Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
AMentalMidget
Ah Puch
Level 89
God Stats
3W - 1L
1,680 SR
Queue Stats
130W - 140L
1,534 Elo+
Party 1
Lancelot
Lancelot
Claridence
Lancelot
Level 140
God Stats
9W - 6L
1,817 SR
Queue Stats
153W - 166L
1,561 Elo+
Solo
Cerberus
Cerberus
Warren20041118
Cerberus
Level 126
God Stats
2W - 1L
1,644 SR
Queue Stats
109W - 100L
1,611 Elo+
Party 3
Sun Wukong
Sun Wukong
verictalosson
Sun Wukong
Level 119
God Stats
0W - 1L
1,718 SR
Queue Stats
200W - 203L
1,567 Elo+
Party 1
Team Averages
Level 121
1,672 SR
1,555 Elo+

VS

Team Averages
Level 72
1,531 SR
1,662 Elo+
Poseidon
Poseidon
GGNORExd
Poseidon
Level 93
God Stats
7W - 6L
1,710 SR
Queue Stats
71W - 48L
1,688 Elo+
Party 2
Rama
Rama
LettuceTreatment
Rama
Level 17
God Stats
2W - 0L
2,001 SR
Queue Stats
10W - 3L
1,827 Elo+
Party 2
Lancelot
Lancelot
SweepstakesRules
Lancelot
Level 18
God Stats
1W - 0L
1,333 SR
Queue Stats
13W - 3L
1,846 Elo+
Party 2
Baron Samedi
Baron Samedi
Xylch
Baron Samedi
Level 106
God Stats
1W - 2L
1,281 SR
Queue Stats
329W - 303L
1,551 Elo+
Solo
Atlas
Atlas
pinabells
Atlas
Level 125
God Stats
7W - 12L
1,329 SR
Queue Stats
231W - 276L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 0
9,516
501
5,168
12,443
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
14
3 / 6 / 1
8,693
458
10,294
16,611
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Claridence
Lancelot
12
2 / 5 / 1
7,540
397
7,148
21,019
9,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
1 / 8 / 2
7,699
405
5,340
20,683
16,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
verictalosson
Sun Wukong
15
0 / 5 / 1
8,310
437
5,219
20,087
13,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GGNORExd
Poseidon
17
7 / 2 / 6
10,594
558
17,231
13,727
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 0 / 2
11,901
626
22,348
13,686
6,891
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 2 / 3
11,322
596
21,081
15,763
13,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Xylch
Baron Samedi
14
0 / 3 / 8
8,826
465
5,844
10,106
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
pinabells
Atlas
13
1 / 2 / 11
8,796
463
4,829
15,661
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
29
29
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
0
0.4
L
Ah Puch
3
6
1
0.58
L
Lancelot
Claridence
Lancelot
2
5
1
0.5
W
Poseidon
GGNORExd
Poseidon
7
2
6
5
W
14
0
2
15
W
7
2
3
4.25
L
Cerberus
1
8
2
0.25
W
Baron Samedi
Xylch
Baron Samedi
0
3
8
1.33
W
Atlas
pinabells
Atlas
1
2
11
3.25
L
Sun Wukong
verictalosson
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
71,333
90,843
Taken
68,943
51,160
Mitigated
45,055
26,560
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,168
1,932
0
3,445
12,443
4,242
0
2,380
10,063
0
74,714
L
Ah Puch
10,294
466
0
3,668
16,611
7,510
0
6,485
10,126
55,977
0
L
Lancelot
Claridence
Lancelot
7,148
574
0
7,336
21,019
9,585
0
6,807
14,212
0
54,632
W
Poseidon
GGNORExd
Poseidon
17,231
4,289
0
6,639
13,727
5,454
0
2,038
11,689
105,926
0
W
22,348
18,671
0
6,564
13,686
6,891
1,538
2,355
11,331
0
122,369
W
21,081
6,016
0
3,507
15,763
13,920
441
2,972
12,791
0
104,795
L
Cerberus
5,340
1,100
532
3,990
20,683
16,031
0
9,976
10,707
31,059
0
W
Baron Samedi
Xylch
Baron Samedi
5,844
588
654
2,380
10,106
5,199
496
5,051
5,055
61,803
0
W
Atlas
pinabells
Atlas
4,829
2,080
0
1,899
15,661
13,591
300
3,218
11,662
27,430
0
L
Sun Wukong
verictalosson
Sun Wukong
5,219
379
0
7,589
20,087
13,792
0
2,256
17,831
0
63,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
51,439
498
Minions Killed
630
0
Camps Cleared
0
1,716,475
Distance Traveled
1,895,731
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,516
501
133
7
0
323,527
0
L
Ah Puch
8,693
458
113
6
0
293,831
0
L
Lancelot
7,540
397
86
5
0
407,809
2
W
Poseidon
10,594
558
144
8
0
414,188
5
W
Rama
11,901
626
179
9
0
362,494
3
W
Lancelot
11,322
596
157
8
0
386,727
2
L
Cerberus
7,699
405
56
3
0
313,323
1
W
Baron Samedi
8,826
465
112
6
0
352,055
2
W
Atlas
8,796
463
38
2
0
380,267
3
L
Sun Wukong
8,310
437
110
6
0
377,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role