Player Matchup

Hachiman
Hachiman
ElPalaGameplay
Hachiman
Level 129
God Stats
13W - 35L
1,119 SR
Queue Stats
376W - 399L
1,538 Elo+
Party 3
Thor
Thor
J3romee
Thor
Level 44
God Stats
14W - 8L
1,769 SR
Queue Stats
36W - 43L
1,452 Elo+
Solo
Cerberus
Cerberus
Layer3
Cerberus
Level 107
God Stats
26W - 29L
1,506 SR
Queue Stats
310W - 313L
1,573 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Texyback
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,630 Elo+
Solo
Tyr
Tyr
billcosby323
Tyr
Level 42
God Stats
8W - 11L
1,486 SR
Queue Stats
68W - 66L
1,550 Elo+
Solo
Team Averages
Level 88
1,476 SR
1,549 Elo+

VS

Team Averages
Level 52
1,581 SR
1,625 Elo+
Guan Yu
Guan Yu
GGNORExd
Guan Yu
Level 93
God Stats
2W - 1L
1,545 SR
Queue Stats
200W - 172L
1,514 Elo+
Party 2
Hera
Hera
Hokagxs
Hera
Level 43
God Stats
2W - 6L
1,445 SR
Queue Stats
69W - 76L
1,406 Elo+
Party 1
Rama
Rama
LettuceTreatment
Rama
Level 17
God Stats
5W - 0L
1,984 SR
Queue Stats
16W - 5L
1,882 Elo+
Party 2
Zeus
Zeus
MAXXXoneMILLIAN
Zeus
Level 89
God Stats
2W - 2L
1,417 SR
Queue Stats
97W - 115L
1,467 Elo+
Party 1
Susano
Susano
SweepstakesRules
Susano
Level 18
God Stats
1W - 0L
1,516 SR
Queue Stats
29W - 11L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 6 / 13
11,529
1,153
17,242
14,814
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
J3romee
Thor
17
3 / 9 / 8
10,766
1,077
10,160
21,805
9,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Layer3
Cerberus
17
6 / 7 / 11
12,507
1,251
16,738
29,224
44,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Texyback
Morgan Le Fay
17
3 / 7 / 10
11,290
1,129
17,417
19,124
11,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 6
11,381
1,138
18,576
23,708
18,221
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

86

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GGNORExd
Guan Yu
18
3 / 3 / 16
11,527
1,153
12,063
24,345
28,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Hokagxs
Hera
18
1 / 4 / 18
10,852
1,085
15,695
10,703
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
18 / 3 / 13
15,259
1,526
39,295
17,746
7,705
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 8 / 17
11,880
1,188
16,346
16,209
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 3 / 13
12,835
1,284
19,036
16,226
10,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
21
Kills
33
33
Deaths
21
48
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
6
13
1.58
W
Guan Yu
GGNORExd
Guan Yu
3
3
16
3.67
W
Hera
Hokagxs
Hera
1
4
18
2.5
L
Thor
J3romee
Thor
3
9
8
0.78
L
Cerberus
Layer3
Cerberus
6
7
11
1.64
W
18
3
13
8.17
W
4
8
17
1.56
W
7
3
13
4.5
L
Morgan Le Fay
Texyback
Morgan Le Fay
3
7
10
1.14
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,133
Damage
102,435
108,675
Taken
85,229
89,232
Mitigated
57,405
13,334
Healing
25,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
17,242
9,291
0
2,142
14,814
5,913
0
2,163
12,651
0
42,497
W
Guan Yu
GGNORExd
Guan Yu
12,063
2,434
7,366
8,647
24,345
28,805
0
11,421
12,924
0
19,456
W
Hera
Hokagxs
Hera
15,695
4,518
217
401
10,703
4,328
0
2,706
7,997
31,301
0
L
Thor
J3romee
Thor
10,160
2,026
0
167
21,805
9,449
0
4,235
17,570
0
21,123
L
Cerberus
Layer3
Cerberus
16,738
1,529
0
6,994
29,224
44,181
0
11,126
18,098
38,094
0
W
39,295
35,729
0
5,629
17,746
7,705
0
7,172
10,574
0
58,796
W
16,346
4,116
0
0
16,209
6,276
0
7,144
9,065
37,899
0
W
19,036
5,037
0
3,194
16,226
10,291
0
6,270
9,956
0
41,848
L
Morgan Le Fay
Texyback
Morgan Le Fay
17,417
1,703
0
1,138
19,124
11,468
0
3,311
15,813
41,495
0
L
18,576
2,374
0
2,893
23,708
18,221
0
11,206
12,502
1,089
31,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,473
Gold Earned
62,353
200
Minions Killed
182
3
Camps Cleared
8
980,369
Distance Traveled
990,561
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,529
1,153
54
5
0
190,701
0
W
Guan Yu
11,527
1,153
11
1
0
243,156
1
W
Hera
10,852
1,085
39
4
2
199,022
0
L
Thor
10,766
1,077
23
2
1
197,346
0
L
Cerberus
12,507
1,251
51
5
1
206,611
1
W
Rama
15,259
1,526
44
4
1
174,320
1
W
Zeus
11,880
1,188
48
5
2
153,111
0
W
Susano
12,835
1,284
40
4
3
220,952
3
L
Morgan Le Fay
11,290
1,129
41
4
1
185,384
1
L
Tyr
11,381
1,138
31
3
0
200,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role