Player Matchup

Nike
Nike
Paranix
Nike
Level 126
God Stats
5W - 0L
1,959 SR
Queue Stats
286W - 181L
1,601 Elo+
Party 1
Vulcan
Vulcan
RazeUprising
Vulcan
Level 124
God Stats
5W - 1L
1,622 SR
Queue Stats
257W - 169L
1,593 Elo+
Party 1
Lancelot
Lancelot
THE Lancealot
Lancelot
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
129W - 83L
1,605 Elo+
Party 1
Team Averages
Level 119
1,694 SR
1,600 Elo+

VS

Team Averages
Level 127
1,559 SR
1,483 Elo+
Chaac
Chaac
Fluffy4898
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
sliceableEar92
Lancelot
Level 156
God Stats
1W - 2L
1,553 SR
Queue Stats
20W - 21L
1,466 Elo+
Party 2
Ymir
Ymir
superjjj89
Ymir
Level 156
God Stats
8W - 8L
1,623 SR
Queue Stats
22W - 21L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Paranix
Nike
15
5 / 3 / 10
10,634
760
13,015
17,212
16,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
15
4 / 3 / 10
10,577
756
26,105
9,482
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
THE Lancealot
Lancelot
15
6 / 4 / 5
10,554
754
12,026
12,738
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 4
8,148
582
7,138
13,123
8,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
14
6 / 6 / 4
10,088
721
17,884
19,943
7,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 6
10,060
719
7,605
27,481
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
10
10
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
4
0.75
W
Nike
Paranix
Nike
5
3
10
3.33
W
Vulcan
4
3
10
3
W
Lancelot
THE Lancealot
Lancelot
6
4
5
2.13
L
Lancelot
6
6
4
1.33
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
32,627
39,432
Taken
60,547
30,830
Mitigated
39,423
6,100
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,138
853
0
3,524
13,123
8,161
0
6,811
6,236
2,460
19,487
W
Nike
Paranix
Nike
13,015
2,103
311
3,502
17,212
16,639
241
3,538
13,674
0
26,698
W
Vulcan
26,105
13,212
0
1,343
9,482
4,590
560
1,880
7,602
61,223
0
W
Lancelot
THE Lancealot
Lancelot
12,026
3,619
0
944
12,738
9,601
1,549
3,361
9,377
0
32,776
L
Lancelot
17,884
3,661
0
1,793
19,943
7,894
0
7,001
12,744
0
34,332
L
7,605
1,115
0
9,146
27,481
23,368
0
12,462
14,613
29,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
28,296
150
Minions Killed
118
7
Camps Cleared
2
808,038
Distance Traveled
684,881
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,148
582
30
2
0
174,919
1
W
Nike
10,634
760
37
3
4
254,060
1
W
Vulcan
10,577
756
71
5
1
268,501
4
W
Lancelot
10,554
754
42
3
2
285,477
0
L
Lancelot
10,088
721
39
3
2
273,088
5
L
Ymir
10,060
719
49
4
0
236,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role