Player Matchup

Baron Samedi
Baron Samedi
TheBohonk
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
TismTommy
Jing Wei
Level 18
God Stats
1W - 0L
1,765 SR
Queue Stats
9W - 5L
1,746 Elo+
Party 1
Chaac
Chaac
UselessLetters
Chaac
Level 67
God Stats
2W - 0L
1,294 SR
Queue Stats
48W - 32L
1,673 Elo+
Party 1
Team Averages
Level 50
1,520 SR
1,642 Elo+

VS

Team Averages
Level 82
1,508 SR
1,624 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Harrovint
Kuzenbo
Level 57
God Stats
1W - 1L
1,525 SR
Queue Stats
24W - 33L
1,411 Elo+
Solo
Heimdallr
Heimdallr
jovanni16
Heimdallr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
312W - 131L
1,960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheBohonk
Baron Samedi
16
3 / 0 / 11
10,851
723
17,758
12,066
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TismTommy
Jing Wei
17
5 / 1 / 9
11,138
743
23,772
13,661
6,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 5
10,985
732
16,188
24,431
31,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 5 / 3
9,181
612
8,840
20,429
10,578
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Harrovint
Kuzenbo
12
0 / 6 / 2
8,986
599
7,532
26,842
44,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
jovanni16
Heimdallr
15
3 / 3 / 0
10,239
683
18,952
16,511
9,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
3
0.3
L
Kuzenbo
Harrovint
Kuzenbo
0
6
2
0.17
W
Baron Samedi
TheBohonk
Baron Samedi
3
0
11
8.5
W
Jing Wei
TismTommy
Jing Wei
5
1
9
9.5
W
6
2
5
4.25
L
Heimdallr
jovanni16
Heimdallr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,718
Damage
35,324
50,158
Taken
63,782
44,217
Mitigated
64,471
22,059
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,840
2,486
0
879
20,429
10,578
0
5,411
15,018
0
27,947
L
Kuzenbo
Harrovint
Kuzenbo
7,532
2,578
591
2,297
26,842
44,880
0
8,391
18,451
14,034
0
W
Baron Samedi
TheBohonk
Baron Samedi
17,758
1,132
5,346
6,807
12,066
6,726
1,052
1,598
10,468
37,210
0
W
Jing Wei
TismTommy
Jing Wei
23,772
19,076
0
2,821
13,661
6,130
527
2,556
11,105
0
70,558
W
16,188
1,927
0
7,085
24,431
31,361
82
3,922
20,509
0
55,286
L
Heimdallr
jovanni16
Heimdallr
18,952
8,653
0
1,182
16,511
9,013
0
4,179
12,332
0
57,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
28,406
214
Minions Killed
142
10
Camps Cleared
4
1,052,437
Distance Traveled
782,028
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,181
612
43
3
3
269,773
4
L
Kuzenbo
8,986
599
11
1
0
260,058
2
W
Baron Samedi
10,851
723
49
3
3
325,178
4
W
Jing Wei
11,138
743
98
7
2
314,988
4
W
Chaac
10,985
732
67
4
5
412,271
1
L
Heimdallr
10,239
683
88
6
1
252,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role