Player Matchup

King Arthur
King Arthur
TymbaWalk
King Arthur
Level 116
God Stats
2W - 0L
1,539 SR
Queue Stats
11W - 2L
1,773 Elo+
Party 1
Fenrir
Fenrir
kayjay1771
Fenrir
Level 102
God Stats
2W - 0L
1,832 SR
Queue Stats
11W - 3L
1,773 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
salsaman64
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,800 SR
Queue Stats
21W - 7L
1,846 Elo+
Party 1
Team Averages
Level 107
1,724 SR
1,797 Elo+

VS

Team Averages
Level 132
1,516 SR
1,558 Elo+
Lancelot
Lancelot
AmaterasuOkami1
Lancelot
Level 159
God Stats
1W - 3L
1,556 SR
Queue Stats
35W - 29L
1,583 Elo+
Party 2
King Arthur
King Arthur
MC-BOT
King Arthur
Level 85
God Stats
22W - 37L
1,491 SR
Queue Stats
80W - 95L
1,527 Elo+
Solo
Merlin
Merlin
TheRealRigby23
Merlin
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TymbaWalk
King Arthur
13
3 / 1 / 3
8,522
710
10,474
15,166
13,193
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
kayjay1771
Fenrir
14
3 / 4 / 5
8,811
734
6,604
11,961
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
salsaman64
Morgan Le Fay
15
3 / 2 / 5
9,416
785
13,690
9,766
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 5 / 2
8,845
737
11,204
12,304
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MC-BOT
King Arthur
13
2 / 1 / 4
8,556
713
6,964
14,444
14,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 4
8,482
707
9,100
8,225
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
7
7
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
5
2
1
L
King Arthur
MC-BOT
King Arthur
2
1
4
4
L
1
3
4
1
W
King Arthur
TymbaWalk
King Arthur
3
1
3
4.5
W
Fenrir
kayjay1771
Fenrir
3
4
5
1.38
W
Morgan Le Fay
salsaman64
Morgan Le Fay
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
27,268
36,893
Taken
34,973
23,063
Mitigated
23,647
5,408
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
11,204
1,765
0
720
12,304
5,825
0
4,803
7,315
0
33,170
L
King Arthur
MC-BOT
King Arthur
6,964
488
176
2,830
14,444
14,196
0
5,536
8,562
0
19,706
L
9,100
218
0
1,039
8,225
3,626
0
3,015
4,980
29,837
0
W
King Arthur
TymbaWalk
King Arthur
10,474
715
0
1,903
15,166
13,193
66
5,195
9,971
0
30,007
W
Fenrir
kayjay1771
Fenrir
6,604
1,591
0
2,033
11,961
5,451
1,045
3,059
8,902
0
26,976
W
Morgan Le Fay
salsaman64
Morgan Le Fay
13,690
1,022
0
1,472
9,766
4,419
115
2,197
7,569
42,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
25,883
154
Minions Killed
137
9
Camps Cleared
3
685,646
Distance Traveled
707,760
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,845
737
35
3
1
240,344
4
L
King Arthur
8,556
713
35
3
0
254,756
3
L
Merlin
8,482
707
67
6
2
212,660
5
W
King Arthur
8,522
710
33
3
1
228,385
3
W
Fenrir
8,811
734
34
3
3
221,337
4
W
Morgan Le Fay
9,416
785
87
7
5
235,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role