Player Matchup

Osiris
Osiris
BLMBURGER
Osiris
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
47W - 80L
1,173 Elo+
Party 1
Xing Tian
Xing Tian
CPTDeviLDriveR
Xing Tian
Level 21
God Stats
3W - 4L
1,511 SR
Queue Stats
20W - 26L
1,330 Elo+
Party 3
Ne Zha
Ne Zha
RailVicrone
Ne Zha
Level 104
God Stats
2W - 6L
1,472 SR
Queue Stats
127W - 123L
1,342 Elo+
Party 3
Poseidon
Poseidon
lordnoobtube123
Poseidon
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
52W - 81L
1,251 Elo+
Party 1
Neith
Neith
zubzero214
Neith
Level 112
God Stats
17W - 14L
1,553 SR
Queue Stats
276W - 273L
1,386 Elo+
Solo
Team Averages
Level 61
1,507 SR
1,296 Elo+

VS

Team Averages
Level 58
1,485 SR
1,320 Elo+
Hera
Hera
Claiborne0424
Hera
Level 40
God Stats
12W - 10L
1,559 SR
Queue Stats
35W - 42L
1,276 Elo+
Party 2
Charybdis
Charybdis
Kushbeatz14
Charybdis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,360 Elo+
Solo
Arachne
Arachne
ShiftyWabbit
Arachne
Level 65
God Stats
38W - 27L
1,577 SR
Queue Stats
203W - 240L
1,348 Elo+
Solo
King Arthur
King Arthur
bLitz1609
King Arthur
Level 42
God Stats
11W - 7L
1,562 SR
Queue Stats
26W - 23L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
leiinamii
Cthulhu
Level 18
God Stats
3W - 4L
1,230 SR
Queue Stats
6W - 9L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BLMBURGER
Osiris
18
3 / 10 / 2
11,959
427
15,895
35,882
31,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
CPTDeviLDriveR
Xing Tian
16
1 / 5 / 4
11,206
400
10,242
39,107
46,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
10
0 / 12 / 0
8,510
304
2,994
24,841
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
20
6 / 7 / 1
13,526
483
18,859
23,151
10,299
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
2
0 / 1 / 0
6,858
245
484
932
197
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
15,116
540
19,218
14,904
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Kushbeatz14
Charybdis
18
6 / 4 / 4
13,687
489
13,029
15,944
7,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ShiftyWabbit
Arachne
20
13 / 3 / 6
16,545
591
16,918
31,962
17,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
bLitz1609
King Arthur
20
4 / 2 / 10
15,294
546
20,058
27,360
43,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
leiinamii
Cthulhu
18
1 / 1 / 15
13,652
488
10,451
16,256
23,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
10
Kills
30
35
Deaths
11
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
BLMBURGER
Osiris
3
10
2
0.4
L
Xing Tian
CPTDeviLDriveR
Xing Tian
1
5
4
0.6
W
6
1
6
9
W
Charybdis
Kushbeatz14
Charybdis
6
4
4
2
L
Ne Zha
0
12
0
0
W
Arachne
ShiftyWabbit
Arachne
13
3
6
5.33
W
King Arthur
bLitz1609
King Arthur
4
2
10
4.5
W
Cthulhu
leiinamii
Cthulhu
1
1
15
8.5
L
Poseidon
6
7
1
0.93
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,474
Damage
79,674
123,913
Taken
106,426
98,470
Mitigated
99,996
29,607
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BLMBURGER
Osiris
15,895
7,129
0
10,100
35,882
31,503
692
7,743
28,014
0
92,031
L
Xing Tian
CPTDeviLDriveR
Xing Tian
10,242
1,786
0
7,641
39,107
46,927
80
9,842
28,907
53,895
0
W
19,218
7,622
0
1,388
14,904
7,432
2,754
4,304
10,600
136,031
0
W
Charybdis
Kushbeatz14
Charybdis
13,029
7,610
0
2,513
15,944
7,837
5,436
6,144
9,800
0
84,952
L
Ne Zha
2,994
539
0
4,078
24,841
9,544
0
3,024
21,739
0
34,073
W
Arachne
ShiftyWabbit
Arachne
16,918
11,440
0
12,434
31,962
17,399
3,825
6,291
25,671
0
187,627
W
King Arthur
bLitz1609
King Arthur
20,058
3,753
0
750
27,360
43,547
826
8,396
18,964
0
110,383
W
Cthulhu
leiinamii
Cthulhu
10,451
1,459
0
1,756
16,256
23,781
712
9,625
6,631
48,595
0
L
Poseidon
18,859
3,589
30
7,737
23,151
10,299
1,289
8,188
14,739
115,168
0
L
Neith
484
289
0
21
932
197
0
283
649
0
3,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,059
Gold Earned
74,294
431
Minions Killed
742
0
Camps Cleared
0
1,747,770
Distance Traveled
2,635,554
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,959
427
127
5
0
427,851
3
L
Xing Tian
11,206
400
48
2
0
413,998
0
W
Hera
15,116
540
203
7
0
559,004
8
W
Charybdis
13,687
489
103
4
0
453,662
4
L
Ne Zha
8,510
304
69
2
0
401,125
2
W
Arachne
16,545
591
194
7
0
544,720
1
W
King Arthur
15,294
546
181
6
0
539,462
10
W
Cthulhu
13,652
488
61
2
0
538,706
0
L
Poseidon
13,526
483
177
6
0
480,236
3
L
Neith
6,858
245
10
0
0
24,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role