Player Matchup

Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Angelb2808
Skadi
Level 81
God Stats
2W - 2L
1,526 SR
Queue Stats
11W - 22L
1,464 Elo+
Party 2
Scylla
Scylla
KenBelico-VNZ
Scylla
Level 77
God Stats
2W - 1L
1,228 SR
Queue Stats
40W - 47L
1,441 Elo+
Party 2
Arachne
Arachne
Power_Wolf_JR1
Arachne
Level 60
God Stats
9W - 12L
1,354 SR
Queue Stats
36W - 58L
1,331 Elo+
Party 2
Mulan
Mulan
sant1ago_ss73
Mulan
Level 87
God Stats
17W - 17L
1,464 SR
Queue Stats
271W - 291L
1,421 Elo+
Party 2
Team Averages
Level 81
1,414 SR
1,431 Elo+

VS

Team Averages
Level 74
1,574 SR
1,421 Elo+
Medusa
Medusa
Azumav11
Medusa
Level 68
God Stats
3W - 5L
1,548 SR
Queue Stats
24W - 30L
1,428 Elo+
Party 1
Freya
Freya
Cyberwolfx627
Freya
Level 86
God Stats
2W - 1L
1,820 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 1
Geb
Geb
GotDiarrhea
Geb
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 153L
1,446 Elo+
Party 1
Hercules
Hercules
Rikayushi
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 193L
1,418 Elo+
Party 1
Artemis
Artemis
Rikayushi
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 1 / 15
10,759
512
10,501
23,097
34,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
15
2 / 4 / 11
9,909
472
10,964
12,712
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 3 / 9
11,375
542
12,188
10,600
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 11
11,271
537
12,469
18,074
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 0 / 12
11,989
571
20,971
19,820
20,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azumav11
Medusa
15
4 / 4 / 2
9,407
448
14,058
17,201
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 3
8,679
413
6,059
15,045
7,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 3
9,249
440
8,921
21,226
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Rikayushi
Hercules
14
2 / 4 / 4
9,111
434
8,977
18,891
10,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Rikayushi
Artemis
12
1 / 6 / 0
7,979
380
6,555
15,086
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
26
Kills
10
11
Deaths
26
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
15
11.5
W
Skadi
2
4
11
1.88
L
Medusa
Azumav11
Medusa
4
4
2
1.25
L
0
5
3
0.3
L
3
7
3
0.64
W
7
3
9
3.83
W
8
3
11
4.5
L
Hercules
Rikayushi
Hercules
2
4
4
1
L
Artemis
Rikayushi
Artemis
1
6
0
0.17
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,093
Damage
44,570
84,303
Taken
87,449
72,932
Mitigated
48,471
26,204
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,501
568
2,566
6,947
23,097
34,240
504
5,086
18,011
41,025
0
W
Skadi
10,964
5,371
0
500
12,712
5,510
1,845
2,523
10,189
0
69,087
L
Medusa
Azumav11
Medusa
14,058
7,438
0
4,945
17,201
7,708
1,416
4,273
12,928
0
76,571
L
6,059
2,415
0
4,335
15,045
7,010
0
4,701
10,344
50,627
0
L
8,921
1,115
134
2,204
21,226
17,012
0
7,576
13,650
41,307
0
W
12,188
981
1,098
802
10,600
4,796
2,420
2,379
8,221
77,240
0
W
12,469
9,085
164
2,702
18,074
7,959
2,027
1,731
16,343
0
79,387
L
Hercules
Rikayushi
Hercules
8,977
3,008
0
4,007
18,891
10,859
0
3,915
14,976
0
66,351
L
Artemis
Rikayushi
Artemis
6,555
2,654
0
3,993
15,086
5,882
0
2,224
12,862
0
39,216
W
20,971
1,398
0
11,425
19,820
20,427
1,893
4,152
15,668
0
96,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
44,425
520
Minions Killed
409
0
Camps Cleared
0
1,930,205
Distance Traveled
1,722,730
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,759
512
42
2
0
375,280
0
W
Skadi
9,909
472
104
5
0
352,961
0
L
Medusa
9,407
448
111
5
0
353,697
1
L
Freya
8,679
413
98
5
0
359,348
1
L
Geb
9,249
440
42
2
0
384,739
4
W
Scylla
11,375
542
122
6
0
374,409
3
W
Arachne
11,271
537
100
5
0
450,676
0
L
Hercules
9,111
434
101
5
0
388,574
2
L
Artemis
7,979
380
57
3
0
236,372
6
W
Mulan
11,989
571
152
7
0
376,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role