Player Matchup

Artio
Artio
Rambzy-
Artio
Level 87
God Stats
6W - 3L
1,777 SR
Queue Stats
9W - 17L
1,391 Elo+
Party 2
Lancelot
Lancelot
Xfinit_Ninja
Lancelot
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
uz_i_i
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,361 Elo+
Party 2
Team Averages
Level 62
1,592 SR
1,408 Elo+

VS

Team Averages
Level 94
1,485 SR
1,323 Elo+
Scylla
Scylla
Azell-1933
Scylla
Level 117
God Stats
2W - 5L
1,539 SR
Queue Stats
613W - 628L
1,396 Elo+
Solo
Medusa
Medusa
Bosskiller227744
Medusa
Level 84
God Stats
2W - 5L
1,415 SR
Queue Stats
72W - 121L
1,232 Elo+
Party 1
Achilles
Achilles
Mynemesis19
Achilles
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Rambzy-
Artio
14
3 / 2 / 7
8,978
691
9,430
14,889
13,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Xfinit_Ninja
Lancelot
13
5 / 4 / 5
9,435
726
7,413
11,819
5,795
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
uz_i_i
Ao Kuang
13
4 / 0 / 7
9,034
695
7,005
11,064
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azell-1933
Scylla
13
2 / 5 / 1
8,251
635
8,437
8,168
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 4
7,969
613
9,253
11,389
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Mynemesis19
Achilles
12
2 / 2 / 3
8,707
670
5,067
11,659
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Azell-1933
Scylla
2
5
1
0.5
L
1
5
4
0.6
L
Achilles
Mynemesis19
Achilles
2
2
3
1.75
W
Artio
Rambzy-
Artio
3
2
7
3.25
W
Lancelot
Xfinit_Ninja
Lancelot
5
4
5
1.88
W
Ao Kuang
uz_i_i
Ao Kuang
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
22,757
37,772
Taken
31,216
25,618
Mitigated
22,903
9,317
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Azell-1933
Scylla
8,437
1,212
0
166
8,168
3,285
454
4,638
3,530
26,709
0
L
9,253
5,320
0
1,265
11,389
5,104
543
7,372
4,017
0
27,804
L
Achilles
Mynemesis19
Achilles
5,067
1,056
0
1,905
11,659
14,514
106
4,558
7,101
0
17,182
W
Artio
Rambzy-
Artio
9,430
497
867
3,529
14,889
13,994
120
2,969
11,920
26,817
0
W
Lancelot
Xfinit_Ninja
Lancelot
7,413
1,171
0
866
11,819
5,795
256
4,279
7,540
0
22,039
W
Ao Kuang
uz_i_i
Ao Kuang
7,005
1,509
0
4,055
11,064
5,829
2,179
1,956
9,108
24,922
3,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
24,927
106
Minions Killed
115
7
Camps Cleared
5
698,555
Distance Traveled
611,272
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,251
635
56
4
3
186,808
1
L
Medusa
7,969
613
32
2
1
188,248
0
L
Achilles
8,707
670
27
2
1
236,216
3
W
Artio
8,978
691
30
2
1
239,007
0
W
Lancelot
9,435
726
35
3
1
228,878
0
W
Ao Kuang
9,034
695
41
3
5
230,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role