Player Matchup

Baron Samedi
Baron Samedi
Fizzb1tch
Baron Samedi
Level 17
God Stats
8W - 3L
1,690 SR
Queue Stats
18W - 5L
1,617 Elo+
Party 1
Izanami
Izanami
ImmortalPhoenix7
Izanami
Level 91
God Stats
14W - 19L
1,538 SR
Queue Stats
144W - 140L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
Montime
Aphrodite
Level 95
God Stats
2W - 1L
1,844 SR
Queue Stats
569W - 434L
1,601 Elo+
Party 1
Thor
Thor
RottenKing
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 328L
1,611 Elo+
Party 1
Eset
Eset
StretchedLuffy
Eset
Level 103
God Stats
11W - 2L
1,757 SR
Queue Stats
184W - 130L
1,745 Elo+
Party 1
Team Averages
Level 87
1,666 SR
1,625 Elo+

VS

Team Averages
Level 95
1,410 SR
1,560 Elo+
Ares
Ares
H2oToxic
Ares
Level 116
God Stats
7W - 11L
1,304 SR
Queue Stats
162W - 161L
1,539 Elo+
Party 3
Lancelot
Lancelot
Ikna
Lancelot
Level 160
God Stats
28W - 24L
1,501 SR
Queue Stats
342W - 258L
1,584 Elo+
Party 2
Charybdis
Charybdis
Krazy_Kalen
Charybdis
Level 142
God Stats
13W - 11L
1,529 SR
Queue Stats
90W - 88L
1,517 Elo+
Party 3
Persephone
Persephone
xXSolarEliteXx
Persephone
Level 34
God Stats
1W - 1L
1,216 SR
Queue Stats
106W - 85L
1,577 Elo+
Party 3
Shiva
Shiva
zJunko
Shiva
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 150L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fizzb1tch
Baron Samedi
16
3 / 3 / 3
10,336
449
13,855
16,480
16,126
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 4
10,235
445
14,043
21,553
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Montime
Aphrodite
20
3 / 2 / 1
12,874
560
11,861
22,608
17,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 3
10,952
476
6,456
21,308
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 0
10,865
472
11,653
11,556
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 4 / 7
10,836
471
10,456
23,482
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Ikna
Lancelot
14
0 / 1 / 0
8,771
381
669
9,668
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Krazy_Kalen
Charybdis
18
4 / 2 / 5
10,948
476
9,297
19,946
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
xXSolarEliteXx
Persephone
20
3 / 1 / 4
12,683
551
17,315
14,146
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
zJunko
Shiva
20
5 / 3 / 3
12,933
562
22,713
30,539
34,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
14
14
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fizzb1tch
Baron Samedi
3
3
3
1.5
W
Ares
2
4
7
1.38
W
Lancelot
Ikna
Lancelot
0
1
0
0
L
1
4
4
0.75
W
Charybdis
Krazy_Kalen
Charybdis
4
2
5
3.25
L
Aphrodite
Montime
Aphrodite
3
2
1
1.75
L
1
2
3
1.25
L
3
3
0
1
W
Persephone
xXSolarEliteXx
Persephone
3
1
4
5
W
Shiva
zJunko
Shiva
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,868
Damage
60,450
93,505
Taken
97,781
57,002
Mitigated
77,965
31,958
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fizzb1tch
Baron Samedi
13,855
2,338
1,605
6,010
16,480
16,126
1,045
5,511
10,969
66,929
0
W
Ares
10,456
590
0
2,976
23,482
24,186
20
10,573
12,785
26,353
0
W
Lancelot
Ikna
Lancelot
669
90
0
4,989
9,668
4,202
0
335
9,327
0
66,231
L
14,043
8,507
0
5,869
21,553
9,078
1,090
8,046
13,507
0
100,095
W
Charybdis
Krazy_Kalen
Charybdis
9,297
3,918
0
9,656
19,946
8,303
4,155
6,301
13,523
0
85,282
L
Aphrodite
Montime
Aphrodite
11,861
1,093
0
13,617
22,608
17,708
0
3,043
19,565
102,021
0
L
6,456
1,004
0
2,225
21,308
9,293
0
6,236
14,232
0
132,513
L
11,653
404
219
2,413
11,556
4,797
516
4,935
6,621
80,623
0
W
Persephone
xXSolarEliteXx
Persephone
17,315
821
0
4,985
14,146
6,468
0
5,368
8,269
115,574
0
W
Shiva
zJunko
Shiva
22,713
3,386
454
2,142
30,539
34,806
564
13,159
16,508
0
116,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
56,171
774
Minions Killed
625
0
Camps Cleared
0
2,074,446
Distance Traveled
2,035,420
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,336
449
86
4
0
384,745
3
W
Ares
10,836
471
24
1
0
490,935
5
W
Lancelot
8,771
381
83
4
0
177,490
0
L
Izanami
10,235
445
144
6
0
392,286
9
W
Charybdis
10,948
476
142
6
0
433,435
9
L
Aphrodite
12,874
560
206
9
0
366,777
4
L
Thor
10,952
476
178
8
0
486,906
3
L
Eset
10,865
472
160
7
0
443,732
6
W
Persephone
12,683
551
190
8
0
450,292
3
W
Shiva
12,933
562
186
8
0
483,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role