Player Matchup

Tyr
Tyr
Gold II
Biotizer
Tyr
Gold II
Level 158
God Stats
8W - 7L
1,631 SR
Queue Stats
21W - 14L
1,672 MMR
Party 1
Scylla
Scylla
Gold II
Gyhst
Scylla
Gold II
Level 123
God Stats
1W - 0L
1,337 SR
Queue Stats
20W - 15L
1,624 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
Riffn
Gilgamesh
Gold I
Level 67
God Stats
1W - 1L
1,406 SR
Queue Stats
22W - 15L
1,746 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,458 SR
1,681 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,597 SR
1,292 MMR
Bellona
Bellona
Silver II
DouglasPereira89
Bellona
Silver II
Level 126
God Stats
5W - 9L
1,483 SR
Queue Stats
64W - 83L
1,281 MMR
Party 2
Mulan
Mulan
Silver I
SN1P1NGPANDA19
Mulan
Silver I
Level 121
God Stats
2W - 1L
1,753 SR
Queue Stats
17W - 24L
1,175 MMR
Solo
Hades
Hades
Silver IV
SadyGF
Hades
Silver IV
Level 65
God Stats
10W - 8L
1,557 SR
Queue Stats
31W - 44L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 16
15,053
792
26,137
31,538
35,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Gyhst
Scylla
19
10 / 5 / 10
14,411
758
16,744
14,505
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Riffn
Gilgamesh
18
6 / 5 / 18
13,215
696
21,152
23,322
22,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ThothNoxAh Muzen CabHeraBastet

VS

Bans
GebKhepriDa JiAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
12,618
664
15,420
21,248
23,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 8 / 5
11,288
594
14,219
22,949
29,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
SadyGF
Hades
18
7 / 13 / 2
14,195
747
21,451
31,045
25,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
28
Kills
12
12
Deaths
28
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
2
16
10
L
3
7
7
0.93
W
Scylla
Gyhst
Scylla
10
5
10
3
W
Gilgamesh
Riffn
Gilgamesh
6
5
18
3
L
2
8
5
0.56
L
Hades
SadyGF
Hades
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,033
Damage
51,090
69,365
Taken
75,242
64,395
Mitigated
78,661
12,040
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,137
3,677
0
10,567
31,538
35,990
286
9,003
21,496
0
60,442
L
15,420
5,113
0
2,000
21,248
23,929
27
5,029
16,219
0
43,246
W
Scylla
Gyhst
Scylla
16,744
2,226
0
353
14,505
6,345
726
4,454
9,593
50,646
0
W
Gilgamesh
Riffn
Gilgamesh
21,152
7,370
0
1,120
23,322
22,060
266
8,719
13,885
0
50,613
L
14,219
2,492
680
3,109
22,949
29,275
0
5,374
17,575
0
30,782
L
Hades
SadyGF
Hades
21,451
820
578
4,152
31,045
25,457
0
6,818
24,227
52,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
38,101
192
Minions Killed
178
8
Camps Cleared
6
1,040,281
Distance Traveled
887,685
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,053
792
71
4
2
392,422
0
L
Bellona
12,618
664
60
3
1
333,111
2
W
Scylla
14,411
758
80
4
2
317,754
1
W
Gilgamesh
13,215
696
41
2
4
330,105
4
L
Mulan
11,288
594
41
2
1
303,579
1
L
Hades
14,195
747
77
4
4
250,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role