
Nemesis
5,370
537
51
5
0
220,574
2
W
Khepri
5,843
584
13
1
0
179,366
1
L
Hel
4,516
452
45
5
0
192,796
4
L
Bellona
5,295
530
74
7
0
179,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role