Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DiveriM
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 124L
1,502 Elo+
Party 1
Thor
Thor
IIIILEOIIII
Thor
Level 143
God Stats
2W - 3L
1,445 SR
Queue Stats
68W - 64L
1,493 Elo+
Party 1
Baba Yaga
Baba Yaga
IIIIVULGOIIII
Baba Yaga
Level 76
God Stats
2W - 1L
1,516 SR
Queue Stats
94W - 96L
1,468 Elo+
Party 1
Freya
Freya
IIITucaIII
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,423 Elo+
Party 1
Team Averages
Level 103
1,492 SR
1,477 Elo+

VS

Team Averages
Level 109
1,598 SR
1,373 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
HitmanFSS
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,411 Elo+
Party 3
Bellona
Bellona
Janmes
Bellona
Level 159
God Stats
19W - 11L
1,715 SR
Queue Stats
414W - 495L
1,388 Elo+
Party 3
Anhur
Anhur
byond99
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 2
Olorun
Olorun
vicowskin
Olorun
Level 85
God Stats
7W - 5L
1,774 SR
Queue Stats
329W - 370L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
11 / 4 / 20
12,122
808
13,571
19,631
26,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
DiveriM
Sobek
19
5 / 2 / 21
11,399
760
8,719
22,465
29,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 2 / 17
12,413
828
26,604
13,357
8,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
IIIIVULGOIIII
Baba Yaga
18
1 / 1 / 25
10,588
706
19,722
10,446
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
17
8 / 5 / 8
11,038
736
18,325
16,133
9,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 8 / 6
11,103
740
12,964
14,426
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
1 / 10 / 3
8,448
563
7,098
16,802
7,220
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Janmes
Bellona
18
2 / 5 / 4
10,446
696
10,061
25,669
25,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
byond99
Anhur
16
1 / 8 / 9
9,543
636
6,690
17,778
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
vicowskin
Olorun
17
4 / 7 / 4
9,882
659
10,355
16,740
7,434
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
38
Kills
14
14
Deaths
38
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
4
20
5.25
L
Scylla
 
Scylla
6
8
6
1.13
W
Sobek
DiveriM
Sobek
5
2
21
7.75
L
Thor
1
10
3
0.25
W
13
2
17
10.75
W
Baba Yaga
IIIIVULGOIIII
Baba Yaga
1
1
25
13.5
W
Freya
8
5
8
2.4
L
Bellona
Janmes
Bellona
2
5
4
0.8
L
Anhur
byond99
Anhur
1
8
9
0.69
L
Olorun
vicowskin
Olorun
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,941
Damage
47,168
82,032
Taken
91,415
80,391
Mitigated
54,710
26,152
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,571
931
1,339
1,947
19,631
26,386
1,151
5,646
13,985
0
29,854
L
Scylla
 
Scylla
12,964
1,311
1,163
710
14,426
6,600
0
6,314
8,112
28,620
0
W
Sobek
DiveriM
Sobek
8,719
652
2,977
6,869
22,465
29,434
815
4,855
17,610
20,330
0
L
Thor
7,098
1,075
1,506
229
16,802
7,220
0
9,380
7,422
0
16,689
W
26,604
2,556
2,218
1,021
13,357
8,481
1,381
4,468
8,889
0
38,899
W
Baba Yaga
IIIIVULGOIIII
Baba Yaga
19,722
1,078
2,419
3,099
10,446
6,619
1,439
2,411
8,035
44,953
0
W
Freya
18,325
5,576
1,582
2,681
16,133
9,471
2,204
5,939
10,194
28,240
0
L
Bellona
Janmes
Bellona
10,061
666
1,287
8,135
25,669
25,537
47
12,792
12,877
0
20,309
L
Anhur
byond99
Anhur
6,690
3,277
765
2,246
17,778
7,919
0
11,572
6,206
0
12,545
L
Olorun
vicowskin
Olorun
10,355
6,024
1,982
4,049
16,740
7,434
444
6,708
10,032
20,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,560
Gold Earned
49,422
144
Minions Killed
121
0
Camps Cleared
0
1,394,280
Distance Traveled
1,170,762
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,122
808
39
3
0
241,885
0
L
Scylla
11,103
740
40
3
0
228,330
0
W
Sobek
11,399
760
18
1
0
301,298
0
L
Thor
8,448
563
18
1
0
178,405
0
W
Thor
12,413
828
23
2
0
290,893
3
W
Baba Yaga
10,588
706
49
3
0
297,919
0
W
Freya
11,038
736
15
1
0
262,285
0
L
Bellona
10,446
696
26
2
0
258,500
0
L
Anhur
9,543
636
19
1
0
248,967
2
L
Olorun
9,882
659
18
1
0
256,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role