Player Matchup

Zeus
Zeus
Silver I
DaddyTimbo_X2
Zeus
Silver I
Level 43
God Stats
3W - 7L
1,357 SR
Queue Stats
30W - 35L
1,341 MMR
Solo
Cthulhu
Cthulhu
Silver II
Onyx Hawks
Cthulhu
Silver II
Level 87
God Stats
2W - 1L
1,786 SR
Queue Stats
74W - 78L
1,309 MMR
Party 2
Medusa
Medusa
Silver III
Onyx Macboy
Medusa
Silver III
Level 68
God Stats
17W - 13L
1,577 SR
Queue Stats
242W - 293L
933 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 66
1,573 SR
1,195 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,717 SR
1,371 MMR
Mulan
Mulan
Gold II
Nerfherder96
Mulan
Gold II
Level 148
God Stats
15W - 14L
1,870 SR
Queue Stats
415W - 409L
1,522 MMR
Party 1
Ra
Ra
Silver V
THeAMaZiNg0NE23
Ra
Silver V
Level 81
God Stats
3W - 3L
1,654 SR
Queue Stats
15W - 33L
963 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
TauntinSquidz
Ah Muzen Cab
Gold I
Level 158
God Stats
13W - 7L
1,625 SR
Queue Stats
103W - 83L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,220
587
13,253
10,686
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Onyx Hawks
Cthulhu
12
0 / 1 / 1
7,986
570
9,812
14,668
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
14
1 / 4 / 0
8,902
636
6,955
11,568
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetGebPoseidonThothSobek

VS

Bans
ShivaHadesOdinKukulkanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
10,759
769
10,541
17,269
22,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 0 / 7
9,567
683
6,182
10,889
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
TauntinSquidz
Ah Muzen Cab
14
2 / 1 / 5
9,742
696
15,370
13,241
6,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
0
3
8.5
L
Cthulhu
Onyx Hawks
Cthulhu
0
1
1
0.5
L
Medusa
1
4
0
0.25
W
1
0
7
4.5
W
Ah Muzen Cab
TauntinSquidz
Ah Muzen Cab
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
32,093
36,922
Taken
41,399
15,371
Mitigated
33,750
1,935
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,253
516
0
40
10,686
2,792
0
981
9,528
36,751
0
W
10,541
2,176
0
3,337
17,269
22,210
343
8,629
8,205
0
23,158
L
Cthulhu
Onyx Hawks
Cthulhu
9,812
159
45
1,850
14,668
8,315
0
4,884
9,541
22,578
0
L
Medusa
6,955
2,861
0
0
11,568
4,264
0
745
10,609
0
35,024
W
6,182
724
1,997
5,746
10,889
5,522
487
7,491
3,228
35,350
0
W
Ah Muzen Cab
TauntinSquidz
Ah Muzen Cab
15,370
5,826
0
4,806
13,241
6,018
1,539
6,616
6,368
0
61,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
30,068
163
Minions Killed
168
7
Camps Cleared
6
775,249
Distance Traveled
818,319
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,220
587
66
5
4
237,400
1
W
Mulan
10,759
769
24
2
0
275,122
3
L
Cthulhu
7,986
570
27
2
0
274,199
2
L
Medusa
8,902
636
70
5
3
263,650
1
W
Ra
9,567
683
69
5
2
268,062
6
W
Ah Muzen Cab
9,742
696
75
5
4
275,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role