Player Matchup

Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
gpcboy
Kukulkan
Level 149
God Stats
26W - 30L
1,542 SR
Queue Stats
356W - 379L
1,472 Elo+
Solo
Thanatos
Thanatos
rachidclark
Thanatos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,249 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,407 Elo+

VS

Team Averages
Level 123
1,513 SR
1,473 Elo+
Sol
Sol
WYRMofCHAOS
Sol
Level 89
God Stats
0W - 6L
1,500 SR
Queue Stats
10W - 26L
1,391 Elo+
Solo
King Arthur
King Arthur
chipolo
King Arthur
Level 125
God Stats
87W - 72L
1,642 SR
Queue Stats
708W - 496L
1,698 Elo+
Solo
Jing Wei
Jing Wei
yuyohakusho
Jing Wei
Level 155
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 3L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 0 / 8
9,623
740
6,818
14,552
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
gpcboy
Kukulkan
14
2 / 0 / 5
9,125
702
10,590
3,979
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
rachidclark
Thanatos
15
6 / 0 / 2
9,456
727
10,950
10,769
6,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,314
563
6,568
10,486
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
chipolo
King Arthur
12
0 / 0 / 0
7,428
571
8,428
10,389
9,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
yuyohakusho
Jing Wei
11
0 / 3 / 0
7,430
572
4,389
10,829
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
8
4
L
0
5
0
0
L
King Arthur
chipolo
King Arthur
0
0
0
0
W
Kukulkan
gpcboy
Kukulkan
2
0
5
4.5
W
Thanatos
rachidclark
Thanatos
6
0
2
7
L
Jing Wei
yuyohakusho
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
19,385
29,300
Taken
31,704
25,579
Mitigated
17,812
20,370
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,818
3,163
2,872
8,471
14,552
16,862
588
4,073
10,479
0
23,305
L
6,568
1,973
0
990
10,486
4,002
0
2,982
7,504
22,081
2,193
L
King Arthur
chipolo
King Arthur
8,428
1,339
0
500
10,389
9,411
0
3,024
7,365
0
25,006
W
Kukulkan
gpcboy
Kukulkan
10,590
837
0
616
3,979
2,290
827
913
3,066
57,482
0
W
Thanatos
rachidclark
Thanatos
10,950
1,359
0
8,411
10,769
6,427
1,122
1,548
9,221
0
26,297
L
Jing Wei
yuyohakusho
Jing Wei
4,389
2,275
0
500
10,829
4,399
0
4,896
5,933
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
22,172
148
Minions Killed
120
8
Camps Cleared
3
795,371
Distance Traveled
715,779
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,623
740
19
1
1
252,530
6
L
Sol
7,314
563
49
4
2
204,254
1
L
King Arthur
7,428
571
37
3
0
262,560
1
W
Kukulkan
9,125
702
108
8
6
250,027
2
W
Thanatos
9,456
727
21
2
1
292,814
0
L
Jing Wei
7,430
572
34
3
1
248,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role